1. Name of the applicant, organizational and legal forms, location and place of implementation of the activity

"Games Service" Limited Liability Company,

Legal address – Veljka Mlađenovića 12, 78000 Banja Luka, Bosnia and Herzegovina

Place of implementation of the activity - Veljka Mlađenovića 12, 78000 Banja Luka, Bosnia and Herzegovina

2. Marka priređivača i logotip

- The organizer's brand and logo is "Xlivebet",

- the internet domain available for internet games of chance is xlivebet.com or xlivebet.ba

3. Type of arrangement

The types of games that are organized are:

a) internet games of chance

4. Terms and meaning:

Program (list) - list of upcoming events and likely outcomes with odds regularly offered by the organizer.

Event -  any future uncertain occurrence with a measurable outcome

Bet (Stake) - the amount of money that the participant chooses to place on the predictions of the event or set of events included in the ticket, which he loses the right to claim back in the event of a loss.

The outcome (result) of the event - the result of a likely variant of a game, sport, socially significant event, for which the organizer provides odds.

Quota - coefficient determined by the organizer for the outcome of a certain event and is expressed in numerical value. Odds can be changed after each stake, provided that bets already placed remain valid and have not been revised.

Participant (player) - a person aged 18 and over who has agreed to a betting contract with the bookmaker according to the rules defined in this Rulebook.

Betting on the Internet - a contract agreed between the Organizer and the participants, according to which the losing party must fulfill the obligations assumed. Betting contracts are agreed upon in accordance with the conditions proposed by the Organizer in this Rulebook - in the form of accepting a bet from the participant.

Organizer/Organizer - a legal entity that organizes online betting on sports and other events

Totalizator - record of the betting slip on magnetic media or other electronic equipment.

Internet games of chance - all games in which you participate via the Internet, via computers, phones and similar devices that have Internet access.

 

5. Player registration procedure, opening and closing of a player's virtual account

5.1. Player registration procedure

Player registration means the procedure for concluding a betting contract between the organizer and the player on the organizer's website.

Players register through the organizer's website, by filling in the data on the registration form. Registration is initiated when the player selects the Registration option on the organizer's website. During the registration process, the player must fill in the following information correctly:

Username, first name, last name, date of birth, gender, ID number (identity card or passport) or unique player ID number, e-mail address, phone number, choose a secret question and enter a secret answer, password, currency, language, confirmation that the player is over 18 years of age and that he is familiar with and accepts the General Terms and Conditions.

All fields marked with an asterisk (*) must be filled in to complete the registration, other fields not marked with an asterisk are optional during registration.

If the personal data is not filled in, the player cannot register. After entering the data and accepting the General Rules and Conditions by the player and sending the data by pressing the REGISTER button, the organizer sends the player a verification e-mail, with which the player verifies the e-mail address on his profile. After verification, the player can start using the organizer's website.

The organizer identifies the player by looking at the player's personal document with a photo (identity card, passport, driver's license). The player is obliged, at the Organizer's request, to submit a personal document for inspection in order to confirm the player's identity.

The organizer reserves the right to request additional documents for order verification, if necessary.

The player is obliged to keep his user data and bears responsibility for possible material and non-material consequences or misuse by third parties.

In the event that the data registered on the account in the Organizer's database is incorrect or a duplicate account has been opened for the same person, the Organizer reserves the right to cancel all bets, block them or close the account and suspend all payments pending the outcome of the anticipated investigation and the determination of any damage incurred. In addition to all that, the Organizer reserves the right to retain the funds paid to the bet participant's account on behalf of the damage that the Organizer suffers as a result of violating these prescribed Rules.

The organizer reserves the right to refuse the registration of a player if he does not meet the conditions prescribed by these Rules within 3 working days from the moment of registration.

5.2. Opening and closing a virtual player account

After registration, a virtual account is automatically opened for the player through which all transactions in the system (payment, withdrawal and bets) are executed. The virtual account is a unique number that every registered player receives and cannot be changed. The virtual account number is available to the player immediately after registration on the player's profile.

The request for closing the virtual account can be submitted by the player only in writing or via the e-mail with which he was registered with the Organizer without giving reasons and at any time. The player is paid the funds from the virtual account (payments or winnings) not including the active bonuses awarded before submitting the request to close the virtual account.

A closed virtual account can be re-opened by the player if he submits a request in written or electronic form. The organizer will refuse to open an account at the player's request in case it determines that the player has previously used the account contrary to the provisions of these Rules or the Rules of individual games and other regulations.

Each player can have only one registered and verified account and only one virtual account on the Organizer's website. Accordingly, the Organizer reserves the right to close duplicate player accounts and cancel all account transactions in case of abuse and opening of multiple user accounts for the purpose of obtaining material benefits.

The organizer reserves the right to close the player's virtual account if it does not meet the conditions prescribed by these Rules or the Rules of individual games and other positive legal regulations.

6. Methods of payment and withdrawal from the virtual account, method of disposing of funds in the account

6.1. Methods of receiving payment for participation in the game

Money for the purpose of the game, the player can pay to the virtual account electronically so that they are visible immediately after payment, cashless, through cashless operations, his bank account or card for cashless payment (credit or debit card), through electronic transfers or special accounts opened in the bank, as well as in another legally prescribed way that enables electronic business.

Payments by electronic means are considered payments in internet games of chance, which include payment with electronic or digital money, electronic transfers, through intermediaries (vouchers, vouchers), mobile and internet payments, smart cards, and other electronic payment systems.

When paying funds to a virtual account, the Organizer may charge a commission on transactions in the amount in which the payment service or the intermediary charged the Organizer.

The participant can familiarize himself with the specific payment systems on the organizer's website. If the participant deposited funds into the user's account through the available payment methods, and that amount was not used for bets, and in the event that the participant wants that amount back, the participant will be charged a commission for payment services in the amount in which the payment service or the intermediary charged the organizer , a maximum of 20%.

The player disposes of the paid funds after they are registered on the player's virtual account.

The organizer reserves the right to limit the maximum payout for individual players for certain payment methods or exclude certain payment methods entirely.

Payments to one payment system and payments to another payment system are not allowed if the player does not already have registered payments from both payment systems.

When paying with credit cards, online services, SMS, etc. The organizer does not collect data about cards, passwords and confidential information, but keeps records of successful and unsuccessful transactions and the amount of the transaction with the payment method that the player made or tried to make.

6.2. How to dispose of funds on the player's virtual account

If the organizer receives confirmation from the appropriate payment system that the amount has been transferred to the participant's virtual account, the participant can make bets from the virtual account opened with the organizer, up to the amount of the account balance.

The amount transferred to the participant's gaming account can be used only for the game or withdrawn from the account by the participant in accordance with the rules specified in this Rulebook.

By placing a bet, the participant automatically participates in the game. Each payment is recorded as a financial transaction, which reduces the virtual account balance of the player's user account.

6.3. Methods of payment of winnings to players and payment deadlines

6.3.1. After the publication of the results of the event on the website, the winning amounts for the placed bets are added to the participant's account, and this is considered the payment of the winning amount to the participant. In order to receive money (including winnings) from their account, participants need to submit a request. In order to submit a request, participants need to confirm their username (login), password and Payment Code of at least five digits on the "Payment" section of the website. The Participant is responsible for keeping the code and personal data safe.
6.3.2. During 3 working days after submitting the request for payment (the form and procedure for submitting the request are defined by the organizer and posted on the organizer's website) to the Organizer, the participant can receive the requested amount in cash or via transfer. In case the participant does not receive the requested money, the amount will be automatically transferred to the balance of the account holder.
6.3.3. Costs (fees) related to the transfer of money from the user's account to a bank or other account specified by the participant are borne by the participant, unless the organizer decides otherwise.
6.3.4. The participant can submit a request for payment only in the amount of the balance on his user account.
6.3.5. If the participant's balance is negative after recalculating the outcome of the event, this may happen due to a typographical or technical error (eg the balance is 10 euros, the participant's real winning amount is 5 euros, but the winning amount recorded on the account is 50 euros, and that 50 euros is paid to the participant, resulting in a negative balance of 35 euros), the client is unable to place bets before replenishing his account.

6.3.6. All claims related to the payment of winning amounts are accepted in writing within 5 days after the publication of the results of the event.

6.3.7. Any winnings of the player, which is achieved through the game, is recorded on his virtual account after the bet has been processed. Any individual winnings, including stakes that exceed 1,000.00 KM, or the equivalent in foreign currency, are subject to taxation according to the Law on Games of Chance (Official Gazette of the RS No. 22/19). Tax on winnings from games of chance is also paid on winnings from internet games, and the tax payer on winnings from games of chance is the natural person who makes the winnings.

6.3.8. The basis of tax on winnings from games of chance is each individual winning. Tax on winnings from games of chance is paid according to the following rates: 10% on winnings whose amount or value is greater than 1,000 KM and equal to or less than 10,000 KM, 15% on winnings whose amount or value is greater than 10,000 KM and equal or less than 50,000 KM, 20% on winnings whose amount or value is greater than 50,000 KM and equal to or less than 100,000 KM, 30% on winnings whose amount or value is above 100,000 KM.

  • i.

6.3.9. The organizer reserves the right to change the financial transaction for the paid winnings in the event of a technical error, wrong record of results.

6.3.10. If the player uses the funds, which due to a technical error or a delay in reporting the error, were paid to his virtual account, all bets will be considered invalid, and payments will be canceled.

7. Responsible gaming

Within the framework of legal regulations and its own principles of responsible organizing, the organizer undertakes to implement measures and standards to protect players from excessive gambling. Only adults are allowed to participate in online betting games. On the organizer's website, there is a link to the websites of institutions that specialize in helping players with gambling addiction problems.

8. Personal restrictions and self-exclusion from the game

The organizer will allow the player to set payment limits on his account for the selected time period.

The organizer will allow the player to set time alerts on the page for the length of the game.

The organizer will allow the player to set a time break, i.e. to be excluded from the game for a shorter period of time up to 30 days. During the break, the player will not be able to manage his user account. Winnings from bets paid before, and made during the break, will be paid to the player's virtual account.

The organizer will provide the player with the option of self-exclusion from the game for a certain period of time or permanently. Self-exclusion, including permanent, occurs if the player adjusts the payment limit or self-exclusion on his own initiative. During the self-exclusion period, the player will not be able to manage his user account. Winnings from bets paid before, and made during the self-exclusion period, will be paid to the player's virtual account.

9. Letters of Notice

After registering on the Organizer's website, users give their consent to receive periodic messages to their e-mail addresses or SMS messages specified in their registration. Letters may include the latest news of the organizer, information about new additional payment systems, new sporting events, details of new services, changes in the Rules and / or other conditions, and so on.

In the case of important notifications, the organizer reserves the right to send a notification to the player through available communication channels. In the event that the player has not read the important notification by mistake or oversight, the organizer is not responsible for any damage that may occur.

10. Notices on the Website

The organizer has the right to post public notices in the section of the website intended for news, and inform users about changes in the existing Rulebook and/or other conditions. Changes to the existing Regulations and/or other conditions can be sent to the user's private e-mail address and, if necessary, to the user's address.

11. Frequency of organizing games of chance and announcement procedure

At the organizer's discretion, the Game can be held on any day of the year according to the program published by the Organizer, which is available on the company's website - www.xlivebet.com. The program contains events that take place on that day or are expected in the following days or months, and are updated every day according to the calendar, that is, every day, the events of the previous day are removed from the program and the upcoming events are included. The results of the completed events are published on the company's website and in the betting shops.

12. Description of the ticket (electronic ticket)

The official proof of the bet found on the organizer's electronic equipment is the ticket (electronic ticket). The record of the bet placed by the participant includes the number of the official proof (ticket/electronic ticket), the events on which the bet is placed and the defined/calculated odds for the possible outcome, day, month, year, when the event will take place, when the bet was placed, type bets and stake. A ticket can contain more than one event. The rules on the organization of games of chance and the program are available on the company's electronic equipment, which the participant can find on the website. The player will be able to see all his transactions, tickets and account movements for at least the last month.

13. Rights and obligations of the organizer

The organizer has the right to:

a) Not to accept bets from those persons who do not accept the conditions defined in this Rulebook.

b) To determine the schedule of receiving bets.

c) To refuse to accept any bet at any time without any arguments (explanations).

In the case of a bet via the Internet if, for reasons beyond the control of the organizer (e.g. Internet network problems, illegal access to the organizer's website, etc.), the placed bet is not registered on the organizer's server, or is registered in a way that differs from that that the participant wanted, or it was registered late, the organizer is not responsible for compensation for the damage suffered by the participant. In such cases, the organizer is responsible only in case of his fault. The organizer is not responsible for damages caused to the participant if they are the result of the fact that the participant did not fulfill his obligations to protect the privacy of the user account, name and password.

d) To refuse payment of the winning amount, if it is proven that the participant knew the outcome of the event in advance.

e) If it happens that the outcome of the betting is known in advance, as well as if any irregularity in the subject of sports or other competition betting is determined after the end of the match, or if the Organizer assesses that there is a well-founded suspicion that anyone acted in order to determine the outcome of the event, thus violating the provisions and official rules on the holding of sports or other events, or even if there is evidence on the basis of which the regularity of the holding of the event is contested, the Organizer reserves the right to suspend the payment of winnings, the Organizer declares such betting invalid and the odds are calculated as one (1.00 ).

The organizer should:

b) Acts in accordance with the rules defined in this Rulebook.

c) Uses reliable sources of information and provides information to participants about events and their results based on the sources mentioned.

d) The Organizer's obligations in relation to the participant end when

and. He pays the winning amount to the participant in the winning amount payout period,

ii. He refunds the amount of the stake paid by the participant in accordance with the terms of this Rulebook,

iii. In the company or in the betting company, declare the final results of the event, which confirm the loss of the participant.

14. Rights and obligations of participants

The participant has the right to:

a) To fully familiarize himself with the conditions for accepting a bet, which will enable him to make an informed choice between the type and type of bet,

b) To become familiar with the bet calculation procedure as well as to claim the won amount during the same payment period,

c) To file a complaint with the organizer in accordance with the established rules in case of disagreement in the calculation

d) Knows all changes made in the program before placing the bet,

e) Submit an identity card and other necessary documents at the organizer's request, as well as comply with the rule that he is over 18 years old,

f) Foreign nationals should comply with the requirements defined in the applicable law of their country and the law on combating money laundering and terrorism. The consequences of not complying with these requirements are borne by the participant,

g) To have only one user account when placing a bet,

h) To not allow other persons to use his user account when placing a bet.

i) To maintain the privacy of the user account,

j) To respect the rules of organization and arrangement defined in this Rulebook,

k) By placing a bet, the participant confirms that he is familiar with these conditions and agrees with them.

15. Limits and risk management

15.1.1. The basic limits for online betting are:

- Minimum payment for a single - 0.10 EUR (10 euro cents)

- Minimum payment for multi bet – 0.10 EUR (10 euro cents)

- Minimum payment for system bet per combination – 0.001 EUR (1/10 euro cent)

- Maximum payout for a single bet – 30,000 EUR

- Maximum payout for a multi bet – 30,000 EUR

- Maximum payout for System bet – 30,000 EUR

15.1.2. Additional limitations and risk management

- The organizer reserves the right to set additional limits per event and/or types of bets.

- The organizer reserves the right to use sophisticated tools and player profiling to define limits for each player separately, and to introduce time limits on such limits. Those limits refer to the minimum/maximum payment and payment via payment systems, payments on bets and winnings.

- The organizer is obliged to inform the player about all the set limits, and to display them before placing the bet. Bets exceeding the limits will not be accepted.

 

                RULES OF THE GAMES

16. Sports betting on the Internet

The essence of "Xlivebet" internet betting is to accept bets on the predicted outcomes of events, where the winning of the bet may depend on the complete or partial randomness of the prediction. The organizer accepts bets on certain events in the world in accordance with the previously announced offer.

16.1. Bonuses, functions and features
In accordance with Article 93, paragraph 2 of the Law on Games of Chance, the organizer can offer various functions, opportunities and bonuses in order to promote and improve the business. The participant can receive or use only those promotions that are available to him.

The organizer has the right at its own discretion and at any time to offer special conditions for a specific client or group of clients (VIP membership), to cancel promotions and functions without any warning or compensation, to change the conditions and / or replace one promotion with another.

The organizer has the right to cancel bonuses and winnings from betting in the full or partial amount of the bonus sum, if the organizer suspects that the bonus has been misused.

The organizer reserves the right to change the terms of distribution of promotions and the group of participants to whom promotions are available at any time and for any reason.

The organizer defines the conditions and ways of using the bonus with special instructions that are available on the organizer's website and newsletters.

Some of the functions and promotions are: Insurance, Bet Plus, Welcome Bonus, Multi and Cashback bonus, Rakeback bonus, Refer a friend, SuperTip, Goal minute+, etc.

The Organizer provides bonuses and the opportunity to participate in current promotions for those participants who use the Organizer's services. Free bets, bonuses and access to promotions will be voided or canceled for those players who abuse the spirit of such an offer. The organizer reserves the right to cancel the bonus at any time in case of abuse and immediately close the user's account. "Abuse" includes but is not limited to opening multiple accounts for the opportunity to receive multiple bonuses. Firstly, participants can withdraw amounts from the remaining balance, after which,  only the bonus amount left in the playing account. The organizer reserves the right to cancel the bonus given to the participant if the bonus is not for betting.

16.1.1. Cashout

A function through which the participant has the right to close bets for the amount offered by the Organizer, avoiding losses or gains as a result of the outcome of the event. This feature is available for all bets where this is indicated on the bet and ticket. The organizer can offer an amount that is higher, lower or equal to the possible winnings. The Promoter also has the discretion not to make any offers or withdraw the feature at any time.

The fuse feature is available after placing a bet before the event ends. The amount proposed for the bet may change depending on some conditions; eg stake, quota, quota at the time of selecting the function Insurance and commission defined by the organizer. If the participant accepts the fuse function, his bet will be closed. If the participant does not use this function or does not agree with the proposed amounts, the bet will be considered valid until the given end of the event.

Example:,

Let's assume that the bet is 1000 EUR on the game "Bosnia-Denmark" on the victory of Bosnia with odds 2.2. In case of victory, the prize will be 2200 EUR (1000 x 2.2). After placing a bet, the TIP1 odds will drop from 2.2 to 1.5. In this case, the Safe Sum will be calculated as follows: the odds ratio (2.2 / 1.5) is multiplied by the stake. After that, the commission defined by the Organizer is deducted from the amount received. In this case it is 8.5% (2.2 / 1.5 x 1,000) - 8.5% = 1,342. Thus, the participant has a chance to win 1,342 EUR. via the Security function until the result of the event is known. In the case of using the Sigurica function, the proposed sum is paid to the participant in the prescribed manner.

16.1.2. Bet Plus

A feature that allows you to add and replace bets on a ticket. If the participant wants to change the bet on the ticket, he must fulfill the following requirements of the organizer:

- The event being changed must not have been completed or started.

- The event with which the change is made must have the same or higher odds than the event on the ticket at the given moment.

- It is not possible to change with the same event, but with a higher quota.

- The event to be modified must be active in the program at the time of modification.

16.1.3. VIP club

Organizator zadržava pravo da omogući različite bonuse i nagrade za grupu učesnika koji pristupe VIP klubu priređivača. VIP klub se definiše kao svojevrsni klub lojalnosti, gdje njegovi članovi mogu da imaju posebne povlastice pružene od strane priređivača. To mogu da budu, ne ograničavajući se na: bonus dobrodošlice, preporuči prijatelja, povrat uloženih sredstava, bonus kvote, takmičenje kroz tabele, itd.

16.1.4. Multi Bonus i Multi Cashback

These bonuses allow participants to increase their winnings by a certain amount or get a return on invested funds when placing multi bets.

Multi Bonus allows the participant to increase his winnings percentageally depending on the number of bets and odds on one ticket. The organizer reserves the right to set conditions and parameters related to the bonus, such as: the number of events on the ticket, the minimum quota and the percentage of winnings.

The Multi CashBack bonus allows the participant to achieve a percentage return of invested funds depending on the number of bets and odds on one ticket. For the participant to realize this bonus, his bet or more must be losing. The organizer reserves the right to set conditions and parameters related to the bonus, such as: the number of events on the ticket, the minimum quota and the percentage of winnings.

16.1.5. Super Tip

A promotion that makes a special offer of certain events with increased odds. The organizer reserves the right to define additional conditions for this game, such as: the way to combine events, the minimum number of events on the ticket, etc.

16.1.6. Double Dooble - Double your winnings

A promotion that can apply to a part of the players or all registered players, with the organizer, in a certain period of time, which can double the winnings of the winning ticket. The organizer reserves the right to set conditions and parameters related to the promotion, such as: number and type of event on the ticket, minimum quota, duration of the promotion. The current rules will be published on the organizer's website.

16.1.7. Ultra Cash Back Bonus

A promotion that can refer to a part of the players or all registered players, with the organizer, which can achieve a partial or complete return of the invested funds on the ticket for pre-defined events. The organizer reserves the right to set conditions and parameters related to the promotion, such as: number and type of event on the ticket, minimum quota and stake return percentage. The current rules will be published on the organizer's website.

16.1.8. Sports Tournaments and Bet Race Tournaments

Promotion that is a distinguished offer of certain events where players can compete in the conquest of points at the daily and monthly level and in the case of victory, the tournament prize depending on what is defined in the rules of an organized tournament. The rules of the tournament will be published on the website of the organizer subsequently for each tournament separately.

16.1.9. Other bonuses and promotions

The organizer of games of chance reserves the right to create new types of promotions and bonuses and to publish the rules for the same on the organizer's website.

16.2. Procedure for accepting bets

Online bets are accepted as follows:

a) In order to make a bet, the participant needs to choose the event on which he places a bet, as well as the type, type and amount of the bet. Before accepting a bet, depending on the specifics of a given event, the Organizer may establish a certain stake limit for certain events.

b) A bet made online is considered accepted if it is added to the participant's user account in the "Game History/My Tickets" section. The content of the website, its form and procedure of use, as well as the sequence of steps are determined and changed by the Organizer.

c) In case of communication failure or other technical issues, the bet is not considered canceled if it is already registered on the organizer's server.

d) The participant is responsible for the privacy of the user account, username and password. The organizer guarantees non-disclosure of personal data of the participants by the staff and is not responsible for the consequences of the knowledge of the personal data of the participants by other persons. In case the participant becomes aware of the loss of personal data or has certain doubts about it, it is necessary to inform the Organizer without hesitation and change the password. In case of forgetting or losing the password and username, the bets are not cancelled.

e) The participant can change the password on his profile by selecting "Change password" in the section "My account" on the website.

16.3. Placement of bets

 

The fact that an accepted bet is a winner or not is determined by looking at the results of the event.

The result of the event is determined based on the information provided by the official Organizer (or several Organizers) of the event.

If the calculated result of the event is later canceled for some reason, this fact is not taken into account, and bets are paid according to the calculated result.

The organizer reserves the right to postpone the calculation of event results within 24 hours.

If the result of the event is not announced by the official Organizer (or several Organizers) of the event within 72 hours after it has ended, the Organizer may use other sources of informing the participants about the source of information and results. When collecting the results of the event, the official websites are especially taken as a source of information.

If there is contradictory information on different websites, the report in PDF format is taken as the basis. If there is no information about the outcome of the event from official sources, the Organizer informs the source of the information about it. The organizer reserves the right to use other sources of information such as: specialized pages for results and official club presentations.

16.4. Types of bets

 

Single  - In this type you need to predict the outcome of a single event. Single bets are accepted in every case specified in the program, unless the Organizer has set additional conditions. The winning amount of a single bet is equal to the product of the stake and the odds of the given outcome.

Multi - In this type you need to predict the results of more than one independent event at the same time (the maximum number of events in the stake accumulator is 30). If at least one event in a multi-bet is predicted incorrectly, the entire bet is considered lost. Any combination of independent events can be included in a multi-bet, unless the Organizer has set additional conditions. In addition, multi-bet cannot be accepted on some events at the discretion of the organizer. Events that are dependent on each other cannot be included in a multi-bet (the same event cannot participate in a multi-bet more than once). If there is a situation where the dependent events are in a multi-bet, the event with the highest odds is calculated. The total odds for a multi-bet is equal to the product of the odds for all the events involved. The winning amount on a multi-bet is equal to the product of the stakes and the total odds for the multi-bet.

System – This bet is a set of combinations of a certain number of one-dimensional multi-bets (variants of the system) previously selected from a group of events and differing from each other by at least one event (the maximum number of events in the system is 16). The system is characterized by the same stake amount for each variant (multi-bet) and the same number of events in each variant (multi). In the system, each combination is counted as a separate multi. In this type of betting you need to specify the total number of events for the system and the number of events for one variant (multi). The stake amount for one variant (multi-bet) is determined by dividing the total stake by the number of variants (multi-bets). The total winning amount of the system is equal to the sum of the winnings of several bets included in the system. The number and ratio of variants included in the system is determined by the organizer and can be changed at the organizer's decision at any time. The list of numbers and the ratio of the variants included in the system is highlighted in the attachment of the program or separately from it.

16.5. Basic rules for accepting a bet via the Internet

 

16.5.1. Bets are accepted only from those persons who agree with the rules prescribed by the organizer. Any placed bet is confirmation that the participant knows the rules and fully agrees with them.

16.5.2. Bets are accepted until the actual start of the event. In the event that for some reason the bet is placed after the actual start of the event, it is considered irregular, except for ongoing live bets.

16.5.3. Live bets are bets accepted during the event at the organizer's discretion. In this case bets can only be accepted until the outcome of the event is known. Bets placed after the outcome of the event is known are considered void. The information provided by the organizer about the event while receiving live bets (result, game time, etc.) is for informational purposes only and cannot be the basis for calculating the bet.

16.5.4. The organizer has the right to return the deposit at any time before the start of the event. In that case, the stake or stakes placed are considered canceled, and the organizer makes an announcement about it, either through a corresponding change in the program or through other sources of information.

16.5.5. You are not allowed to bet on the event you are participating in. For example, if he participates in a game, or you are a referee, club owner, coach, etc. By placing a bet, the participant confirms that he does not know the outcome of the event on which he placed the bet. In case of violation of these rules, the organizer has the right not to pay the winning amount and cancel the bet.

16.5.6. In all cases when the bet is considered canceled, it must be returned (refunded), and if the bet is included in a multi-bet or system, it is calculated with the odds "1" (one), i.e. it does not affect the results of other events included in the multi - bet or system.

16.5.7. All bets are accepted based on the events from the proposed program according to the quotas defined by the organizers. A unique number is assigned to each event in the program, and the final date and time for accepting bets on the events is specified. The date and time of the start of the events listed in the program are informative. An incorrect date is not a basis for considering the cancellation of the bet. In case the event happened earlier or later than the originally announced time, the result is not considered invalid. In this case, bets are considered valid if they were placed before the very start of the event. Bets placed after the actual start of the event are considered void (except live bets). For the calculation of the bet, the actual start time of the event is assumed as the start of the event, and this time is determined based on the information provided by the official organizer or organizers of the event.

16.5.8. The "Event" column gives the names of the competing teams or events on which bets are accepted. In the list of events, the first name that appears is the name of the team hosting the match, unless otherwise indicated by a note. If the match takes place at the ground of the team listed in the second place of the list, the bet on that match is calculated with the odds "1" (one), except in the following cases:

a) Both teams are from the same city, the matches take place in the same city, in the case of an international tournament - in the same country, When the final round is in cup matches.

b) Transferring the match to a neutral ground is not grounds for voiding the bet.

The program may contain other information that is of great importance for placing bets and allows the participant to use the program correctly, as well as to understand the meaning and essence of the conventional signs contained therein.

 

16.5.9. In individual tennis tournaments, as well as in the final round matches of major tournaments, which are held in one country, the arrangement of competitors in pairs is variable.

16.5.10. In the event that an event that has not yet started has been postponed for no more than 72 hours, the bets remain valid, and in the event that 72 hours have passed, the bets placed are refunded. If within 72 hours there is information about postponing the event for more than 72 hours, the organizer will make the final decision on the validity of the bet, if nothing else is regulated by the regulations. If NBA, NHL, NFL, Baseball (MLB) games do not take place on the scheduled day, bets are refunded immediately the next day, except in cases where the specified date was incorrect.

16.5.11. A started event may be interrupted, that is, it may not be played to the end for some reason. If an event that was interrupted and not completed within 24 hours is considered completed if it was played:

More than 70 min. in football, 40 min. in basketball (NBA), 35 min. in European basketball, 54 min. in hockey (NHL), 50 min. in European hockey, 50 min. in American football, 5 innings in baseball, 60 min. in Bandy;

In these cases, the actual result of the event is considered the result recorded at the time of the interruption of the event (except for tennis). In all other cases, the event is not considered completed, including the stoppage of the game at the time of a tie in those sports where a tie is not allowed (basketball, baseball, NHL hockey playoffs, etc.), and bets (including live bets) must be returned ( refunded).

If the event is interrupted and is considered not completed, the results determined up to the moment of its interruption and do not depend on the final result of the event (for example, the team will score a goal, who will score the first goal, the outcome of the first half, etc.) are taken as a basis for calculating the bet (including live bets).

16.5.12. Calculation of bets on the statistics of one round or one day of play, if one or more events are not considered completed, bets are calculated with the odds "1", except for bets whose results are definitely clear, regardless of whether other events have occurred or no.

For example: suppose that in the championship of Italy Serie A in one of the rounds two out of ten games were not played, five games ended with the victory of the home team, two games ended with the victory of the visitors, one game ended with a 2:2 result.

If there are bets on:

a) at least five games of this round will end with the home team winning,

b) that there will be a 2:2 result in the round, those bets are considered winning.

If there are bets on:

a) at least three games of this round will end with the victory of the guests,

b) the total number of goals in the round will be even, these stakes must be returned (it will be calculated according to the odds of "1").

If there is a bet on:

a) there will not be a 2:2 result in any match of the round, this bet is considered a loss.

16.5.13. When betting on sports, it is possible to combine related bets for the same event. E.g. The victory of the host and that the guest will have more corners in the match and that there will be more than 3 offsides in the match. All odds are multiplied and increase the possible winnings. There are certain restrictions when combining bets. For example, it is not allowed to bet that the home team will win and which team will score. When making a bet, a notification will appear on the electronic ticket if the bet does not meet some of the conditions, if the bets are connected or if the bet requires an additional bet to be selected, etc.

16.5.14. In case of errors generated either by employees or software defects (obvious errors in the software, odds, amounts, handicaps, discrepancy in odds in different places, atypical information, false odds, etc.) and arguments confirming the inaccuracies of the bet (including live bets ), the bet is considered void and subject to refund regardless of win or loss.

16.5.15. If there is a technical error, but which does not affect the result of the event, the bet is calculated according to the defined odds. Example: if "CSKA" -   "Zenit" Russian Championship match appears in the Spanish Championship list, it will be calculated according to the defined odds, unless there are teams with the same names in the Spanish Championship.

5/16/16. The organizer is not responsible for a completely accurate translation of the names of players, teams, cities where the event takes place. In such cases bets stand.

5/16/17 In case of detection of fraud while receiving bets and performing financial transactions, the winning amounts are not paid, and the perpetrators are criminally liable in accordance with the legislation of the RS.

16.5.18. Complaints on controversial issues are accepted in writing within 5 days after the end of the event. During the discussion on controversial issues that have no precedent and are not regulated by this Rulebook, the organizer makes the final decision.

 

16.6. Main types of bets.

16.6.1. Bets on the actual outcome of the event.

You can bet on the outcome of the event regardless of the handicap, if the appropriate odds are given. In this case the outcome of the bet is the actual outcome of the event. You can bet that the first team (participant of the event) will not lose - "1X", any of the teams will win, that is, the match will not end in a draw - "12", the second team (participant of the event) will not lose - "X2", if given appropriate quotas.

16.6.2. Bets on the victory of the participants of the event, taking into account the handicap, the Double Asian handicap and the handicap of the result.

Double Asian handicap (Double bet on handicap). This is a handicap bet, where the handicap value is divided by 0.25 with no remainder, but not by 0.5. For example, -0.25, 0.25, or -0.75, 0.75, but not 0, -1, 1, -1.5, 1.5, etc.

Double bet on the total. This is a total bet where the value of the total is divided by 0.25 with no remainder but not by 0.5. For example, 2.25, 2.75, 3.25, but not 2, 2.5, 3, etc.

Such bets are considered as two separate bets at half the bet amount with the same odds and with the regular values of the nearest common handicap and total: H "-0.75" = H "-0.5" and H "-1", Total "2.25" = Total " 2" and Total "2.5".

Suppose the handicap is "-0.25" and the odds are "2.2". A bet of 1000 EUR with handicap "-0.25" and odds "2.2" means that there are two bets:

500 EUR with handicap "0" and odds "2.2", i

500 EUR with handicap "-0.5" and odds "2.2".

Let's assume the total is "2.75", and the odds for more than "2.75" - "2.4". A bet of EUR 1,000 on a total of more than "2.75" with odds of "2.4" means that there are two bets:

500 EUR on a total of more than "2.5" with the quota "2.4",

500 EUR on a total of over "3" with a quota of "2.4".

Depending on the given information and the regular value of the handicap and in total, there are 4 possible cases for calculating the bet:

1. The bet is completely winning (both parts of the bet are winning). It is calculated as the product of stakes and odds.

2. Half of the bet is won and the other half is returned. It is calculated as the product of stakes and odds (Odd + 1) / 2.

3. Half of the bet is lost and the other half is returned. It is calculated as the product of stakes and number 0.5.

4. the bet is completely lost (both parts of the bet are losing).

 

 

N

Date

Event

H1

Odds1

H2

Odds2

Total

Above

Below

1

01/01/11

Team1 – Team2

-0.25

2.2

0.25

1.6

2.75

2.4

1.5

 

Consider the above cases based on the data table:

1. We bet 1,000 EUR with handicap "-0.25" (considered as two bets - 500 EUR with handicap "0" and odds "2.2", and 500 EUR with handicap "-0.5" and odds "2.2"). The match ended with a score of 2:1. The bet is completely winning. The winning amount is 1,000 EUR x 2.2 = 2,200 EUR.

2. We made a bet of EUR 1,000 on a total over "2.75" (seen as two bets - EUR 500 on a total over "2.5" with odds "2.4", and EUR 500 on a total over "3" with odds "2.4" ) . The match ended with a score of 2:1. Half of the bet is won, the other half is returned (refunded). The winning amount is 1000 EUR x (2.4 1) / 2 = 1700 EUR.

3. We made a bet of EUR 1,000 with a handicap of "-0.25" (considered as two bets - EUR 500 with a handicap of "0" and odds of "2.2", and EUR 500 with a handicap of "-0.5" and odds of "2.2"). The match ended with a score of 1:1. Half of the bet is lost, and the other half is returned (refunded). The winning amount is 1,000 EUR x 0.5 = 500 EUR.

4. We made a bet of EUR 1,000 on a total over "2.75" (seen as two bets - EUR 500 on a total over "2.5" with odds "2.4", and EUR 500 on a total over "3" with odds "2.4" ) . The match ended with a score of 1:1. The bet is completely losing (both parts of the bet are losing).

Score handicap

It can be a bet with odds that will be based on the result of the match that will appear after changing the current result with a handicap (imaginary result). This means that the bet offered is based on the imaginary (handicap modified) result of the match.

The result actually recorded after the match and modified by the handicap is considered to be the result of the match for the calculation of the bets placed.

Assume that the current score of the match is 0:0 and that the odds are offered on the outcome of the match as listed in Table 1.

Table 1: current score (0:0)

N

The date

Event

TYPE1

X

TYPE2

1

01/01/11

Team1 – Team2

1.4

4

6.8

 

Let's assume that the current score of the match is (0:0), the handicap – (0:1). The imaginary (corrected by handicap) match result will be (0:1), based on which bets based on the match result can be according to the odds in table 2.

Table 2: current score (0:0), handicap (0:1)

N

The date

Event

TYPE1

X

TYPE2

1

01/01/11

Team 1 – Team 2

2.15

3.6

2.7

 

For example, let's assume that the match ended with a score of 1:0. The result of the match modified by the handicap (0:1) (imaginary) will be 1:1, based on which bets on X (tie) will be winning, and bets on TIP1 and TIP2 will be considered losing (Table 2).

Let's assume that the match ended with a score of 1:1. The result of the match modified by the handicap (0:1) (imaginary) will be 1:2, based on which bets on TIP2 (victory of the other team) will be considered winning, and bets on TIP1 and X will be considered losing (Table 2).

Let's assume that the match ended with a score of 3:1. The result of the game modified by the handicap (0:1) (imaginary) will be 3:2, based on which bets on TIP1 (win of the first team) will be considered winning, and bets on X and P2 will be considered losing (Table 2).

Let's assume that the current score of the match is (0:0), the handicap - (1:0). In that case, the imaginary (handicap-modified) result of the match will be (1:0), on the basis of which bets can be made on the result of the match according to the odds in Table 3:

Table 3: current score (0:0), handicap (1:0)

 

N

The date

Event

TYPE1

X

TYPE2

1

01/01/11

Team 1 – Team 2

1.18

5.8

11

 

For example, let's assume that the match ended with a score of 1:0. The result of the match modified by the handicap (1:0) (imaginary) will be 2:0, based on which bets on TIP1 (win of the first team) will be considered winning, and bets on X and P2 will be considered losing (Table 3).

Let's assume that the match ended with a score of 1:1. The result of the match modified by the handicap (1:0) (imaginary) will be 2:1, based on which bets on TIP1 (win of the first team) will be considered winning, and bets on X and TIP2 will be considered losing (Table 3).

Let's assume that the match ended with a score of 1:3. The result of the match modified by the handicap (1:0) (imaginary) will be 2:3, based on which bets on TIP2 (victory of the other team) will be considered winning, and bets on TIP1 and X will be considered losing (Table 3).

 

16.6.3. Bets on the total number of goals scored, points achieved, matches played, etc., by the participants of the event.

In the program, this number is called "total (total)", and it is offered with two outcomes: above and below. In the event that the "total" bet is that the outcome will be even or odd, the result 0:0 (nil-nil) is considered even.

 

16.6.4. Bets on the time when a certain event will take place

For example, when the first corner, first goal, etc. will happen. Seconds are not taken into account for the calculation of the bet. For example, if the first goal was scored in 10 min. 07 sec. considered to be 11 min., 10 min. 59 sec. is considered 11 min., and 11 min. 00 sec. is considered the 12th min.

 

16.6.5. Bets on winning competitions or qualifying for the next round.

 

16.6.6. The organizer reserves the discretion to offer other types of betting.

 

16.6.7. The offer may also include bets for predicting the outcome of two or more events.

 

Example 1: victory of the first team and a "total" of more than 2.5 goals,

Example 2: the first team will win, the number of warnings (yellow cards) will be over 3.5 and the number of corners will be under 10, etc.

Example 3: the first team will start, the second team will score the first goal, and the match will end in a draw. A bet is considered winning if the results of all involved events are predicted correctly. The bet is returned (refunded), if at least one of the outcomes included in the event is refunded, and the others are considered winning.

Let's assume:

In example 1: the match was stopped 15 minutes after the start of the match when the score was 2:1 and was not resumed (the match is considered incomplete),

In example 2: the match ended 1:0, the number of warnings (yellow cards) is 5, and the number of corners is 10.

 

16.7. Football bets

Football matches are accepted in regular time (90 minutes + referee compensation) unless otherwise stated in the program. Results registered in extra time or after penalties/penalties are not taken into account when calculating the outcome of bets offered in regular time. Compensated time means the regular time of the corresponding half or the entire match and lasts 45 minutes. and 90 min. For a football match of a different format, a notification will be shown in the program. The format of the match may be changed during the match. In this case, bets are calculated according to the final result if there is a note (notification) about a possible change in the match format. If there was no notification about a possible change in the format of the competition in the program, all bets are calculated with the odds of "1", except for bets that have already been calculated and are not affected by the format of the match.

Examples:

N

 The date

Event

TYPE1

X

TYPE2

1X

12

X2

GR

H1

GR

H2

In total

+

-

1

14/01/2020

17:00

Belgium - England

4.5

3.15

1.5

2.5

1.3

1.15

1.5

1.8

-1.5

1.9

2.5

1.8

1.8

 

The match ended with a score of 2:3 (first half – 2:1)

N

The date

Event

TYPE1

X

TYPE2

1X

12

X2

GR

H1

GR

H2

In total

+

-

1

24/02/2020

19:00

Czech Rep. - Denmark

1.75

3.15

4

1.2

1.31

1.95

-0.5

1.75

0.5

1.95

2.5

1.95

1.75

The match ended with a score of 1:0 (first half - 0:0)

As an example, let's take EUR 1,000 as a conditional sum.

Bets on the actual outcome of the event

- Victory of the First Team (participant) of the event ("TIP1" column in the line).

In the first example, the bet is losing, and in the second example - winning. In the second example, a bet on the Czech Republic winning is 1,000 x 1.75 = 1,750 EUR. The profit is 750 EUR: 1,750 – 1000 = 750 (this is acceptable for all examples).

-Tie (Column "X" in the line).

In both examples the bets are losing. In case of a tie, the winning bet is 1,000 x 3.15 = 3,150 EUR.

-Winning of the Second Team (participant) of the event ("TIP2" column in the line).

In the second example, the bet is losing, and in the first example, the bet on England winning is winning 1,000 x 1.5 = 1,500 EUR.

-The first Team (participant) of the event will not lose (column "1X" in the line).

In the first example, the bet is losing, and in the second example - it is winning. In another example, a bet on the Czech Republic winning won 1,000 x 1.2 = 1,200 EUR.

-Any of the teams (participants) of the event will not lose (column "12" in the line).

In both examples the bets are winning, and the bet on each individual won 1,000 EUR x 1.3 = 1,300 EUR.

- The other team (participant) of the event will not lose (column "X2" in the line).

In the second example, the bet won, and in the first example, the bet on England winning received 1,000 EUR x 1.15 = 1,150 EUR

- Bets on the victory of the participants of the event taking into account the handicap

The victory of the first team (participant) of the event, taking into account the handicap (the handicap appears in the "H1" column of the line, and the odds - in the "Odds1" column).

In the first example, the bet is winning, as the result of the match taking into account the handicap is 3.5:3, and the winning amount is 1,000 EUR x 1.8 = 1,800 EUR. In the second example, the bet amount is returned, as the result of the match taking into account the handicap is 0:0.

 

-Victory of the other team (participant) of the event taking into account the handicap

(handicap appears in column "H2" of the line, and odds - in column "Odds2").

In both examples, the bet is losing, as in the first example the result of the match taking into account the handicap is 2:1.5, and in the second example - 1: 0.5.

In football matches, buying handicaps with 0.5 goals is also offered. In this case, the odds are reduced in accordance with the offer.

In the first example, a bet on Belgium with the purchase of half a goal means a bet on the victory of Belgium with a handicap of 2 and odds of 1.4. Such a bet is winning and the winning amount will be 1,000 x 1.4 = 1,400 EUR, as the result of the match taking into account the handicap 4: 3. In the second example, a bet on the Czech Republic with the purchase of half a goal means a bet on the victory of the Czech Republic with a handicap of -0.5 and quota 1.6. Such a bet is also profitable, where a handicap of 0.5: 0 is taken into account as a result of the match, and the winning amount will be 1,000 x 1.6 = 1,600KM. In the first example, a bet on England with the purchase of half a goal means a bet on the victory of England with a handicap of -1 and odds of 1.6. Such a bet is refunded, where the result of the match is taken into account with a handicap of 2:2. In the second example, a bet on Denmark with a half-goal purchase means a bet on Denmark to win with a handicap of 1 and odds of 1.7. Such a bet is also refunded, where the result of the match is taken into account with a handicap of 1:1.

Bets on the total number of goals scored, points achieved, points, corners, offsides, games played, etc. by event participants.

The total number of goals in the match is above the specified number (the total number of goals appears in the "Total" column of the line, and the odds - in the "Above" column).

In the first example, the bet is winning, where the total number of goals in the match 5 (2 + 3) is above the total of 5> 2.5, the winning amount will be 1,000 x 1.85 = 1,850 EUR. In the second example, the bet is losing.

The total number of goals in the match is below the specified number (the total number of goals appears in the "Total" column of the line, and the odds - in the "Below" column).

In the first example, the bet is losing, and in the second example - winning, where the total number of goals in match 1 (1 + 0) is below the total of 1 <2.5, the winning amount will be 1,000 x 1,75 = 1,750 EUR

The total number of goals in the match is even or odd (0:0 is considered even).

- Bets on goals scored in halves (In which half will more goals be scored)

The following 3 variants (options) are offered:

a) More goals will be scored in the second half than in the first half: 1 <2 (another example is where the bet wins).

b) The same number of goals in both halves: 1 = 2 (eg when the match ends 0:0).

c) More goals will be scored in the first half than in the second half 1>2 (first example where the bet is winning).

- Bets on the result of the match

It is offered to choose the exact result of the match in accordance with the probable variants (options) included in the program. In case of selection of all other possible results that are not included, the program offers the outcome of the event "any other result".

- Bets on the result of the half and the whole match

It is offered to predict the results of the half and the whole game at the same time. The following 9 variants (options) are possible:

1/1 - victory of the first team in the half and the whole game,

1/X - victory of the first team at halftime and a draw at the end of the game,

1/2 - victory of the first team at half time and victory of the second team at the end of the game (as in the example "Belgium - England"),

X/1 – Draw at half time and victory of the first team at the end of the game (as in the example "Czech Republic - Denmark"),

X/X - draw at halftime and at the end of the match,

X/2 – Draw at half time and victory of the other team at the end of the game,

2/1 - victory of the second team at half time and victory of the first team at the end of the game,

2/X - victory of the other team at half time and a draw at the end of the game,

2/2 - victory of the other team at halftime and at the end of the game.

The offer is to predict whether the first team will score in the match or not, whether the second team will score or not, whether both teams will score, or if at least one of them will not score or at least one will score, that whether there will be goals or not in the first half, whether there will be goals or not in the second half.

We offer a prediction of which team will score the first goal in the match, in which time period the first goal will be scored (the interval of minutes is indicated), how the first goal will be scored - in the game not with a header, with a header, from a free kick, from the penalty spot, or an own goal). If the match ends 0:0, bets are considered lost.

We offer a prediction of which team will score the second goal in the match, in which period the second goal will be scored (the minute interval is indicated). If the match ends with a score of 0:0, 0:1 or 1:0, bets are considered lost.

We offer a prediction of which team will score the last goal in the match, in which time period the last goal will be scored (the minute interval is indicated):

If the match ends 0:0, bets are considered lost.

If only one goal is scored in a match, it is considered to be both the first and the last goal.

An own goal is a goal scored in your own goal. An own goal goes in favor of the opposing team.

 

- A prediction is offered whether there will be penalties in the match or not.

- A prediction is offered whether there will be a suspension (red card) in the match or not.

- A prediction is offered whether the number of warnings (yellow cards) will be above or below the offered total, which player of the team will be the first cautioned in the match (in case the event happens in both teams in the same minute according to the match report, the bet is calculated with odds "1"), if there will be no warning, in which offered time period the player of any team will be first warned (Minute intervals are indicated). If a player is sent off after two cautions, only one of them is taken into account during the calculation of the bet associated with the caution. When calculating the bet related to sending off and warning, only those cards shown to the player directly involved in the match at that moment are taken into account. When calculating bets for yellow and red cards, cards received by reserve players or coaching staff outside the field, or players who were substituted during the match, are not taken into account. Yellow and red cards awarded after the referee's whistle to indicate the end of the match are not taken into account when calculating bets.

-The time of a red or yellow card is considered the moment when the referee shows the card to the player.

- A prediction is offered whether the number of substitutions in the match will be above or below the offered total.

- It is offered to predict which team will make the first change in the match (in case the event happens in both teams in the same minute according to the match report, the stake amount is returned), in which offered time period one of the teams will make the first change (Indicated minute intervals), whether the substitute will score a goal in the match or not. If there are no bets in the offer on "there will be no substitutions in the match", in case there are no substitutions by the teams, the bet is calculated with the odds "1".

- A prediction is offered whether the number of corners in the match will be above or below the offered total.

- It is offered to predict which team will have the first corner in the match, in which period the first corner will take place. If there is no offer "there will be no corner in the match", in case there is no corner by either team the bet is calculated with the odds "1".

-A corner is considered taken only if the player has taken the ball from the corner. Corner time is considered the moment when the referee has awarded a corner. If a corner is awarded but not executed, it does not enter into the calculation of the bet.

- A prediction is offered whether the number of free kicks in the match will be above or below the offered total.

- A prediction is offered whether the number of offsides in the match will be above or below the offered total.

- A prediction is offered on whether the ball in possession by the first team, expressed in percentage, will be above or below the offered number (percentage).

- Bets on:

a) First or last goal out in the match. (the bet is considered winning if the first or last goal out occurred and the ball was kicked)

b) First or last out in the match. (the bet is considered winning if the first or last out occurred and the ball was kicked)

c) First or last corner in the match. (the bet is considered winning if the first or last corner took place and the ball was kicked)

d) First or last free kick in the match. (a bet is considered winning if the first or last free kick (including a penalty kick) has taken place and if the ball has been kicked).

e) First or last offside in the match. (the bet is considered winning if the first or last offside occurred and the ball was kicked).

f) First or last goal of the match. (the bet is considered winning if the first or last goal of the match occurred).

Recorded time when: Goal Out, Out, Corner, Free Kick, Penalty, Indirect Kick, Offside and Goal is the time when the aforementioned events were awarded by the referee.

 

Results are considered complete if:

"Goal out" – awarded and taken from the place provided for it

"Out" - awarded and taken from the place where the ball crossed the out line

"Corner" - awarded and taken from the place where the corner kick is expected to be taken

"Free kick" – awarded and the match continues with a free kick

"Penalty penalty" - awarded and executed

"Indirect kick" – awarded and taken from the designated spot

"Offside" - adjudged and the ball is returned to play with an indirect kick

"Goal" – the ball ended up in the opponent's goal

A prediction is offered whether the specified player will score or not. If the specified player does not play at all (does not participate in the match), the bet is calculated with the odds "1".

An own goal is not taken into account.

A prediction is offered as to whether there will be:

a) double - exactly two goals were scored by the selected player,

b) hat-trick – exactly three goals were scored by the selected player,

c) poker - exactly four goals were scored by the selected player

d) Penta-Trick - exactly five goals were scored by the selected player

The outcomes of these events are calculated as follows: predicting a bet on a hat-trick does not mean predicting a bet on a double, i.e. predicting a bet on poker does not mean predicting a bet on a double and/or a hat-trick. If two or more players have scored a hat-trick, double or poker, bets will be settled as winnings.

 

A prediction is offered whether the team will win after falling behind, or not. The bet is considered winning if the team was losing during the match, but won the match in the end.

Bets on how to score a goal:

a) An own goal counts: if the goal is scored by the own team

b) A headed goal is counted: if the goal is scored by a header from the opposing team

c) A free kick counts: if a goal is scored for the opposing team from a free kick without first playing the ball. If the goal is scored directly from a corner, it is counted as if it was scored from a free kick.

d) Penalty is counted: if the goal is scored directly from the penalty, in case the ball is returned to play or rebounded after the penalty and then a goal is scored, that goal does not count as a penalty.

e) A regular goal is counted: if it is scored with a foot or in another allowed way, except with a head. If the goal is not scored from a free kick and a penalty. If the goal is not an auto goal.

Bets on the total sum of the numbers on the shirts of the players who scored goals: "Total Over/Under Set Margin".

Players who scored an own goal are not taken into account when calculating the above bet.

The number of players who scored more than one goal is counted only once.

- Bets on goals and the final outcome of the match:

The following betting options are available:

1.   Both teams score a goal and Final Outcome 1

2.   Both teams score a goal and Final Outcome X

3.   Both teams score a goal and Final Outcome 2

4.   Match total over goals from set margin and Final outcome 1

5.   Match total over goals from target margin and Final outcome X

6. Match Total Over Goals from Set Margin and Final Outcome

Bets on other match outcomes may be offered in the program.

-    Bets on the number of minutes the referee will extend the match or half time

The following is taken into account in the calculation of these bets:

a)   The time (in minutes) shown by the assistant referee on the light board.

b)  Additional time information (in minutes) displayed on the TV screen.

c)   Information displayed on the official competition website.

The sources that are taken as the basis for the calculation of the above-mentioned bets are ordered by priority. If the outcome of a bet cannot be determined by either of these sources, bets will be settled at odds of "1" (one).

A prediction is offered as to which team will start the match. When calculating a bet (including online bets) according to the results of this event, the following sources of information are taken as a basis:

a) TV channels indicated by the organizer,

b) internet pages designated by the organizer,

c) information indicated by the official organizer or organizer of the match.

If the outcome of this event is not determined based on the above sources of information, bets are calculated with the odds of "1" (one).

- It is offered to predict how many minutes the referee will add to the regular duration of the match.

Bets placed on this event are calculated as follows:

- According to the time (minutes) shown by the reserve judge on the board.

- According to the extra time information shown on TV.

- If at least one of the above variants (options) is not displayed on the screen, bets on this event are calculated with the odds of "1".

- If the displayed additional time differs from the actual played additional time, the displayed additional (bonus, overtime) time is taken into account.

- If the information about additional time, shown on television or by the reserve judge on the board, is later changed for some reason (increase or decrease), bets are calculated according to the first information shown.

- The official websites of the competition are taken as the basis for calculating bets on football matches (except for bets "which team will start" and "bets on the number of minutes, which will be added at the end of the match or half-time by the referee.

- A football match (with a duration of 90 minutes), which has been interrupted and has not been continued or completed during 24 hours, is considered completed if at least 70 minutes have been fully played. If the event is interrupted and is considered incomplete, bets, the outcomes of which have already been determined at the time of interruption and do not depend on the final result of the event, are subject to settlement, and all other bets are settled with the odds of "1".

Bets are also accepted on other probable events in football matches, which will be offered in the program. The player should familiarize himself with the bet conditions before placing the bet and the format of the match, subsequent complaints will not be accepted.

16.8. Ice hockey bets

On ice hockey matches, bets are accepted on the regular time of the game, except for the Final Winner bet, where the results of extra time and penalties are also taken into account. The results of extra time and penalties are not taken into account when calculating bets placed on the regular part of the match.

- The following types of bets can be made on the outcome of hockey matches:

- Victory of the first team (participant) of the event ("TIP1" column in the line).

- Draw (Column "X" in the line).

- Victory of the other team (participant) of the event ("TIP2" column in the line).

- The first Team (participant) of the event will not lose (column "1X" in the line).

- Any of the teams (participants) of the event will win (column "12" in the line)

- The other team (participant) of the event will not lose (column "X2" in the line).

- Bets on the victory of the participants of the event when the handicap is taken into account:

- The victory of the first team (participant) of the event taking into account the handicap (handicap appears in column "H1" of the line, and odds - column "Odds 1").

- The victory of the other team (participant) of the event taking into account the handicap (the handicap appears in the "H2" column of the line, and the odds - in the "Odds 2" column).

- Bets on the final winner of the match

Betting on the final winner of the match takes into account the results in extra time and after penalty kicks.

 

There are competitions in ice hockey where penalty kicks are taken immediately after the end of the game in case of a tie, without playing overtime. In addition, depending on the tournament or competition, more than two overtime periods can be played, i.e. however many overtimes are needed until the final winner of the match is known.

It is also possible that according to the rules of the competition, in the event of a tie, the match ends without overtime or penalty kicks, in which case odds on the "final winner" are refunded, i.e. quota "1" is calculated.

In hockey matches, it is also offered to buy half-goal handicaps. In this case, the quotas have been reduced accordingly.

Bets on the total number of goals scored, points achieved, games played, etc., by the participants of the event:

- The total number of goals in the matches is over a certain number (the total number of goals appears in the column "Total" of the line, and the odds - in the column "Over" (above, more).

- The total number of goals in the matches is below a certain number, the total number of goals is displayed in the "Total" column of the line, and the odds - in the "Below" (less than) column.

Hockey games also offer a "total" purchase. In this case, the odds have been adjusted accordingly.

- The total number of goals in the match is even or odd (the result 0:0 is considered even).

Bets on the result of the first half and on the whole match.

It offers prediction of the results of the first half and the whole game at the same time. The following 9 options are possible:

-1/1 - Victory of the first team in the first half and the whole game,

-1/X - Victory of the first team in the first half and draw the whole game,

-1/2 - Victory of the first team in the first half and victory of the second team at the end of the game,

-X/1 - Draw in the first half and victory of the first team at the end of the game,

-X/X – Draw in the first half and at the end of the match,

-X/2 - Draw in the first half and victory of the other team at the end of the game,

-2/1 - Victory of the second team in the first half and victory of the first team at the end of the game,

-2/X - Victory of the other team in the first half and a draw at the end of the game,

-2/2 - Victory of the other team in the first half and at the end of the game.

 

- We offer a prediction of which team will score the first goal, in which time period the first goal will be scored (the minute interval is indicated).

Bets on the number of points a player has in hockey

- In ice hockey, the number of points of a player is considered the sum of goals scored and assists (which resulted in a goal) in the game. In the event that several players participated in an attack that resulted in a goal, i.e. a goal, it may happen that all participants in the attack are credited with a point. Information on how to calculate player points will be published on the official website of the tournament or competition.

Bets on the number 2 min. exclusions

Not the numerically awarded amount of exclusions for 2 min., but their total accumulated time (in minutes) is taken as the basis for calculating bets on this outcome.

For example, 5 (five) suspensions of 2 minutes each were awarded in the match. The first team won 2 (two) times for 2 minutes each. expulsions, and the other team – 3 (three) times. In this case, the calculation of bets on the number of two-minute exclusions is based on the fact that the first team had 4 minutes (2x2min.), and the second team - 6 minutes (3x) 2 min.

Bets on the number of shots on goal

Data provided on the official websites of tournaments and championships are taken as a basis during the calculation of bets on hockey matches (except for bets on the "number of points scored by a player").

A match that is interrupted and not resumed or completed within 24 hours is considered completed if at least 50 minutes have been played. In other cases, the event is considered unfinished. Bets on "Final Winner" will be settled at odds of '1' (one) if the match is abandoned in a draw and is deemed over. If the match is interrupted and is considered not finished, the bets whose outcomes have already been settled at the moment of the interruption and do not depend on the final result of the match, are subject to settlement, and all other bets are settled with the odds of "1" (one).

Bets are also accepted on other probable events in hockey matches, which will be offered in the program. The player should familiarize himself with the bet conditions before placing the bet and the format of the match, subsequent complaints will not be accepted.

16.9. Basketball bets

All basketball bets are similar to football bets, except for the fact that extra time is also taken into account for basketball results. Exceptions are events that, according to the provisions of a certain competition, can end in a draw - the program offers "X" outcome. In that case, the regular time (duration) of the match is taken as the basis for calculating the bet.

The following types of bets can be placed in basketball:

- Victory of the first team (participant) of the event ("TIP1" column in the line).

- Draw (Column X in line).

- Victory of the other team (participant) of the event ("TIP2" column in the line).

- The victory of the first team (participant) of the event, taking into account the handicap (the handicap appears in the "H1" column of the line, and the odds - in the "Odds 1" column).

- The victory of the other team (participant) of the event taking into account the handicap ((the handicap appears in the "H2" column of the line, and the odds - in the "Odds2" column).

- In basketball, it is allowed to increase the positive and decrease the negative handicap. In that case the odds are changed accordingly.

- The total number of points in the match is "over" in relation to a certain number (the total number of points appears in the column "Total" of the line, and the odds - in the column "Above" ("over").

- The total number of points in the match is "under" in relation to a certain number (the total number of points appears in the "Total" column of the line, and the odds - in the "under" ("less") column).

- It is also allowed to change the "Total" number in the case of "Above" (decrease the total number of points), and in the case of "below" (increase the total number).

Bets are accepted "on the total number of points in the match will be odd or even"

All the above bets can be offered for every quarter. The Company may also accept bets on overtime (if any) during live play.

Bets are also accepted on other probable basketball events, which will be offered in the program. The player should familiarize himself with the bet conditions before placing the bet and the format of the match, subsequent complaints will not be accepted.

16.10. Tennis bets

The pre-announced format of a tennis match can be changed before the match starts (eg in one match a super tie-break is played instead of a decisive third set or 3 sets are played instead of 5). In such cases, bets on "Final Outcome 1" and "Final Outcome 2" match winners will be settled according to the final result, and all other bets will be settled at odds of "1" (one).

A tennis match is considered started if at least one point has been played. In the event that one of the participants is disqualified for any reason in the started tennis match, or refuses to play the match, or is unable to continue the match (the match ends prematurely), all bets (including live bets) are calculated as follows: bets (including bets on statistical data - total aces, total double faults, etc.) which are definitely considered to have occurred at the time of the end of the match, based on the actual registered results (according to the match format), are subject to settlement. The rest of the bets are refunded (bets are calculated with the odds of "1").

Let's assume that the participant refuses to continue the match with a score of 4: 4 (15: 0) in the first set. In this case "TIP1", "TIP2" bets on first set, first set total under/over 10.5, first set total under/over 12.5, first set handicap 1 (+1.5), first set handicap 2 (-1.5), first set handicap 1 (-1.5), first set handicap 2 (+1.5), as well as bets on the match "TIP1", "TIP2", total under/over 21.5 , match handicap 1 (+3.5), match handicap 2 (-3.5 ), match handicap 1 (-3.5), match handicap 2 (+3.5). Bets on even or odd number in the first set and match are subject to refund (quota "1" is calculated).

All bets on first set total under/over 6.5, first set total under/over 7.5, first set total under/over 8.5, first set total under/over 9.5, first set handicap 1 (+2.5), first set handicap 2 (- 2.5), first set handicap 1 (-2.5), first set handicap 2 (+2.5), bets on games from the 1st to the 8th game of the first set are subject to settlement. Bets on "TIP1", "TIP2" in the 9th game of the first set are subject to refund, bets on "TIP1", "TIP2" of the first point of the 9th game are subject to settlement.

If a "super tie break" is played in the deciding set of a tennis match, then the handicap and total are calculated according to the points.

If the deciding set is played as a "super tie-break", bets on the "Total" and "Handicap" of that set are counted in games, and the placed "super tie-break" is counted as one game during the calculation of bets on "Total" and "Handicap" of the match. A set is considered to have ended with a score of 1: 0 or 0: 1.

For example, the match ended with the score 6: 3, 4: 6 and 5:10. A super tie-break was played as the deciding third set. In this case, when calculating bets, the final result of the match is considered 6: 3, 4: 6 and 0: 1, that is, the number of games is 20.

A tie-break played at the end of a set is also counted as one game (for example, a tie-break played when the score of the set is 6: 6 is considered the thirteenth game of that set and the set ends 6: 7 or 7: 6).

If one of the tennis players refuses to participate in the match before it starts, or is unable to participate, or is disqualified, bets on that match are refunded (odds "1" are calculated).

If during a tennis match the national team (pairs) in which the names of the participants are determined by the name of the team (country) (for example, Spain-Switzerland), a change of tennis player(s) is made (pre-announced tennis player or tennis team for which bets are offered), bets on all match outcomes stand.

In tennis, handicap and total are listed in games.

 

The following types of bets can be placed on a tennis match:

- Victory of the first participant (team) in the match (set or game) (column "TIP1" in the line)

- Victory of another participant (team) in the match (set or game) ("TIP2" column in the line):

- The victory of the first participant of the event taking into account the handicap (handicap appears in column "H1" of the line, and odds - in column "odds1").

- The victory of the second participant of the event taking into account the handicap (the handicap appears in the "H2" column of the line, and the odds - in the "Odds2" column).

- The number of games is above a certain number (the total number of games appears in the "Total" column of the line, and the odds - in the "Above" column).

- The number of games is below a certain number (the total number of games appears in the "Total" column of the line, and the odds - in the "Below" column).

- Bets on even or odd number of games in a match or set.

Bets on the results of the first set and the complete match:

The prediction of the winner of the first set and the complete match is offered simultaneously. The following 4 betting options are available:

"1/1" - victory of the first participant (team) in the first set and the entire match.

"1/2" - victory of the first participant (team) in the first set and victory of the second participant (team) in the entire match.

"2/1" - victory of the second participant (team) in the first set and victory of the first participant (team) in the entire match.

"2/2" - victory of the other participant (team) in the first set and in the entire match.

Bets on the final result of the match (set):

It is offered the possibility to select the exact results recorded at the end of the match (set) from the options available in the program (line).

Tie-break bets can be Yes or No (that there will be a tie-break or that there will not be a tie-break).

Bets: Who will win the next game.

The data provided on the official websites of tournaments and championships are taken as a basis during the calculation of bets on tennis matches.

In the case of incorrect statements of the name of the playing surface or the venue of the tournament or an error in the name of the tournament that is in the program (line), bets on the results of the tournament remain valid.

Penalty points (points) awarded by the referee to the participant (team) are taken into account when calculating bets.

For example, with the score (6: 4), (3: 2), (0:40) the referee awarded 1 penalty point (point) to the first participant, and the score became (6: 4), (3: 3). In this case, the second participant is considered to have won the 6th Game in the second set.

Bets on the outcome of tennis matches, which have been postponed or interrupted, remain valid until the end of the tournament to which they belong.

The organizer reserves the discretion to set bets on other probable tennis events, for example: total aces, total double faults, total tie-breaks. The player should familiarize himself with the bet conditions before placing the bet and the format of the match, subsequent complaints will not be accepted.

16.11. Volleyball bets

Handicap and total for a volleyball match are listed in points.

The following types of bets can be placed when it comes to volleyball:

- Victory of the first team (participant) of the event ("TIP1" column in the line).

- Victory of the other team (participant) of the event ("TIP2" column in the line).

- The victory of the first team (participant) of the event, taking into account the handicap (the handicap appears in the column "H1" of the line, and the odds - in the column "Odds1").

- The victory of the other team (participant) of the event taking into account the handicap ((the handicap appears in the "H2" column of the line, and the odds - in the "Odds2" column).

- The number of points in the match in relation to a certain number is above (the total number of points (points) appears in the column "Total" of the line, and odds - in the column "Above").

- The number of points in the match in relation to a certain number is below (the total number of points appears in the "Total" column of the line, and the odds - in the "Below" column).

- Bets on a specific result in a volleyball match. The corresponding columns in the line are labeled 3:0, 3:1, etc. accordingly

Bets are also accepted on other probable volleyball events offered in the program. The player should familiarize himself with the bet conditions before placing the bet and the format of the match, subsequent complaints will not be accepted.

16.12. Bets on real auto racing in real time

Rules for accepting bets in car races:

a) the warm-up lap is included in the race,

b) if both drivers do not finish the race, the winner is the driver who completed more laps,

c) If the driver is classified, he has finished the race.

The following types of bets can be placed on car races:

- Driver wins the race.

- The driver will take one of the three first places.

- The driver will finish the race (he is classified).

- The driver will not finish the race (will not be classified).

- The driver will have the fastest lap of the race.

- The first driver will be ranked higher than the second driver in the final report (column "1" line).

- The second driver will be ranked higher than the first driver in the final report (column "2" line):

Bets are also accepted on other probable auto racing events, which will be offered in the program. The player should familiarize himself and inform himself with the conditions of the bet before placing the bet and the format of the race, subsequent complaints will not be accepted.

16.13. Baseball bets

In a baseball match, 9 innings are played. Bets are accepted on the final score of the game with all possible overtimes (innings) taken into account. If the match is postponed or moved to another day, the bet is returned.

If the match ends in a draw and no overtime (inning) was played or if, based on the rules of the tournament, the overtime (inning) played again ended in a draw, then bets on "Final Outcome 1" and "Final Outcome 2" are calculated with odds of 1 (one).

According to the "Mercy Rule", a baseball game can end early. In these cases the match is deemed to be over with the scores recorded at the time of the stoppage and all bets are settled taking into account the scores recorded at the time of the stoppage. ("Mercy rule" is applied when one of the teams has a significant advantage in the result over the opposing team. The amount of the advantage may vary depending on the requirements of the tournament and the championships of different countries.

If during one day the teams played two games and, in the program, the (line) organizer offered bets on only one of them, the results registered in the game that was played first, are taken as the basis for the calculation of bets.

In baseball, a format change is also possible during the game (for example, 7 innings are played instead of 9 innings). In this case, the organizer will inform the players in the program about a possible change of format. Baseball Total and Handicap bets are settled in points.

The following types of bets can be placed in baseball:

  • The victory of the first team (participant) of the event ("TIP1" column in the line).
  • Victory of the other team (participant) of the event ("TIP2" column in the line).
  • The victory of the first team (participant) of the event, taking into account the handicap (the handicap appears in the "H1" column of the line, and the odds - in the "Odds1" column).
  • The victory of the other team (participant) of the event taking into account the handicap (the handicap appears in the "H2" column of the line, and the odds - in the "Odds2" column).
  • The number of points in the match is above a certain number (the total number of points appears in the "Total" column of the line, and the odds - in the "Above" column).
  • The number of points in the match is below a certain number (the total number of points appears in the "Total" column of the line, and the odds - in the "Below" column).
  • Bets are accepted if the total number of points in the match is even or odd.
  • Bets are accepted on individual innings outcomes, columns "TIP1",  "TIPX", "TIP2", Handicap and Total Under/Over in line).

Bets are also offered on the following outcomes of the first 3, first 5 and first 7 innings: 'Final Outcome 1', 'Final Outcome X', 'Final Outcome 2', 'Handicap' and 'Total'.

The official website of the tournament is taken as the basis for calculating bets on baseball matches.

A baseball game that is interrupted and not resumed or completed within 24 hours is considered completed if at least 5 innings have been played. In other cases, the event is considered incomplete. Bets on "Final Outcome 1", and "Final Outcome 2", the results of the match are settled at the odds of "1" (one) if the match ends in a draw and is considered completed.

If the match is interrupted and is considered not finished, the bets, the outcomes of which have already been determined by the time of the interruption and do not depend on the final result of the match, are subject to calculation, and all other bets are calculated with the odds "1" (one). If the match is interrupted and considered completed, bets on the outcome of individual innings, which have not been played, are calculated at odds of 1 (one).

Bets are also accepted on other probable baseball events, which will be offered in the program. The player should familiarize himself with the bet conditions before placing the bet and the format of the match, subsequent complaints will not be accepted.

16.14. Snooker bets

In the entire match, handicap and total are listed in frames (Eng. "Frame"), in special (separate) frames - in points. According to the rules of snooker, a stalemate can occur in a frame, in which case the frame is repeated by the referee's decision. In such cases the bets placed on the frame are calculated with odds of "1" (one). Other information about the match - events, time when they take place, probable outcomes for which odds are offered by the organizer, types and types of bets, etc., are listed in the program.

Bets are also accepted on other probable events, which will be offered in the program. The player should familiarize himself with the bet conditions before placing the bet and the format of the match, subsequent complaints will not be accepted.

16.15. Bets on actual Dog Racing, Horse Racing, Motor Sports Racing and similar races happening in real time

Bets are accepted on the final race results in the following versions:

  • The selected participant will take the first place (will be recognized as the winner of the race),
  • The selected participant will take first or second place,
  • The selected participant will take first, second or third place,
  • The selected participants will take first and second place in accordance with the specified sequences (winning pair),
  • The selected participants will take first, second and third place in accordance with the specified sequences (winning triplet).

Bets are also accepted on other probable events, which will be offered in the program. The player should familiarize himself and inform himself with the conditions of the bet before placing the bet and the format of the match or race, subsequent complaints will not be accepted.

16.16. Bets on badminton

If in a started badminton match one of the players (one team) is disqualified for some reason, refuses to play or cannot continue the match, the match ends prematurely, then bets on the results of that match are calculated as follows:

Bets, the results of which are definitely known at the time of the match break, based on the format of the match, are considered completed and subject to settlement. All other bets are settled with odds of "1" (one).

For example, a player refuses to continue the game during the first set at 19:20. In this case, bets on the following results of the first set are calculated with odds 1 (one): "Winner 1", "Winner 2", "Total over (under) 40.5", "Handicap 1 (+1.5), " Handicap 2 (-1.5)", "Handicap 1 (-1.5)", Handicap 2 (+1.5) ", as well as bets on the results "Final outcome 1" and "Final outcome 2" in the match. Bets on the following results of the first set are subject to settlement: "Total Over (Under) 38.5", "Total Over (Under) 39.5", "Handicap1 (+2.5)", "Handicap2 (-2.5)" , "Handicap1 (-2.5)", "Handicap2 (+2.5)", "Handicap1 (+3.5)", "Handicap2 (-3.5)," Handicap1 (-3.5) ", Handicap2 (+3.5).

In badminton, bets are made on Handicap and Total are calculated in points.

If before the start of the match, one of the players (one of the teams) refuses to participate in the match, bets on that result are calculated with odds of 1 (one).

If during badminton team matches, in which the names of the participants are determined by the name of the team (country) (e.g. China-Indonesia), a change of tennis player (team) is made (pre-announced tennis or team for which bets were made), bets on all outcomes matches remain valid.

Bets offered on badminton match results:

- Victory of the first player (team) in the match (set) - "Final outcome 1".

- Victory of the other player (team) in the match (set) - "final outcome 2".

- The first player (team) will win (not lose) the match (set) with the handicap taken into account - "Handicap 1".

- The second player (team) will win (not lose) the match (set) taking into account the handicap - "Handicap 2".

- Bets on the number of points in the match (set) - "Total over (under) the value of the limit (margin)".

- Bet on the number of points that are even (odd).

Bets on the results of the first set and the complete match:

- The prediction of the winner and the first set and the complete match is offered simultaneously. The following four betting options are available:

"1/1" - victory of the first player (team) both in the first set and in the entire match.

"1/2" - victory of the first player (team) in the first set and victory of the second player (team) in the entire match.

"2/1" - victory of the second player (team) in the first set and victory of the first player (team) in the match.

"2/2" - victory of the second player (team) in the first set and in the match.

Bets on the final result of the match (set):

It is offered to select the exact results recorded at the end of the match (set) from the options available in the program (line).

Official websites of tournaments and championships are taken as the basis for calculating bets on badminton matches.

Bets placed on the outcome of matches, which are postponed or interrupted, remain valid until the end of the tournament to which they belong.

Bets are also accepted on other probable badminton events, which will be offered in the program. The player should familiarize himself with the bet conditions before placing the bet and the format of the match, subsequent complaints will not be accepted.

16.17. Bandi bets

In Bandi matches, bets are accepted at the regular time of the match, unless otherwise indicated in the program (line). The result registered in extra time is not taken into account when calculating bets on regular time results. The regular time of the match is 90 minutes (two halves, each 45 minutes). According to the requirements of individual tournaments and championships, the format of the match can be changed (matches, the duration of which is 60 minutes, 70 minutes and 80 minutes with two halves, and the duration of each of them is 30, 35 and 40 minutes). During a match of a different format, the notification of the change of format is in the program (line).

Match gang bets:

- Victory of the first team in the match (half time) - "Final outcome 1".

- Match draw (half time) - "Final outcome X".

- Victory of the other team in the match (half time) - "Final result 2".

- The first team will not lose the game (half time) - "1X".

- One of the teams will win the match (halftime) - "12".

- The other team will not lose the game (halftime) - "X2".

- The first team will win (not lose) the match (half time) with the handicap taken into account  - "Handicap 1".

- The other team will win (not lose) the match (half time) with the handicap taken into account  - "Handicap 2".

Bets on the total number of goals scored by the teams in the match (half-time) - "Total over (under) the value of the offered limit (margin) in the program (line).

Bet on the total number of goals scored by each team individually in the match (half-time) - "Total over (under) the value of the offered limit (margin) in the program (line).

Bets on the total number of goals scored in the match (half time) is even (odd).

The official websites of the championship are taken as the basis for calculating bets on played matches.

A gang match (which lasts 90 minutes), which has been interrupted and has not been resumed or completed within 24 hours, is considered completed if at least 70 minutes have been played. Group matches lasting 60, 70 and 80 minutes, which are interrupted and not resumed or completed within 24 hours, are considered completed if at least 48, 56 and 64 minutes have been played. In other cases, it is considered that the match is not over. If the match is interrupted and is considered not finished, the bets, the outcomes of which are already known at the moment of the interruption and do not depend on the final result of the match, are subject to calculation, and all other bets are processed with the odds of "1" (one).

Bets are also accepted on other outcomes of the match groups offered by the organizer in the program (line). The player should familiarize himself with the bet conditions before placing the bet and the format of the match, subsequent complaints will not be accepted.

16.18. Field hockey bets

In field hockey, bets are accepted on the regular time of the game, unless the organizer specifies otherwise in the program (line). The results, registered in extra time and possible penalties, are not taken into account when calculating the bets that are offered on the outcomes of regular time. The usual time of ice hockey is 60 minutes (2 halves - each lasting 30 minutes or 4 quarters - each lasting 15 minutes), but the game can also be played in the following format: duration 70 minutes (2 halves - each lasting 35 minutes or 4 quarters - the duration of each is 17 minutes and 30 seconds). During a match of a different format, the notification of the change of format is in the program (line).

Field Hockey Bets:

The victory of the first team in the match (half time, quarter) - "Final outcome 1".

Draw in the match (half time, quarter) - "Final outcome X".

Victory of the other team in the match (half time, quarter) - "Final result 2".

The first team will not lose the game (half time, quarter) - "1X".

One of the teams will win the match (half time, quarter) - "12".

The other team will not lose the game (half time, quarter) - "X2".

The first team will win (not lose) the match (half time, quarter) with the handicap taken into account - "Handicap 1".

The other team will win (not lose) the match (half time, quarter) with the handicap taken into account - "Handicap 2".

Bets on the total number of goals scored by the teams in the match (half time, quarter) - "Total over (under) value of the offered limit (margin) in the program (line).

Bet on the total number of goals scored for each team individually in the match (half, quarter) - "Total over (under) the value of the offered limit (margin) in the program (line).

Bets on the total number of goals scored in the match (half time) is even (odd).

A field hockey match (the duration of which is 70 minutes), which is interrupted and not resumed or completed during 24 hours, is considered completed if at least 55 minutes have been played. A 60-minute field hockey match that is interrupted and not resumed or completed within 24 hours is considered completed if at least 47 minutes have been played. In other cases, it is considered that the match is not over. If the match is interrupted and is considered not finished, the bets, the outcomes of which are already known at the time of the interruption and do not depend on the final result of the match, are subject to calculation, and all other bets are processed with the odds of "1" (one).

Bets are also accepted on other field hockey outcomes in matches offered by the organizer in the program (line). The player should familiarize himself with the bet conditions before placing the bet and the format of the match, subsequent complaints will not be accepted.

16.19. Bets on table tennis

If in a table tennis match that has started one of the participants (team) is disqualified for some reason, refuses to play or cannot continue the match, the match is interrupted, then the bets on the outcomes of that match are calculated as follows:

Bets, the outcomes of which are definitively known at the time of interruption, based on the format of the match, are considered settled and subject to settlement. Bets on other results are calculated with odds of "1" (one).

For example, a table tennis player refuses to continue the match in the first set, with a score of 9:10. In this case, bets on the following results of the first set are settled at odds 1 (one): "Set 1 Winner", "Set 2 Winner", "Total Over (Under) 20.5", "Handicap 1 (+1.5) ", "Handicap2 (-1.5)", "Handicap1 (-1.5)", "Handicap2 (+1.5) as well as bets on "Final Outcome 1 "and" Final Outcome 2 "match outcomes. odd)" of the first set and the match are also calculated with odds 1 (one). Bets on the following results of the first set are subject to calculation: "Total over (under) 18.5", "Total over (under) 19.5", "Handicap1 ( +2.5)", "Handicap2 (-2.5)", "Handicap1 (-2.5)", "Handicap2 (+2.5)", "Handicap1 (+3.5)", "Handicap2 (-3.5)", " Handicap1 (-3.5)", "Handicap2 (+3.5)", "Handicap1 (+4.5) ”, Handicap2 (-4.5),“ Handicap1 (-4.5) ”,“ Handicap2 (+4.5).

If one of the teams (players) refuses to participate in the match before its start, bets on the results of the match are calculated with the odds "1" (one). If during a match for table tennis pairs (teams) in which the names of the participants are determined by the name of the national team (country) (e.g. Spain-Switzerland), a change of table tennis player (team) is made (the pre-announced table tennis player or table tennis player for whom bets were offered), bets on all match outcomes remain valid.

Handicap and total bets in table tennis are calculated in points.

Bets on the outcomes of table tennis matches:

The victory of the first table tennis player (team) in the match (set or game) - "Final outcome 1".

Victory of the other table tennis player (team) in the match (set or game) - "Final outcome 2".

The first table tennis player (team) will win (not lose) the match (set) with the handicap taken into account - "Handicap1".

The other table tennis player (team) will win (not lose) the match (set) with the handicap taken into account - "Handicap2".

Bets on the total number of points in the match (set) "Total over (under) the value of the offered limit (margin) in the program (line).

Bets on the number of points in the match (set), even or odd number.

Bets on the final result of the match (set).

In the program (line) it is offered to select the exact results recorded at the end of the match (set).

The official website of the tournament is taken as the basis for calculating bets on table tennis matches.

Bets on the results of postponed or interrupted table tennis matches remain valid until the end of the tournament to which they belong.

Bets are also accepted on other outcomes of table tennis matches offered by the organizer in the program (line).

16.20. Table football bets in real time on a real event

There is no time limit for a Table Football match. The match consists of 1 (one), 3 (three) or 5 (five) games. In a match in which 1 (one) game is played,

the player (pair) who wins the game is the winner. In a match in which 3 (three) games are played, the player (pair) who wins two games is the winner, and in a match in which 5 games are played,

the player (pair) who wins 3 games is the winner. Depending on the rules of the championship or tournament itself, a player (pair) wins the game if he scores 5 (five) or 7 (seven) goals.

Matches can be played in other formats as well. In that case, the organizer makes a special note about the format of the match.

If a game is played with 5 goals scored, and the current score is 4:4, the winner of the game is won by a difference of 2 goals, but the maximum score cannot exceed 8 given goals of one player (pair). In case the result is 4:4, the game continues and the possible results are 4:6, 6:4, 5:7, 7:5, 6:8 or 8:6. If the score is 7:7, whoever scores the next goal is the winner and the game can end with a score of 7:8 or 8:7. If the game is played with 7 goals scored, and the current score is 6:6, the winner of the game is won by a difference of 2 goals, but the maximum score cannot exceed 8 given goals of one player (pair). In case the result is 6:6, the game continues and the possible results are 6:8 or 8:6. If the score is 7:7, whoever scores the next goal is the winner and the game can end with a score of 7:8 or 8:7.

BETTING ON TABLE FOOTBALL MATCHES:

  • Player 1 (pair) is the winner of the match (game) - Final outcome 1
  • Player 2 (pair) is the winner of the match (game) - Final outcome 2
  • Player 1 (pair) will win the match (game) or not lose the match taking into account the default handicap - Handicap 1
  • Player 2 (pair) will win the match (game) or not lose the match taking into account the default handicap - Handicap 2
  • Bets on the total number of goals scored by a Player (pair) in a match (game) - Total Over/Under
  • Bets on the total number of goals scored in the match (game) - Total Over/Under
  • Bets on the total number of goals scored in the match (game) will be even or odd - even/odd
  • Bets on the exact result of the match (game).

 

It is suggested to choose the exact result recorded in the final score of the match (game), in accordance with the possible options included in the Line.

To process the exact results of Table Football, the official websites of the Championships or Tournaments that are being played are taken into account.

Table football matches that are interrupted and not resumed or not resumed within 24 hours will be considered lost.

Bets that were already known at the time of match interruption or postponement and did not depend on the final outcome of the match will be processed, and other bets will be processed as refunds (odds 1)

All other bets on Table Football matches offered by the organizer will be accepted. The player should familiarize himself with the bet conditions before placing the bet and the format of the match, subsequent complaints will not be accepted.

 

E-SPORT

E-sports or electronic sports represent a form of competition that takes place through electronic systems, especially video games; the input game and teams as well as the output system of e-sports events, focuses on human-computer interfaces. At most, e-sports take the form of organized matches, so-called "multiplayer" (a video game in which they participated in a larger game), especially between professional players. The most common genre of video games associated with eSports are real-time strategy, combat, first-person shooter (FPS), multiplayer online war games. All E-Sports bets are offered on real events in real time.

16.21. Bets on E-Football

Bets on e-football video matches are accepted at the regular time, unless the organizer offers something else in the program (line). Depending on the propositions of a certain competition, video matches are held in a 2x7min, 2x6min or 2x5min format (two halves: 7, 6 and 5 minutes each).

In eFootball video matches, the current minute displayed on the time board may differ from the actual time of the video match. For example, if the 10 minute format (2x5min) is selected, the time board showing the current minute of the video match will reach 90 minutes in 10 actual minutes. For example, at the actual eighth minute of a video match, the 72nd minute may be displayed on a time board showing the current minute of play on the video match broadcast.

Bets on e-football video matches:

- First Team to Win Video Match (Half Time) - "Final Outcome 1"

- Video match (half time)  will end in a draw  -  "Final Outcome X".

- The other team will win the video match (half time) - "Final Outcome 2".

- The first team will not lose in the video match (halftime) - "1X".

- One of the teams will win the video match (half time) - "12".

- The other team will not lose in the video match (halftime) - "X2".

- The first team will win (not lose) the video match (half time) taking into account the handicap - "Handicap 1".

- The other team will win (not lose) the video match (half time) taking into account the handicap - "Handicap 2".

- Bet on the total number of goals scored by the teams in the video match (halftime) - "Total over (under) the value of the offered limit (margin) in the program (line).

- Bets on the total number of goals scored by each team individually in the video match (half-time) - - "Total over (under) the value of the offered limit (margin) in the program (line).

- Bets: The first (second) team will score (not score) a goal in the video match (half time).

- Bets: both teams will score (not score) a goal in the video match (half time).

- Bets: the total number of goals in the video match (half time) will be even (odd).

- Bets on the final result of the videomatch.

The program (line) offers a selection of the exact results recorded at the end of the video match.

- Bets on which team will score the first (second or next) goal in the video match (half time).

For calculating the results of e-football video matches, the official websites of video match competitions serve as a basis.

Interruption of transmission of video matches and graphics damage caused by technical or any other reasons are not grounds for calculation of bets with odds "1" (one).

A technical victory (loss) recorded for any reason is not the basis for calculating bets. In this case, the video match is considered unplayed and all bets are calculated with the odds of "1" (one).

An e-football video match, which is interrupted for technical or any other reasons and is not resumed or completed within 24 hours, is considered incomplete and all bets are settled at the odds of "1" (one).

The results of interrupted and unfinished video matches, which are already clearly known at the time of stopping the video match and do not depend on the final result of the video match, are subject to calculation, and other bets are calculated with the odds "1" (one). An e-football video match is considered to have been completed if the full time period provided for the game is played.

Bets on other possible outcomes in e-football video matches are also accepted and will be offered by the organizer in the program (line). The player should familiarize himself with the bet conditions before placing the bet and the format of the match, subsequent complaints will not be accepted.

16.22. Bets on E-Basketball

Bets on the results of e-basketball video matches are calculated with additional time (overtime).

If the video match ends in a tie and the tied outcome is not offered in the program (line), bets on the results "Final Outcome 1" and "Final Outcome 2" are calculated with odds of "1" (one). Video matches are held in 4x5min or 4x4min format (4 quarters: each one lasts 5 or 4 minutes). Video matches with quarters lasting 12 minutes are held in a 4x5 format, and those with quarters lasting 10 minutes, in a 4x4 format.

In e-basketball, the current minute displayed on the time board may differ from the actual time of the video match. For example, if the 16 minute (4x4) format is selected, the board showing the current minute of the video match will reach 40 minutes in 16 real minutes (real time). For example, at the actual 12th minute of a video match, the 30th minute may be displayed on a board showing the current minute of play.

Bets on the results of e-basketball video matches:

- The first team will win the video match (quarter) - "Final outcome 1".

-The video match (quarter) will end in a draw -  ("Final Outcome X").

- Second team will win the video match (quarter) - "Final outcome 2"

- The first team will not lose in the video match (quarter) - "1X".

- One of the teams will win the video match (quarter) - "12".

- The other team will not lose in the video match (quarter) - "X2".

- The first team will win (not lose) the video match (quarter), taking into account the handicap - "Handicap 1".

- The other team will win (not lose) the video match (quarter), taking into account the handicap - "Handicap 2".

- Bets on the total number of points of the teams in the video match (quarter) - "Total over (under) the value of the offered limit (margin) in the program (line).

- Bets on the total number of points scored by each team in the video match (quarter) - "Total over (under) the value of the offered limit (margin) in the program (line).

- Bets: the total number of points  in the video match (quarter) will be even (odd).

- Bets: extra time (extra time) will be (YES/NO).

For calculating the results of video matches on e-basketball, the official video match pages are used as a basis.

Interruption of transmission of video matches and graphics damage caused by technical or any other reasons are not grounds for calculation of bets with odds "1" (one).

A technical victory (loss) recorded for any reason is not the basis for calculating bets. In this case, the video match is considered unplayed and all bets are calculated with the odds of "1" (one).

An e-Basketball video match, which is interrupted for technical or any other reasons and is not resumed or completed within 24 hours, is considered incomplete and all bets are settled at the odds of "1" (one).

The results of interrupted and unfinished video matches, which are already clearly known at the time of stopping the video match and do not depend on the final result of the video match, are subject to calculation, and other bets are calculated with the odds "1" (one). An e-basketball video match is considered to have been completed if the full time period provided for the game is played.

Bets on other possible outcomes in e-basketball video matches are also accepted and will be offered by the organizer in the program (line). The player should familiarize himself with the bet conditions before placing the bet and the format of the match, subsequent complaints will not be accepted.

16.23. Bets on E-Hockey on ice

Bets on the results of e-hockey video matches are accepted on a regular basis. Video matches are held in 3x4 or 3x5 format (3 periods of 4 or 5 minutes each). In e-hockey, the current minute displayed on the time board may differ from the actual time of the video match. For example, if 12 (3x4) minutes is set as the duration of e-hockey, the board showing the current time of the video match will reach 60 minutes in 12 actual minutes (real time). For example, at the fourth real minute of a video match, 20 minutes can be displayed on a time board showing the current minute of play.

Bets on the results of e-hockey video matches:

- The first team will win the video match (period) - "Final outcome 1"

- The video match (period) will end in a draw -  "Final outcome of X

- The other team will win the video match (period) - "Final Outcome 2".

- The first team will not lose in the video match (period) - "1X".

- One of the teams will win the video match (period) - "12".

- The other team will not lose in the video match (period) - "X2".

- The first team will win (not lose) the video match (period), taking into account the handicap - "Handicap 1".

- The second team will win (not lose) the video match (period), taking into account the handicap - "Handicap 2".

- Bets on the total number of goals of the teams in the video match (period) - "Total over (under) the value of the offered limit (margin) in the program (line).

- Bets on the total number of goals scored by each team in the video match (period) - "Total over (under) the value of the offered limit (margin) in the program (line).

- Bets on the total number of goals in the video match (period) will be even (odd).

- Bets on the final result of the video match:

One can choose the exact score recorded as the score at the end of the match, according to the possible options offered in the program (line).

- Bets on the first (second) team to score (not score) a goal in the video match (period).

- Bets on both teams will score (not score) a goal in the video match (period)

- Bets on which team will score the first goal (none of the teams will score the first, second or next) goal in the video match.

For calculating the results of e-hockey video matches, the official video match pages are used as a basis. Interruption of transmission of video matches and graphics damage caused by technical or any other reasons are not grounds for calculation of bets with odds "1" (one).

A technical victory (loss) recorded for any reason is not the basis for calculating bets. In this case, the video match is considered unplayed and all bets are calculated with the odds of "1" (one).

An e-hockey video match, which is interrupted for technical or any other reasons and is not resumed or completed within 24 hours, is considered incomplete and all bets are settled at the odds of "1" (one).

The results of interrupted and unfinished video matches, which are already clearly known at the time of stopping the video match and do not depend on the final result of the video match, are subject to calculation, and other bets are calculated with the odds "1" (one). An e-hockey video match is considered to have been completed if the full time period provided for the game is played.

Bets on other possible outcomes in e-hockey video matches are also accepted and will be offered by the organizer in the program (line). The player should familiarize himself with the bet conditions before placing the bet and the format of the match, subsequent complaints will not be accepted.

16.24. Bets on E-Tennis

Bets on video matches in e-tennis consist of 3 (three) sets that can be held on clay, grass or carpet courts. Handicap and Total for e-tennis video matches are calculated in games. A tie-break at the end of a set is counted as one game (eg a tie-break, played when the score of the set is 6: 6, is considered the thirteenth game of that set and the set ends with a score of 6: 7 or 7: 6).

Bets on the results of e-tennis video matches

- The first tennis player (pair) will win the video match (set, game) - "Final outcome 1".

- The other tennis player (pair) will win the video match (set, game) - "Final outcome 2".

- The first tennis player (pair) will win (not lose) the video match (set), taking into account the handicap - "Handicap 1"

- The other tennis player (pair) will win (not lose) the video match (set), taking into account the handicap - "Handicap 2"

- Bets on the total number of games in a video match (set) - "Total over (under) the value of the offered limit (margin) in the program (line).

- Bets on the total number of games in a video match (set) will be even (odd).

Bets on the result of the first set and the entire video match

Predicting the winner of the first set AND the whole match at the same time. There are 4 options in the program:

"1/1" - victory of the first tennis player (couple) in the first set AND in the video match.

"1/2" - victory of the first tennis player (pair) in the first set and victory of the second tennis player (pair) in the video match.

"2/1" - victory of the second tennis player (pair) in the first set and victory of the first tennis player (pair) in the video match.

"2/2" - victory of the second tennis player (couple) in the first set AND in the video match.

- Bets on the final result of the video match

The program (line) offers a selection of the exact results recorded at the end of the video match (set).

- Bets: There will be a tie-break (YES/NO)

- Bets: wins the next game

For calculating the results of video matches in e-tennis, the official video match pages are used as a basis.

Interruption of transmission of video matches and graphics damage caused by technical or any other reasons are not grounds for calculation of bets with odds "1" (one).

A technical victory (loss) recorded for any reason is not the basis for calculating bets. In this case, the video match is considered unplayed and all bets are calculated with the odds of "1" (one).

An e-tennis video match, which is interrupted for technical or any other reasons and is not resumed or completed within 24 hours, is considered incomplete and all bets are settled at the odds of "1" (one).

The results of interrupted and unfinished video matches, which are already clearly known at the time of stopping the video match and do not depend on the final result of the video match, are subject to calculation, and other bets are calculated with the odds "1" (one). An e-tennis video match is considered to be held in full if it is played in full.

Bets on other possible outcomes in e-tennis video matches are also accepted and will be offered by the organizer in the program (line). The player should familiarize himself with the bet conditions before placing the bet and the format of the match, subsequent complaints will not be accepted.

16.25. Other bets

According to this Rulebook, bets that are not specified in these rules may be offered. In this case, the program determines the outcome(s) of the event (multiple events) for which the organizer offers winning odds, taking into account the specifics of each event. The player should familiarize himself with the bet conditions before placing the bet and the format of the match, subsequent complaints will not be accepted.

SLOT and CASINO GAMES

16.26. Payline

A payline is a line that passes through one symbol on each reel, during which time it is estimated what the winning combination will be. A classic spinning reel machine usually has up to 9 paylines, while video slot machines can have hundreds. The payline can be of different shapes (horizontal, vertical, curved, triangular, trapezoidal and even zigzag, etc.)

16.27. Classic slot compared to Video slot

Classic slots are played on three reels and most of them have one payline. On the other hand, video slots can have up to 5 reels and dozens of paylines. What's more, classic slots lack a bonus series and there are no special options such as scatter or multiplayer. Another important difference is that most classic slots do not have a progressive jackpot.

16.28. Bonus

A bonus is a special item of a certain theme within the game, which is activated when certain symbols appear in a winning combination. Bonuses vary by game. Certain bonus series are special sessions of free spins (the number is usually based on the winning combination that activates the bonus), often with a different or modified set of winning combinations in the main game and often when the winning credit increases due to a certain multiplayer that is highlighted in the form graphics or video animations (the appearance of which varies in design or color from the main game). In other bonus series, the player is presented with several other items on the screen to choose from. When the player selects his item the number of credits is revealed and allocated. Some bonuses use mechanical devices such as a spinning wheel, which works in accordance with the bonus and displays the amounts won. Some machines have two or three different bonuses as part of the same game.

16.29. Free Spin

Free spin can encourage many things, each game uses a different method. In most cases, scattered symbols are preferred to activate although the Wild symbols (or a completely different symbol) can be used. For most slot games at least 3 these special rally symbols are required to activate the free spin option. When the Frees PIN bonus is activated assigns a certain number of free spins without any compensation. The number of free spins varies in relation to the game, can be 5 and can be 50. Spins are used automatically by the apparatus and the player retains all realistic profits after the spins are over.

Free spin or free turning organizer can assign a player to promotional purposes at any period and under any conditions subsequently indicated on the organizer website.

16.30. Scatter symbol

With regular symbols, you are required to get a minimum of two identical symbols on a payline in order to be paid out. However, scatter symbols work differently and win a prize regardless of whether they are on a payline or not. In modern slot games, in order to win, the player must get at least two of these symbols. (The more the better). Scatter symbols are usually taken to award the number of free spins. The number of free spins depends on the game; for example 20 free spins for 3 scatter symbols anywhere on the reels. They can also be in the form of monetary rewards. Prizes are usually small but they are paid in addition to other winnings. The scatter symbol is a special symbol and it emphasizes that no wild symbol can replace it.

16.31. Wild symbol

The wild symbol acts like a wild card in slot games. Basically they replace any other symbol in the game except for certain special symbols such as the scatter symbol and the jackpot. They can appear on any roll. This is not a written rule or mandatory and may change from game to game. In some games, the wild symbol can only appear on certain reels. Or they may appear again only during the bonus series. The player must refer to the rules and paytable to familiarize themselves with the basic rules. In online slot games, they can also be used to win jackpots, multiply prizes and/or activate certain game options.

16.32. Expanding wilds

Not only do they work in the same way as wild symbols, but when you get this wild symbol it covers your entire column. This means that you can win on more than just one line depending on your luck on certain lines.

16.33. Stacked wilds

It is similar to the extended wild symbol except that these symbols come in stacks of 2, 3 or more and stack on top of each other to improve your chances of hitting a combination across multiple lines.

16.34. Progressive Jackpot

There are basically two types of jackpots on slot games, namely fixed and progressive jackpots. Fixed jackpots already have a fixed amount in advance that players can win if they reach it.

The progressive jackpot, on the other hand, has no maximum limit, which means that it continues to increase until one of the players takes it down. Progressive slot games in legitimate online casinos have the same fixed jackpot rules with only one additional requirement: for a player to win the mega-jackpot he must play the maximum bet and the maximum number of lines and no less.

16.35. Casino Tournament

The Casino tournament is of a promotional nature and can appear on certain Slot games for a certain period of time where players can collect points during the game according to the rules published later on the page, and with the collected points participate in the Casino tournament where they can win prizes depending on the criteria of the tournament .

16.36. List of slot and casino games

The list of approved games of chance is subject to change and is updated according to the Catalog of games of chance. The catalog of games of chance is published by the Administration for Games of Chance in the Official Gazette of the Republic of Srpska.

 

SLOT GAMES

EZUGI

Live-Auto Roulette , Live Dealer - Roulette, Live Dealer - Blackjack, Oracle 360 Casino Roulette , Live Dealer - Casino Holdem , Live dealer - Baccarat, Unlimited Blackjack.

FAZI

Fruits and Stars Turbo Hot 40 , Book of Spells , Burning Ice Hot Stars , Pyramid , Juicy Hot, Star Gems, Book of Bruno,Roullete,  Crystal Jewels , Crystal Joker Hot ,Fruity Joker Hot , Golden Crown ,Mystery Joker Hot , Very Hot 40 ,Very Hot 5 , Wild Hot 40 , Wild Kingdom , “HEATING ICE” , “HEATING ICE DELUXE” , “LOLLA‘S WORLD” ,5 Fluo Hot , Jewels Beat,Aloha Charm , Book Of Spells Deluxe , Burning Ice Deluxe , Bursting Hot 5 , Crystal Hot 40, Crystal Hot 40 Deluxe , Crystal Hot 80 , Crystal Win , Crystals Of Magic , Deep Jungle , Diamonds , Forest Fruits , Fruits And Stars 40 , Jazzy Fruits , Jolly Poker , Katanas Of Time, Live European Roulette , Lucky Twister , Lux Roulette , Mega Hot , Monsters , Neon Hot 5 , Pirates , Postman , Retro 7 Hot , Space Guardians , Spin Cards , Star Runner , Starlight , Templars Quest , Triple Crown , Triple Hot , Tropical Hot , Twinkling Hot 40 ,  Twinkling Hot 5, Viking Gold , VIP Roulette , Wild Hot 40 , Wild West , Wizard.

GREEN TUBE

4 Reel Kings ,African Simba ,Book of Ra Classic ,Book of Ra Deluxe ,Book of Ra Celuxe 6 ,Columbus Deluxe ,Dolphin’s Pearl ,Dolphin’s Pearl Deluxe ,Fairy, Queen ,Faust ,Fruits’n Seven ,Golden Ark,Golden Sevens ,Hot Chance ,Just Jewels Deluxe,Lord of the Ocean ,Lucky Lady’s Chatrm Deluxe,Mega Joker ,Mystic Secrets,Pharaoh’sRing ,Plenty on twenty ,Power Stars ,Rainbow King,Reel King ,Roaring Forties ,Sizzling Hot deluxe ,Ultra Hot Deluxe ,Xtra Hot.

 

EGT / AMUSNET INTERACKTIVE LTD

100 Burning Hot ,100 Cats ,100 Super Hot ,2 Dragons ,20 Burning Hot ,20 Dazzling Hot ,20 Diamonds ,20 Hot Blast ,20 Joker Reels ,20 Super Hot ,27 Wins ,30 Spicy Fruits ,4 Of A Kind Bonus Poker ,40 Almighty Ramses II ,40 Burning Hot ,40 Burning Hot 6 Reels ,40 Hot & Cash ,40 Lucky King ,40 Mega Clover ,40 Super Hot ,5 Burning Heart ,5 Dazzling Hot ,5 Great Star ,5 Junggle Fruits ,50 Amazons Battle ,50 Horses ,Action Money ,Age of Troy,Aloha Party ,Amazing Amazonia ,Amazons Battle ,Ancient Dynasty ,Aztec Glory ,Blue Heart ,Book of Magic ,Brave Cat ,Burning Hot ,Burning Hot 6 Reels ,Caramel Hot ,Casino Mania ,Cats Royal ,Circus Brilliant ,Coral Island ,Dark Queen ,Dice & Roll ,Dice High,Dragon Reborn ,Dragon Reels ,Egypt Sky ,European Roulette (incl. Jackpot Cards) ,Extra Stars,Extremely Hot ,Fast Money ,Flaming Hot ,Flaming Hot Extreme ,Forest Band ,Forest Tale , Fortune Spells ,Frog Story ,Fruits Kingdom ,Game of Luck ,Genius of Leonardo ,Gold Dust,Grace of Cleopatra ,Great 27 ,Great Adventure ,Great Empire ,Halloween ,Hot & Cash, The Story od Alexander 2,Tirol Fest,Imperial Wars , Inca Gold II , Jacks or Better Poker , Joker Poker , Kangaroo Land , Kashmir Gold , Legendary Rome , Like A Diamond , Lucky & Wild , Lucky Buzz , Lucky Hot , Magellan , Majestic Forest , Mayan Spirit , Mini Burning Hot , Mini Supreme Hot , Mini Ultimate Hot , More Dice & Roll , More Like A Diamond , More Lucky & Wild , Ocean Rush , Oil Company II , Olympus Glory , Penguin Style , Queen Of Rio , Rainbow Queen , Retro Style , Rich World , Rice of Ra , Route of Mexico , Royal Secrets , Secrets Of Alchemy , Shining Crown , Spanish Passion , Summer Bliss , Super 20 , Supreme Hot , The Big Journey , The Explorers , The Great Egypt , The Secrets Of London , The Story of Alexander, The White Wolf , Thumbelinas Dream , Ultimate Hot , Vampire Night , Venezia D’oro , Versailles Gold , Virtual Roulette , Volcano Wealth , Witches’ Charm , Wonder Tree , Wonderheart , Zodiac Wheel ,  20 Super Hot Egypt Quest , Burning Hot Egypt Quest , Circus Brilliant Egypt Quest , Egypt Sky Egypt Quest , Halloween Egypt Quest ,Rise of Ra Egypt Quest ,  20 Golden Coins ,Orient Story ,  30 Summer Bliss , Blue Oceans , Tirol Fest , Secrets of Sherwood , Viking Rising ,Diamond Plus , European Roulette with Dynamic Paytable , Action Money , Brave Cat , Dragon Reborn , Forest Tale ,Genius of Leonardo ,  Great Adventure , Legendary Rome , Ocean Rush , The Explorers , The Secrets of London , Venezia D‘oro , Onyx Auto Roulette ,Keno Universe ,  Hot Deco , Mighty Sparta , Magic Guardians ,Kamakura ,  Fruity Time , Coctail Rush , Bulky Fruits ,Empress Charm , 20 Super  Hot - Egypt Quest ,Burning Hot - Egypt Quest , Circus Brilliant- Egypt Quest , Egypt Skay -  Egypt Quest , Halloween - Egypt Quest , Rise of Ra - Egypt Quest ,Jacks Or Batter Poker, 20 Bulky Fruits, 20 Power Hot , 40 Bulky Fruits , 40 Power Hot , 100 Power Hot , Drops of Water , Candy Palace , Flaming Hot 6 Reels , Fruits & Gold , Greek Fortune , Power Hot , Hot Keno , Superb Keno.

AMATIC

Admiral Nelson , Allways Fruits , Allways Joker , Allways Win , Arising Phoenix , Bells on Fire , Bells on Fire Rombo , Billyonaire , Book of Aztec , Book of Fortune , Diamond Cats , Diamond Monkey , Diamond on Fire , Enchanted Cleopatra , Eye of ra , Fire & Ice , Flying Dutchman , Golden Joker , Hot 27 , Hot Choice , Hot Fruits 20 , Hot Fruits 40 , Hot Scatter ,  a gran Aventura , Lovely Lady , Lucky Little Devil , Sakura Fruits , Ultra Seven , Wild 7 , Wild Stars ,Burnning Bells 20 , Grand Wild Dragon 20 , Hot Fruits 20 Cash Spins , Lady Fruits 40 Easter, Hot Soccer , Harle Queen , Hot Frutis 10 , Hot Frutis 27 , Lucky Double , Wild Volcano , Burning Bells 40 , Lucky Joker 10 , Pharaohs Gold 20 , Pharaohs Gold 40 , Pharaohs Gold 100 , Buffalo Thunderstacks , Fiery Frutis , Princess of Pearls , Book of Aztec Select , Casanova’s Ladies , Lovely Lady Deluxe , Lovely Lady Xmas , Aztec Emerald, Book of Admiral , Book of Fruits Halloween , Al Ways Hot Fruits , Book of Fruits 10 , Book of Fruits 20 , Hot Chioce Deluxe , Hot Scatter Deluxe.

 

PRAGMATIC PLAY

3 Genie Wishes , 5 Lions , 5 Liond Gold , 8 Dragons , Ancient Egypt , Caishen’s Gold , Da Vinci’s Treasure , Leprechaun Carol , Leprechaun Song , Pixie Wings , Queen of Atlantis , 3 Kingdoms - Battle of red Cliffs , 17 Monkeys , 7 piggies , 888 Dragons , Aztec Gems , Beowulf , Chilli Heat , Diamnond Strike , Dragon Kingdom , Dwarven Gold Deluxe , Fairytale Fortune , Fire 88 , Gold Rush , Gold Train , Great Rhini , Hercules Son of Zeus , Hot safari , Joker’s Jewels , Journey to the West , Jurassic Giants , Lady Godiva , Lucky Dragons , Lucky New Year , Magic Criystals , Mighty Kong , Monkey Madness , Panda’s Fortune , Santa , Sugar Rush , Triple Tigers , Vegas Nights , Wild Gladiators , Willd Spells , Wolf Gold, Aladdin and the Sorcerer , American Blackjack , Multihand Blackjack , Baccart , Roulette , Encient Egypt Classic , Asgard , Aztec Bonanza , Bronco Spirit , Buffalo King , Caishen’s Cash , Dance Party , Egyptian Fortunes , Extra Juicy , Fire Strike , Fruit Rainbow , Golden Beauty , Hercules and Pegasus , Greek Goods , Sweet Bonanza Xmas , Honey Honey Honey , Hot Chilli , Hot to Burn , Jade Butterfl y , John Hunter and the Aztec Treasure , Madame Destiny , Magic Journey , Master Chen’s Fortune , Master Joker , Money Mouse , Monky Warrior , Mustang Gold , Mysterious , Panther Queen , Peking Luck , Pirate Gold , Sweet Bonanza , Queen of Gold , Release the Kraken , Safari King ,Super Joker , Tree of Riches , Super 7s , the Champions , The Dog House , The Great Chicken Escape ,  Vampires vs Wolves , The Wild Machine , Treasure Horse , Triple Dragons , Triple Jokers , Vegas Magic , Wild Pixies , Wild west Gold , 17 piggies 5000 , Hot safari 50000 , Panda Gold 10000 , Live Blackjack , Live Speed Roullete , Live Roellete ,  Live Blackjack , Mega Wheel , Sic Bo , Wolf Gold 1,000,000 ,Congo Cash , Dragon Kingdom - Eyes of Fire™ , Emerald King Rainbow Road , Gates of Olympus , Eye of the Storm™ , Fishing Reels , Hot to Burn Hold and Spin™ ,Joker King™ , Juicy Fruits , Madame Destiny Megaways , The Hand of Midas™ , Rise of Giza PowerNudge™ , 5 Lions Megaways , Big Bass Bonanza Megaways ,Buffalo King Megaways , Chilli Heat Megaways ,  Crystal Caverns Megaways , Elemental Gems Megaways ,Extra Juicy Megaways , Power of Thor Megaways ,5 Lions Dance ,7 Monkeys , 7 Piggies 5 , Aladdins Treasure , Ancient Egypt Classic , Aztec Gems Deluxe , Baccarat , Big Bass Bonanza , Book of Kingdoms , Christmas Carol Megaways , Cowboys Gold , Curse of Werewolf Megaways , Diamond Strike 100 , Diamonds are Forever 3 Lines , Drago- Jewels of Fortune , Dwarven Gold , Emarald King , Fruit Party , Fruity Blast , Gems Bonanza , Glorious Rome , Gold Rush 250 , Great Reef , Great Rhino Deluxe , Great Rhino Megaways , Hockey League , Hockey League Wild Match, Hot Safari 50 , Irish Charms , John Hunter and the Mayan Gods , John Hunter&Book of Tut , John Hunter&Tomb Scarab Queen , Jungle Gorilla , Lady of the Moon , Live Auto-Roulette , Live Baccarat , Live Mega Sic Bo , Live Mega Wheel , Live Speed Bacarat , Master Chen“ s Fortune , Multihand Blackjack , Mysterious Egypt , Panda Gold 10 , Peaky Blinders , Pirate Gold Deluxe , Pyramid King , Queen of Gold 100 , Return of the Dead , Rise of Samurai , Romeo and Juliet , Roulette , Spartan King , Star Bounty , Starz Megaways , Street Racer , Tales of Egipat , The Catfather , The Catfather Part II , The Dog House Megaways , Three Star Fortune , Ultra Burn , Ultra Hold and Spin , Voodoo Magic , Wild Walker , Wild Wild Riches, The Dragon Tiger.

MICROGAMING

Aces And Eights Poker , Aces and Faces Poker , ActionOps Snow and Sable , Adelia the  Fortune Wielder , Agent Jane Blonde returns , Agent Valkyrie , All Aces Poker , All American Poker , American Roulette Gold , American Roullete , Ancient Fortunes Zeus , Arctic Valor , Ariana , Atlantic City Blackjack Gold , Bar bar Black Sheep 5 Reel , Beautiful Bones , Big Bad Wolf , Big Top , Bonanza , Bonus Deuces Wild , Book of Oz , Bookie of Odds , Break Away , Break da Bank Again , Bust The Bank, Cabaret Royale , Cash of Kingdoms , Celtic Gooddess , Classic Blackjack Gold , Deco Diamonds , Deuces Wild Poker , Diamond Empire , Double Bonus Poker , Dragon Shard , Dragonz ,  Dream Date , Eagle’s Wings , EmotiCoins , European Blackjack , European Roulette Gold , Exotic Cats , Football Star, Fortune Girl , Fortunes of Asgard , Fortunium ,Game of Thrones 243 Ways , Gold Factory , Goldwyn’s Fairies , Highlander , Hitman , Immortal Romance , Jack or Better Power Poker , Jungle Jim - El Dorado , King tusk , Lara Croft: Temples and Tombs , Lucky Leprechaun , Lucky Links , Medusa’s Golden Gaze ,Mega Money Multiplier , Moby Dick , Premier Roulette Diamond Edition , Rainbow , Reel Splitter , Reel Talent , River of Riches , Robin of Sherwood ,  Rockabilly Wolves , Roulette (European RouletteSwich) , Ruby Casino Queen , Rugby Star , Sherlock of London , Shogun of Time , Showdown Saloon , Sidewinder , Silver Lioness 4x , Six Acrobats , Sun Tide , Super wilds , Tarzan , Temple of Tut , The Great Albini, The Phanthom of The Opera , The Sand Princess , Thunderstruck II , Tiger’s Eye , Wacky Panda , What a Hoot , Millionaire , Wild Scarabs , Zombie Hoard , Magic of Pandore , Cashapillar , Romanov Riches , Riviera Riches , Reel Spinner , Carnaval , Village People Macho Moves , Alaskan Fishing , Multi Wheel European Roulette Gold , Cool Buck - 5 Reel , Castle Biulder II , Temperance , Classic 243 , Asian Beauty ,Gold , Age of Discovery ,

Lucky Twins , Stash of the Titans (G3) , Rabbit in the Hat , Wicked Tales: dark Red , Thunderstruck , The Finer Reels of Life , 108 Heroes , Pure Platinum , Frozen Diamonds , Mayan Princess , Hot as hades ,Forbidden Throne , Lion’s Pride , Game of Thrones 15 lines, Couch Potato , Festival Queens , 5 Reel Drive , Vegas Single Deck Blackjack , Vegas Strip Blackjack , Deuces Wild Poker , Sure Win , The Grand Journey , Bars & Stripers , Playboy Gold , Premier Roulette , Mermaids Millions , Isis , Icy Gems , Avalon , Astro Pug , Zemple Cash Frogs n Flies , Playboy , Summertime , Pistoleras , Starlight Kiss , Huangdi The Yellow Emperor , Viking Quest ,Mystic Dreams , Kathmandu , Crystal Rift , Flower Fortunes , Emperor of the Sea , Treasure Palace ,Silver Fang , Fiery Kirin , 08 Heroes Multiplier Fortunes , Medusa , Multihard - Aces & Faces Poker ,The Smashing Biscuit , Sterling Silver , European Ruolette , Liquid Gold ,Red Hot Devil , 1Joker 8000 ,Colossus Frac/pot , Party Island , The Twisted Circus , Giant Riches ,Serenity , Tally Ho ,Voila , Summer Holiday , Harveys , Bier Fest , Star Dust , Temple Quest , So Much Sushi , Agent Jane Blonde , Ninja Magic , Robyn.

PLAYSON GAMES

100 Joker Staxx , 3 Fruits Win: 10 Lines , Art of the Heist , Book of Gold: Clasic ,Dancing  Dragon Spring Festival , Fruit Supreme:25 Lines , Fruit & Jokers: 20 lines , Fruits of the Nile, Joker Expand: 40 Lines , Juice and Fruits , Kingdom of the Sun , Legend of Cleopatra , Mega Burning Wins:27 ways , Mighty Africa:4096 ways , Red Chilli Wins , Rise of Egypt,Rome: Caesar’s Glory ,  Sevens & Fruits , Solar Queen , Super Burning Wins: Respin, 3 voćke dobijaju , Zlatna knjiga - dvostruka šansa ,Zlatna knjiga - klasična , Vatreni dobici , Kristalna zemlja , Voće i džokeri 100 linija ,Legenda o Kleopatri , Veliki vatreni dobici , Uspon Egipta , Sedmice i voće (5 linija) , Sedmice i voće (20 linija) , Kraljica Sunca , Super vatreni dobici , Bogatstvo vikinga , Fantastični vatreni dobici (5 linija) , 40 Joker Staxx ,Blackjack Classic , Book of Gold: Double Chance , Book of Gold: Multichance , Book of Gold: Symbol choice , Buffalo Power: Hold and Win , Burlesque queen, Burning Wins , Chicago Gangsters , Christmas Eve , Claws vs Paws , Clover Riches, Crystal Crush , Crystal land , Crystal land , Down the Pub , Dracula‘s Family , Fireworks Master , Fruit Xtreme , Fruits & Clovers: 20 lines , Fruits of the Nile , Fruits‘n‘Stars , Fruits‘n‘Stars:Holiday Edition , Fruits&Jokers: 20 lines , Fruits&Jokers: 40 lines , Fruity Crown , God of Wild Sea , Imperial Fruits: 100 lines , Imperial Fruits: 40 lines , Imperial Fruits: 5 lines , Joker Expand 5 lines , Legend of Cleopatra , Legend of Cleopatra:Megaways, Lucky Pirates , Lucky Staxx: 40 lines , Mighty Africa , Odysseus , Pearl Beauty: Hold and Win , Phoenix Fire , Sakura Dragon , Sevens & Fruits:

20 lines , Sevens & Fruits: 6 reels , Solar King , Solar Temple , Sunny Fruits: Hold and Win , Super Burning wins , Thunder Reels , Treasures of Tombs Hidden , Viking Gods:Thor and Loki , Vikings Fortune: Hold and Win , Wild Burning Wins: 5 lines , Wild Warriors, BOOK OF GOLD 2: DOUBLE,HIT” ,  “DIAMOND WINS: HOLD AND WIN” , “HOT BURNING WINS” , “HOT COINS: HOLD AND WIN” , “WOLF POWER: HOLD AND WIN” , Sevens&amp;Fruits ,

Evolution

American Auto Roulette , American Roulette , First Person American Roulette ,First Person Lightning Roulette , First Person Roulette , Roulette , French Roulette , Auto French Roulette , Auto Roulette , Speed Roulette ,Speed Auto Roulette , Baccarat , Baccarat Control Squeeze ,  Baccarat Squeeze , Speed Baccarat , No Commission Baccarat , No Commission Speed Baccarat , First Person Baccarat , Cash or Crash , Dragon Tiger , Fan Tan , First Person Blackjack , First Person Craps ,First Person Dragon Tiger ,  First Person Dream Catcher , First Person Mega Ball ,First Person Top Card , Gonzo’s Treasure Hunt , Super Sic Bo , Top Card , Football studio Top Card ,2 Hand Casino Hold‘em, Blackjack, Caribbean Stud Poker, Casino Hold’em, Craps, Crazy Time, Free Bet Blackjack, Infi nite Blackjack, Lightning Baccarat,Lightning Dice, Mega Ball, Money Wheel, Monopoly, Power Blackjack, Roulette double ball, Roulette Dual Play, Instant Roulette, Lightning Roulette, Side Bet City, Speed Blackjack, Texas Hold’em Bonus Poker,  Three Card Poker,Ultimate Texas Hold’em.

Evoplay

Fruit Super Nova,  Temple of Dead, Wild Overlords,Budai Reels, Andar Nights, Dragon‘s  Tavern Bonus Buy,Budai Reels Bonus Buy, Patrick‘s Magic Field, Lucky Card, Blessed  Flame,Temple of Thunder, Wild Overlords Bonus Buy, The Greatest Catch, Goblin Run,Aeronauts , Animal Quest , Atlantis , Basketball , Battle Tanks , Bomb Squad , Book of Rest , Brutal Santa , Candy Dreams , Charming Queens , Chinese New Year , Clash of Pirates , Courier Sweeper , Crown and Anchor , Dolphins Treasure , Dungeon Immortal Evil , E.T.Lost Socks , Egypt Gods , Elven Princesses , Epic Gladiators , ET Races , Exploding Fruits ,  luffy Rangers , Football , Forest Dreams , orgotten Fable , Fruit Burst , Fruit Nova , Fruits  Land , Hot Triple Sevens , Hungry Night , Ice Mania , Indiana‘s Quest , Irish Reels ,  Jelly Boom , ewellery Store ,   Jolly Treasures , Journey to the West , Legend of Kaan , Legend of  a , Lucky Girls , Lucky Mahjong Box ,Magic Wheel , Maze: Desire for Power , Midnight Show,Line Field , Monster Lab , Mystery Planet ,  Naughty Girls Cabaret ,  Necromancer ,  Night Of The Living Tales ,Nuke World , Penalty shoot-out , Prohibition ,  Raccoon Tales,Red Cliff , Reign Of Dragons ,  Rich Reels , Rise of Horus , Robin Hood , Robinson ,Robots: Energy Confl ict , Rocket Stars , Roll the Dice , Scratch Match ,Sea of Spins ,Ace Round, Season Sisters , Sindbad , Sprinkle , Surf Zone , Syndicate , Talismans of Fortune , The Emperor‘s Tomb , The Great Confl ict , The Great Wall Treasure , The Legend of Shaolin , The Slavs , Totem Island , Trip to the Future , USSR Grocery , USSR Seventies , Valley of Dreams , Vegas Nights , Western Reels.

ISoftBet

3 Charms Crush ,  3 Hit Pay , 3888 WAYS , Absolute Super Reels , Alice Adventure ,  Ambiance ,Astro Magic , Aztec Gold Megaways , Aztec Gold: Extra Gold Megaways , Baccarat ,  Basic Instinct ,Beetle Jewels ,  Best things in life , Big win Baccarat , Blackjack (Single hand) , Blackjack Multihand , Blackjack MultiHand VIP , Blackjack Royal Pairs , BlackjackSingle Hand VIP , Book of Cai Shen ,Book of Immortals , Book of Sheba , BOOSTER , Bounty Belles , Brides of Dracula Hold & Win , Brilliant Diamonds: Hold & Win , Cash Camel , Cherry Trio , Chilli ChilliBang Bang ,Colossus: Hold & Win ,  Crabbin‘ Crazy , Crystal Clans , Dalai Panda (Mystic Ming Zhi) , Diamond Heist: Hold & Win , Diamond Wild , Van der Wilde and The Outlaws,Diamond Wild (Mini) , Disco Double , Dragon MatchMegaways ,Dragon Stone , Egyptian King , Euphoria ,  European Roulette , European Roulette Silver ,European Roulette Small  Bets , European Roulette VIP , Eye of the Amulet , Fishin‘ for gold , ForestMania , Fortune Diamond , Fu Fortunes Megaways , Gem Roulette ,  Ghosts and Gold , Gladiators GoWild ,Gold Digger , Gold Digger Megaways , Gold Digger: Mines , Golden Buffalo Double Up ,GoldenGallina , Golden Tiger , Greta Goes Wild ,  Happy Birds ,Hot Shots ,  Hot Shots 2 , Hot Spin ,Hot SpinDeluxe ,  Hot Spin Hot Link , Hot Spin Megaways , Illusions2 , Imperial Wealth , Jacks or Better ,JokerPoker ,  Joker Stacks , Jumbo Stampede , Kings of Gold , Lanterns & Lions: Hold & Win , Legend ofLoki , Legend of the Four Beasts , Lost Boys Loot , Lucky Clover , Lucky Dragon ,Lucky Lady , Lucky Leprechaun ,  Lucky Stripes ,  LuxuryRome , Macau High Roller , Majestic Gold Megaways , Majestic Megaways , Merlin‘s Magic Mirror ,  Mighty Stallion Hold & Win , Million Coins Respin , Monalisa Jewels , Moon Spirit Hold & Win , Morgana Megaways ,Moriarty Megaways ,  Musketeer Slot , Mystery of LongWei , Neptune‘s Fortune Megaways , Night Queen , Outback Gold: Hold and Win ,Pearl  Legend: Hold & Win , Pearl of the Orient ,Phantasmic Fortunes , Pinata Fiesta ,  Prosperity Ox , Punto Banco , Pyramid Pays , Queen of Wonderland Megaways , Racetrack Riches , Raging Dragons , Raging Reindeer , Red Dog ,  Red Dragon Wild , Roo Riches , Royal Cash , Royale with CheeseMegaways ,  Scrolls of Ra HD , Scrooge Megaways ,Sea of Riches , Secrets Of The Sorcerer , ShaolinSpin , Sheriff of Nottingham , Shining King Megaways , Spin or Reels HD , Stacks O‘Gold , SuperDiamond Wild , Super Fast Hot Hot , Super Fast Hot Hot RESPIN , Super Multitimes Progressive , Super Reel: Spin it Hot! , The Fortune Pig , The Golden City , The Great Wall , The King , TheNutcracker , The Ruby , The Ruby Megaways , Thunder Shields , Tree of Fortune , Tyrant KingMegaways , Ultimate Super Reels , Vegas High Roller , WesternGold Megaways ,  Wild Ape , Wild Hammer Megaways ,Wishing Wheel , Lucky 3 , Blackjack 21+3.

NetEnt Product Services Ltd

Aloha! Christmas™ ,  Aloha! Christmas Touch™ , American Roulette™ , American RouletteTouch , Archangels: Salvation™ , Archangels: Salvation Touch™ , Asgardian Stones , Asgardian Stones Touch™, Baccarat , Baccarat Touch , BerryBurst™ , BerryBurst Touch™ , Blackjack Classic , Blackjack Classic Touch , Blackjack Touch - Single Deck™ , Blackjack™ , Blackjack Classic Touch™ , Blood Suckers™ , Blood Suckers Touch™ , Blood Suckers II™ , Blood Suckers II Touch™ , Butterfl y Staxx™ , Butterfl y Staxx Touch™ , Butterfl y Staxx 2™ , Butterfl y Staxx 2 Touch™ , Cash Noire™ , Cash Noire Touch™ , Cash-o-Matic™ ,  Cash-o-Matic Touch™ ,Casino Hold’em ™ , Casino Hold’em Touch ™ ,  Codex of Fortune™ , Codex of Fortune Touch™ , Dark King: Forbidden Riches™ , Dark King: Forbidden Riches Touch™ , Dazzle Me™ , Dazzle Me Touch™ , Dazzle Me™  Megaways™ ,Dazzle Me™ Megaways™ Touch , Dead or Alive™ , Dead or Alive Touch™ , Dead or Alive 2™ , Dead or Alive 2 Touch™ , Dead or Alive 2™ Feature Buy ,Dead or Alive  2 Touch™ Feature Buy , Disco Danny™ ,Disco Danny Touch™ ,  Divine Fortune ,Divine Fortune Touch ,  Divine Fortune™ Megaways™ , Divine Fortune™ Megaways™ Touch , Double Stacks™ ,Double Stacks Touch™ , Dracula , Dracula Touch , Drive: Multiplier Mayhem™ , Drive: Multiplier Mayhem Touch™ , Eggomatic™ ,Eggomatic Touch , Elements™: The Awakening , Elements Touch™: The Awakening , European Roulette™ , European Roulette Touch , Excalibur , Excalibur Touch™ , Fairytale Legends: Hansel and Gretel™ , Fairytale Legends: Hansel and Gretel Touch™ , Fairytale Legends: Mirror Mirror™, Fairytale Legends: Mirror Mirror Touch™ , Fairytale Legends: Red Riding Hood™ , Fairytale Legends: Red Riding Hood Touch™ , Finn and the Swirly Spin™ , Finn and the Swirly Spin Touch™ , Finn’s Golden Tavern™ ,  Finn’s Golden Tavern Touch™ , lowers™ , Flowers Touch™ , Football: Champions Cup™ , Football: Champions Cup Touch™ ,French Roulette™ , French Roulette Touch , Fruit Shop™ , Fruit Shop Touch™ , Fruit Shop Christmas Edition™ , Fruit Shop Christmas Edition Touch™ , Fruit Shop™ Megaways™ , Fruit Shop™ Megaways™ Touch , Fruit Spin™ , ruit Spin Touch™ , Ghost Pirates™ ,Ghost  Pirates Touch™ ,Golden Grimoire™ , Golden Grimoire Touch™ , Gonzo’s Quest™ , Gonzo’sQuest Touch™ , Gordon Ramsay Hell‘s Kitchen™ , Gordon Ramsay Hell‘s Kitchen Touch™ ,Gorilla Kingdom™ ,  Gorilla Kingdom Touch™, Grand Spinn™ , Grand Spinn Touch™ ,Grand SpinnSuperpot™ ,  Grand SpinnSuperpot Touch™ , Guns N’ Roses Video  Slots™ , Guns N’ Roses Video Slots Touch™ , Halloween Jack™ , Halloween Jack Touch™, Hotline™ , Hotline Touch™ , Hotline 2™ , Hotline 2 Touch™ , Irish Pot Luck™, Irish Pot Luck Touch™ ,  Jack and the Beanstalk™ ,Jack and the Beanstalk Touch™ ,  Jack Hammer™,Jack Hammer Touch™ , Jack Hammer 2™: Fishy Business , Jack Hammer 2 Touch™: FishyBusiness , Jackpot 6000 , Jackpot 6000 Touch™ , Jimi Hendrix Online Slot™ , Jimi Hendrix Online Slot Touch™ , Jingle Spin™ , Jingle Spin Touch™ , Joker Pro™ , Joker Pro Touch™ , Jumanji® , Jumanji Touch® , Jungle Spirit: Call of the Wild™ , Jungle Spirit: Call of the Wild™Touch , King of Slots™ , King of Slots Touch™ , Koi Princess™ ,Koi Princess Touch™ , Lights™ , Lights Touch™ , Lost Relics™ ,  Lost Relics Touch™ , MegaJoker , Mega Joker Touch™ ,  Mercy of the Gods™ , Mercy of the Gods Touch™ , Motörhead Video Slot™ , Motörhead Video Slot Touch™ , Mythic Maiden™ , Mythic Maiden  Touch™, Narcos , Narcos Touch , Neon Staxx™ , Neon Staxx Touch™ , Ocean’s Treasure™ , Ocean’s Treasure Touch™ , Ozzy Osbourne Video Slots™ ,  Ozzy Osbourne Video Slots Touch™ , Parthenon: Quest for Immortality™ ,  Parthenon: Quest for Immortality Touch™ ,   Piggy Riches™ ,Piggy Riches Touch™ , Pyramid: Quest for Immortality™ , Pyramid: Quest for Immortality Touch™ ,Rage of the Seas , Rage of the Seas Touch™ , Reef Raider™ ,Reef Raider Touch™ , Reel Rush™ , Reel Rush Touch™, Reel Rush 2™ , Reel Rush 2 Touch™ , Reel Steal™ , Reel Steal Touch™ , Riches of Midgard: Land and Expand™ , Riches of Midgard: Land and Expand Touch™ , Robin Hood: Shifting Riches™ , Robin Hood: Shifting Riches Touch™ , Rome: The Golden Age™ , Rome: The Golden Age Touch™ , Roulette Advanced™ , Roulette Touch™ , Scruffy Duck™ , Scruffy Duck Touch™ ,  Secret of the Stones™ , Secret of the Stones Touch™ , Secrets of Atlantis™ , Secrets of  Atlantis Touch™ , Secrets of Christmas™ , Secrets of Christmas Touch™ , Serengeti  Kings™ , Serengeti Kings Touch™ ,Space Wars™ ,  Space Wars Touch™ , Spinsane™ , Spinsane Touch™ ,  Spiñata Grande™ , Spiñata Grande Touch™ , Starburst™ ,Starburst  Touch™ ,Starburst™ XXXtreme , Starburst™ XXXtreme Touch , Steam Tower , Steam Tower Touch™ ,  Street Fighter™ II: The World Warrior Slot , Street Fighter™ II: The World Warrior Slot Touch , Temple of Nudges™ ,  Temple of Nudges Touch™ , The Invisible Man™, The Invisible Man Touch , he Legend of Shangri-La: Cluster Pays™ , The Legend of Shangri-La: Cluster  Pays™ Touch , The Wish Master™ , The Wish Master Touch™ , The Wolf’s Bane™ , The Wolf’s Bane™ Touch ,Turn Your Fortune™ , Turn Your Fortune Touch™ ,Trollpot 5000™ , Trollpot 5000 Touch™ , Twin Spin™ , Twin Spin Touch™ , Twin Spin™ Megaways™ , Twin Spin™ Megaways™ Touch , Victorious™ , Victorious Touch™ , Vikings Video Slot™ , Vikings Video Slot™ Touch , Warlords - Crystals of Power™ , Warlords - Crystals of Power™ Touch ,  Wild Bazaar™ , Wild Bazaar Touch™ , Wild Water™ , Wild Water Touch™ , Wild Wild West: The Great Train Heist™ , Wild Wild West: The Great Train Heist Touch™ , Wild Worlds™ , Wild Worlds™ Touch , Willy’s Hot Chillies™ , Willy’s Hot Chillies Touch™ , Wolf Cub™ ,  Wolf Cub Touch™ , Scruffy Duck™ , Aloha! Cluster Pays , Creature from the Black Lagoon , Druids‘ Dream , Gods Of Gold: Infi niReels ,  Magic Maid Cafe , Rise of Maya , Scudamore‘s Super Stakes , Super Striker , Sweety Honey Fruity , Wilderland , Wings of Riches,Gonzo’s Treasure Hunt Live.

Synot

Pixel Reels ,  Fruity Gold 81 , Tiki Princess ,Respin Joker 81 , Goblinions , Fruits Go Multiply,  6 Fruits Delexe , Book of Secrets 6 ,Diamondz , Solar God , Aztec Jaguar , 27 Joker Fruits , 81 Joker Fruits , Skull Bonanza , Zeus Wild Thunder ,81 Vegas Multi Fruits , 243 Mexicana , 6 Fruits , 8 Flowers , 81st Cabaret , 88 Pearls , Aladdin and the Golden Palace , Alchemists Gold , Amazons’ Wonders , Armed‘n‘Wild , Black Magic HD , Blazing Ice, Book Of Secrets , Buffalo Hunt , Corsair Queen , Crazy Grizzly , Criss Cross HD , Dice Rush , Dicey Fruits , Dolphin’s Wild Ride , Double Hot , Dragons Of Fortune , Eldorado HD , Fire Witch , Firebird Double 27 , Firespell , Flip The Chip , Fruit Awards , Fruiti, FruitiX , FruitiXL , FruitiXX , FruitiXXL , Fruits ‚n‘ Fire , Fruity Gold , Gem-O-Rama , Goblinions , Golden Myth , Grand Gems , Halloween Fruits , Harlequin Dice , Hell Bars , Hell Fruits , Hell Mania , Hells Bars , Hot Africa , Hunter‘s Spirit , Jack and the Mystery Monsters , Jewel’sFortune , Joker 40 , Joker 40-end , Joker 50 Deluxe , Joker’s Five , Lucky Elements , Lucky Pot , Mirror Shield , Monkey Slots , Moonlight Fortune , Mysterious Atlantis , Neon Fever , Reel Hot Respin , Reel Sheriff , Respin Joker , Rich Pirates , Rock ‚n‘ RollRooster , Royal Wild , Sweet Dreams, Sync Spin , Treasures of Thebes , Turbo Gold HD , Vampire Bride , Wild Blooms , Wild Circus 256 , Wild Job , Wild Warp, Joker 5, Easter Fortune, 81st Cabaret, 27th Cabaret,Respin Joker 243, Masters of Eclipse, Gold O’Clock, Legend of the Colosseum, Xmas Secret, Book of Secrets Extra, Sweet Dream, Aladdin &The Magic Carpet, Firebird 27, Fire Spell.

RED TIGER

10001 Nights ,  Bounty Raid , Dragons Fire Mega Ways , Ganzos Quest Mega Ways , Mystery Reels,Regal Streak , The Wild Hatter , Vault Cracker , Wings Of Ra ,Zeus Lightning Power Reels ,24 Hour Grand Prix , 4 Squad , 5 Families , 777 Strike , Agent Royale , Ancient Script , Ancients Blessing , Arcade Bomb , Atlantis , Aurum Codex , Aztec Spins , Betty , Boris and Boo , Blue Diamond , Bombuster , Cash Ultimate , Cash Volt , Chinese Treasures , Cinderella`s Ball , Cirque de la Fortune , Clash of the Beasts , Crazy Genie , Crystal Mirror , Da Vinci`s Mystery , Devil`s Number , Diamond Blitz , Dice Dice Dice , Divine Ways , Dragon’s Fire , Dragon’s Fire Infi nireels , Dragon’s Luck , Dragon’s Luck Deluxe , Dragon’s Luck Power Reels , Dynamite Riches , Eagle Riches , Elven Magic , Emerald Diamond , Epic Journey , Esqueleto Mariachi , Five Star , Five Stars Power Reels , Flaming Fox , Fortune Charm , Fortune Fest , Fortune House , Fruit Blox , Fruit Snap , Gems Gone Wild , Gems Gone Wild Power Reels , Gemtastic , God Of Wealth , Gold Star , Golden Cryptex , Golden LeprechaunMegaways , Golden Lotus , Golden Offer , Golden Temple , Golden Tsar, Grand Wheel , Hoard of Poseidon , Imperial Palace , Jack in a Pot , Jackpot Quest , Jade Charms , Jester Spins , Jewel Scarabs , Jingle Bells , Jingle Bells Power Reels , Laser Fruit, Legend of Athena , Legendary Excalibur , Lion Dance , Lucky Easter , Lucky Fortune Cat , Lucky Fridays ,Lucky Halloween , Lucky Little Devil , Lucky Oktoberfest , Lucky Valentine , Lucky Wizard , Magic Gate , Masquerade , Mayan Gods , Mega Dragon , Mega Jade , Mega Pyramid , Mega Rise , Midas Gold , Multiplier Riches , Mystery Reels , Megaways , Mystery Reels Power Reels , Mystic Wheel , Ninja Ways , Ocean Fortune , Path of Destiny , Persian Fortune , Phoenix , Phoenix Fire Power Reels , Piggy Pirates , Piggy Riches Megaways , Pirates’ Plenty , Pirates’ Plenty Battle for Gold , Puss’N Boots , Rainbow Jackpots , Rainbow Jackpots Power Lines , RA’s Legend , Reactor , Red Diamond , Reel Heist , Reel Keeper , Reel King Mega , Regal Beasts , Riddle Of The Sphinx , Rio Stars , Robin Hood`s WildForest , Rocket Men , Royal Gems , Snow Wild And The 7 Features , Spin Town , Stage 888 , Sumo Spins , Sylvan Spirits , Ten Elements , The Equalizer , The Greatest Train Robbery , Thor`s Lightning , Thor’s Vengeance , Three Kingdoms , Three Musketeers , Tiki Fruits , Totem Lightning , Totem Lightning Power Reels , Treasure Mine , Trillionaire , Vault of Anubis , Vicky Ventura , War Of Gods , Well of Wishes , Wild Cats Multiline , Wild Circus , Wild Elements , Wild Fight , Wild Nords , Wild O`Clock , Wild Spartans , Wild Wild Chest , Win Escalator , Winter Wonders , Yucatan`s Mystery.

ENDORPHINA

LuxuryLife ,  2016 Gladiators , 2021 Hit Slot ,Akbar Birbal , Around the World , Asgardians DICE , Book of Oil , Chimney Sweep , Cupid ,Diamond Vapor , Fruletta , Gem Blast , Golden Ox , Hell Hot 100 , Joker Stoker , Legendary Sumo , Macarons , Mongol Treasures , Mystery of Eldorado ,Origami , Pachamama , Retromania , Rooster Fury , Shaman , Stone Age , Sugar Glider , Sugar Glider Dice , Sushi , Undine’s Deep , Urartu , Voodoo , Voodoo Dice , Wild Fruits , Hell Hot 20 ,Magnum Opus , 3 Thunders , Solar Eclipse ,  Royal Xmass , Water Tiger , King of Ghosts , 2022 Hit Slot , Lucky Cloverland , Cyber Wolf , The Ninja , Hell Hot 40 ,  Wild Love ,100 Zombies,  2020 Hit Slot, 2027 ISS, 4 of a King, 7 Bonus Up, Almighty Sparta, Almighty Sparta DICE, Ancient Troy, Ancient Troy Dice, Asgardians, Aus Dem Tal, Blast Boom Bang, Book of Santa, Buffalo 50, Cash Tank, Chance Machine 100, Chance Machine 20, Chance Machine 40, Chance Machine 5, Chunjie, Cuckoo,Dia De Los Muertos,  Diamond Chance, Fairy Tale, Football, Football Superstar, Fresh Fruits, Geisha, Gems & Stones, Gladiators, Goddess Of War,  Ice Pirates,In Jazz, Jetsetter, Kamchatka, Little Panda, Little Panda DICE, Lucky Dice 1, Lucky Dice 2, Lucky Dice 3, Lucky Lands, Lucky Streak 1, Lucky Streak 2, Lucky Streak 3, Minotaurus, More Fresh Fruits, Red Cap, Safari, Satoshi‘s Secret, Slotomoji, Sparkling Fresh, Taboo, Temple Cats, The Emirate, The King, The Ninja, The Rise of AI, The Vampires, The Vikings, Tribe, Troll Haven, Twerk, Ultra Fresh, Windy City.

GAMEART

Ali Baba‘s Riches ,  Diego el Pibe de Oro , Dolphin‘s Dream ,Maradona HyperWays™ , Mega Bunny Hyperways™ , Summer Jam , Hollywoof , Spooky Graves , Super Heated Sevens , European Roulette,Blackjack , Dynamite Fruits , Piggy Bjorn , Hot Fruit Delights , Sushi Yatta , Caribbean Stud Poker , Santa’s Factory , Xtreme Hot , Nefertiti HyperWays™ ,Video Poker , Baccarat , Fortune Tiger HyperWays , Diamond Magic , 20 Hot Fruit Delights ,  40 Super Heated Sevens , Dynamite Fruits Deluxe ,Angry Dogs ,3 Kings,5 Star Luxury, 88 Riches ,African Sunset ,African Sunset 2 ,Ancient Gong,Apocalypse Quest ,Atlantis World, Azrabah Wishes , Battle for Atlantis , Battle for Cosmos , Book of Alchemy , Book Of Oziris , Bubble Fruits , Burning Flame , Caligula , Captain Candy , Castle Blood , Chili Quest , Chinese Zodiac , Circus of Horror , Cleopatra Jewels , Crystal Mystery , Dancing Lions , DaVinci Codex , Dawn of Olympus , Dragon King , Dragon Lady , Dragon Whisperer , El Toreo , Emperors Wealth , Explosive Reels , Five Star Luxury , Flaming Reels , Fortune Lions , Fortune Panda , Four Symbols , Gold Of Ra , Golden Dragon , Hawaiian Christmas , Hawaiian Fruits , Jade Treasure , Joan Of Arc , Jumpin Pot , King Of Monkeys , King Of Monkeys 2 , King Of Wealth , Kitty Twins , Lady Luck , Lucky Babies , Lucky Coins , Magic  Dragon ,Magic Unicorn ,  Mariachi Fiesta , Money Farm , Money Farm 2 , Monkey Pirates , More Cash , Nefertiti‘s Nile , Night At KTV , Norns Fate , Peter‘s Universe , Phoenix Princess   Piggy Holmes , Power Dragon , Queen Of The Seas , Ramses Treasure , Rosh Immortality  Cube Megaways , Royal Gems , Santa‘s Farm , Slot Of Money , Spartans Legacy , Star Cash , Storming Flame ,Tesla,Texas Rangers Reward, Three Kings, Thunder Bird, Tiger Heart, Venetia, Wild Dolphin, Wild Wild Quest, Hunt, Wolf Quest.

HABANERO

Before Time Runs Out ,  Calaveras Explosivas , Candy Tower ,Marvelous Furlongs , Orbs Of Atlantis,Return To The Feature ,  otem Towers ,Nine Tails ,New Year‘s Bash , Lucky Durian ,Lantern Luck , Mighty Medusa , Disco Beats ,81 Frutas Grandes ,  Beastie Bux , La Tomatina ,Space Jammers , Baron Bloodmore and the Crimson, Road 2 Riches , Zorro Wild Heart , Bonanza Billion , Space XY , Aztec Magic Megaways ,Aztec Magic Bonanza , Clover Bonanza , Joker Queen , Lucky Farm Bonanza , Wild Cash , Squidpot ,12 Zodiacs, 5 Lucky Lions , 5 Mariachis , Aces and Eights 1 Hand , Aces and Eights 10 Hand , Aces and Eights 100 Hand , Aces and Eights 5 Hand , Aces and Eights 50 Hand , ll  American Poker 1 Hand , All American Poker 10 Hand , All American Poker 100 Hand , All American Poker 5 Hand , All American Poker 50 Hand , All For One , American Blackjack , Arcane Elements , Arctic Wonders , Aztlan‘s Gold , Baccarat , Baccarat Zero Commission , Barnstormer Bucks , Bikini Island , Bird of Thunder , Blackbeard‘s Bounty , Blackjack (3 Hand) , Bombs Away , Bonus Deuces Wild 1 Hand , Bonus Deuces Wild 10 Hand , Bonus Deuces Wild 100 Hand , Bonus Deuces Wild 5 Hand , Bonus Deuces Wild 50 Hand , Bonus Poker 1 Hand , Bonus Poker 10 Hand , Bonus Poker 100 Hand , Bonus Poker 5 Hand , Bonus Poker 50 Hand , Buggy Bonus , Cake Valley , Caribbean Holdem , Caribbean Stud , Carnival Cash , Cash Reef , Cashosaurus , Christmas Gift Rush , Colossal Gems , Coyote Crash , Deuces Wild 1 Hand , Deuces Wild 10 Hand , Deuces Wild 100 Hand , Deuces Wild 5 Hand , Deuces Wild 50 Hand , Disco Funk , Double Bonus Poker 1 Hand , Double Bonus Poker 10 Hand , Double Bonus Poker 100 Hand , Double Bonus Poker 5 Hand , Double Bonus Poker 50 Hand , Double Double Bonus Poker 1 Hand , Double Double Bonus Poker 10 Hand , Double Double Bonus Poker 100 Hand , Double Double Bonus Poker 5 Hand , Double Double Bonus Poker 50 Hand , Double Exposure (3 Hand) , Double O Dollars , Dr Feelgood , Dragon Castle , Dragon Tiger , Dragon‘s Realm , Dragon‘s Throne , Egyptian Dreams , Egyptian Dreams Deluxe , Fa Cai Shen , Fa Cai Shen Deluxe , Fenghuang , Fire Rooster , Flying High , Fortune Dogs , Four Divine Beasts , Frontier Fortunes , Galactic Cash , Gangsters , Glam Rock , Gold Rush , Golden Unicorn , Grape Escape , Happiest Christmas Tree , Happy Ape , Haunted House , Hey Sushi , Hot Hot Fruit , Hot Hot Halloween , Indian Cash Catcher , Jacks or Better 1 Hand , Jacks or Better 10 Hand , Jacks or Better 100 Hand , Jacks or Better 5 Hand , Jacks or Better 50 Hand , Jellyfi sh Flow , Jellyfi sh Flow Ultra , Joker Poker 1 Hand , Joker Poker 10 Hand , Joker Poker 100 Hand , Joker Poker 5 Hand , Joker Poker 50 Hand , Jugglenaut , Jump! , Jungle Rumble , Kane‘s Inferno , King Tut‘s Tomb , Knockout Football , Knockout Football Rush , Koi Gate , Little Green Money , London Hunter , Loony Blox , Lucky Fortune Cat , Lucky Lucky , Magic Oak , Monster Mash Cash , Mount Mazuma , Mr Bling , Mummy Money , Mystic Fortune , Naughty Santa , Nuwa , Ocean‘s Call , Pamper Me , Panda Panda , Pirate‘s Plunder , Pool Shark , Presto , Pucker Up Prince , Pumpkin Patch , Queen of Queens , Queen of Queens II , Ride em Cowboy, Rodeo Drive ,  Rolling Roger , Roman Empire , Roulette , Ruffl ed Up , S.O.S!, Santa‘s Village, Scopa , Scruffy Scallywags , Shaolin Fortunes , Shaolin Fortunes 100 , Shogun‘s Land , Sic Bo , Sir Blingalot , Sky‘s the Limit , Space Fortune , Sparta , Super Strike , Super Twister , Taberna De Los Muertos , Taberna De Los Muertos Ultra , Techno Tumble , Tens or Better 1 Hand , Tens or Better 10 Hand , Tens or Better 100 Hand , Tens or Better 5 Hand , Tens or Better 50 Hand , The Big Deal , The Dead Escape , Three Card Poker , Three Card Poker Deluxe , Tower Of Pizza , Treasure Diver , Treasure Tomb , Viking‘s Plunder , War , Ways of Fortune , Wealth Inn , Weird Science , Wicked Witch , Wild Trucks , Wizards Want War , Zeus , Zeus 2.

 

BOOONGO

3 Coins ,  Hit the Gold! , Lord Fortune: Hold and Win ,Magic Apple , Magic Ball ,Scarab Boost: Hold and Win ,  Super Rich God: Hold and Win , Wolf Saga , Lord Fortune 2 , Gold Express , Candy Boom , Golden Dancing Lion , Black Wolf , Book of Wizard Crystal Chance , Happy Fish , Pearl Diver 2 , Treasure Chest , Sun of Egypt 3 , Queen Of The Sun , Caishen Wealth BOOONG,12 Animals,15 Dragon Pearls,15 Golden Eggs,777 gems,777 Gems: Respin,88 Dragon ,88 Wild Dragon,African Spirit,Age of Caesar,Aztec Sun,Beast Saga,Book of Sun,Book of Sun - Choice, Book of Sun: Multichance, Buddha Fortune, Christmas Charm, Dragon Pearls: Hold & Win, Eye of Gold, Fortune Multiplier, Fruiterra Fortune, Fu Cai Shen, God‘s Temple, God‘s Temple Deluxe, Goddess of the Moon, Great Panda, Halloween Witch, Lucky Xmas, Monkey Money, Moon Sisters, Olympian Gods, Patrick‘s Pub, Poisoned Apple, PoisonedApple 2, Scarab Riches, Scarab Temple, Secret Of Nefertiti, Secret of Nefertiti 2, Shen Long Mi Bao, Sky Gems 5 Wilds, Star Gems, Sun of Egypt, Sun of Egypt 2, Super Marble, Supreme Fortune, Sync Reels, Three Gems: Adjacent, Thunder of Olympus, Thunder Zeus, Tiger Stone, Tiger‘s Gold, Viking‘s Gods Gold, Vikings Winter, Wild 888.

 

 

PLATIPUS

European Roulette ,  Lord of the Sun ,Wealth of Wisdom , Little Witchy ,7 & Hot Fruits , Diamond Hunt ,  Frozen Mirror , Joker Chase ,9 Gems , Piedra del Sol , Posh Cats ,Arabian Tales,Aztec Coins, Aztec Temple, Baccarat Mini, Baccarat Pro, Baccarat VIP, Bison Trail, Black Jack VIP, BlackJack, Book of Egypt, Caishen’s Gifts, Chilli Fiesta, Chinese Tigers, Cinderella, Cleo‘s Gold, Crazy Jelly,  Crocoman, Crystal Sevens, Da Ji Da Li,  Dragon`s Element, Dynasty Warriors,Fairy Forest, Fiery Planet, Fruity Sevens, Great Ocean, Hawaiian Night, Jackpot Lab, Jade Valley, Jewel Bang, Juicy Spins, Jungle Spin, Legend of Atlantis, Love is, Lucky Cat, Lucky Dolphin, Lucky money, Magical Mirror, Magical Wolf, Mega Drago, Mistress of Amazon, Monkey‘s Journey, Neon Classic, Pharaoh’s Empire, Pirates Map, Power of Gods, Power of Poseidon, Princess of Birds, Rhino Mania, Richy Witchy, Royal Lotus, Safari Adventures, Sakura Wind, Santa’s Bag, The Ancient Four, Triple Dragon, Webby Heroes, Wild Spin.

 

BGAMING

Aloha King Elvis ,  Deep Sea , Dig Dig Digger , Mechanical Clover , WBC Ring of Riches , Wild Texas ,  Lucky Dama Muerta ,All Lucky Clovers,All Lucky Clovers 100,All Lucky Clovers 20,All Lucky Clovers 40,All Lucky Clovers 5,American Roulette,Aztec Magic,Aztec Magic Deluxe,Baccarat, Blackjack Surrender, Bob‘s Coffee Shop,Book of Pyramids,Brave Viking,Caribbean Poker Casino Hold`em,Cherry Fiesta,Crazy Starter, Desert Treasure,Domnitors,Domnitors Deluxe ,Double Exposure, Elvis Frog in Vegas,European Roulette,Fantasy Park,Fire Lightning ,French Roulette, FruitMillion,Hawaii Cocktails, Heads and Tails,Hello Easter,Hi-Lo Switch Hit The Route,Jacks or Better,Jogo Do Bicho,Johnny Cash,Johnny the Octopus,Journey Flirt,Let it Ride,Lucky Blue,Lucky Lady Moon, Lucky Lady‘s Clover,Lucky Sweets,Mechanical Orange,Minesweeper,Multihand Blackjack,Multihand Blackjack Pro,Oasis Poker,Platinum Lightning, Platinum Lightning Deluxe,Plinko,Pontoon,Princess of Sky ,Princess Royal,Rocket Dice, Scratch Dice,Scroll of Adventure,Sic Bo,Sic Bo Macau,Slotomon Go,Texas Hold`em,Trey Poker,West Town.

 

Tomhorn

Mine Mine Quest ,  Cricket Mania , Frutopia , PengWins ,243 Crystal Fruits , 243 Crystal Fruits Reversed , 7 Mirrors , Aces And Faces Mega Poker , Aces And Faces Poker , Aces And Faces Poker 4 Hand , American Roulette , Baccarat , Black Mummy , Black Mummy Dice , Blackbeard‘s Quest , BLACKBEARD‘S QUEST MINI GAME , Book Of Spells , Casino Royale , Cleopatra‘s Secret , Deuces And Joker Poker 4 Hand , Deuces And Joker Poker , Diamond Hill , Disco Fever , Don Juan‘s Peppers , Double Flash , Double Poker , Dragon Egg , Dragon Riches , Drunken Vikings , European Roulette , Feng Fu , Fire ‚n‘ Hot , Flaming Fruit , Frozen Queen , Fruit , Gangland , Gardener , Geisha‘s Fan , Gold X , Golf Championship , Hammer of Thor , Hot Blizzard , Hot’n’Fruity , Ice Age , Inca‘s Treasure , Jacks Or Better Poker , Jacks Or Better Poker 4 Hand , Jingle Bells , Joker Poker 4 Hand , Joker Poker 4 Hand , Joker Reelz , Jungle Adventure , Keno , King Arthur , Kongo Bongo , La Playa , Leprechaun‘s Treasure , Loch Ness Monster , Lunapark , Mega Poker , Middle Earth , Monkey 27 , Monster Madness , Nitro Madness , OXO , Panda‘s Run , Power Keno , Quick Bingo , Red Lights , Red Seven , Royal Double , Savannah King , Scratch Card , Shaolin Tiger , Sherlock Scasndal In Bohemia , Sizable Win, Sky Barons , Spinball , Super Keno , Sweet Crush , THE Chicago , The Cup , The Secret of Ba , Three Card Poker , Thrones Of Persia , Treasure Island , Triple Joker , Wall Street , Wheel Of Luck , Wild Bells , Wild Pearl , Wild Sierra , Wild Weather , Wolf Sierra , Wonders Of The Ancient World.

 

BETSOFT

Back to Venus ,Bamboo Rush,Birds!

Blood EternalBook of DarknessCaishen‘s Arrival,Carnaval Forever, Chilli pop,

Dim Sum Prize,Dr. Jekyll & Mr. Hyde,Dragon & Phoenix,Dragon KingsNJP ,

Faerie Spells NJP ,Fire & Steel, Fruit Zen,Fruitbat Crazy, Gemmed,Giovanni‘s Gems,Gold Canyon,Golde Horns, Gypsy Rose,Jumbo Joker,Magic Shoppe, Max Quest: Wrath of Ra,Miles Bellhouse & Gears of Time, Monster Pop,More Gold Diggin, Mystic Hive,Ogre Empire,Pinocchio,Primal Hunt,Quest to the West,Spinfi nity Man, Spring   Tails,Stampede,Super Sweet,Take Santa‘s Shop,Take The Bank,The Angler,The Golden Owl of Athena,The Hive,The True Sheriff,TheSlotFather Part II,Tiger‘s Claw,Total Overdrive,Viking Voyage,Wolf Moon Rising,Yak Yeti & Roll.

 

GAMOMAT

40 Finest XXL , Ancient Magic , Ancient Riches Casino , Ancient Riches RHFP , Atlantic Wilds , Aura of Jupiter , Aura of Jupiter CCS , Back to the Fruits , Back to the Fruits Respins of Amun Re , Beautiful Nature , Beer Party , Black Beauty , Book of Ages , Book of Crazy Chicken , Book of Crazy Chicken 2 , Book of Crazy Chicken GDN , Book of Madness , Book of Madness Respins of Amun-Re ,Book of Romeo and Julia , Books & Bulls , Books & Bulls GDN , Books & Bulls RHFP , Books and Pearls , Books and Pearls Respins of Amun-Re , Crystal Ball ,Crystal Ball RHFP , Crystal Burst XXL , Crystall Ball GDN , Cutie Cat , Cutie Cat CS ,  Disc of Athena , Dragon of the Princess , Duck Shooter , Duck Shooter CCS , Explodiac , Explodiac RHFP , Fancy Fruits , Fancy Fruits CCS , Fancy Fruits GDN , Fancy Fruits Respins of Amun Re , Fancy Fruits RHFP ,  Forever Diamonds , Fort Brave , Fruit Love , Fruit Mania , Fruit Mania GDN , Fruit Mania RHFP , Gates of Persia ,Glamorous Times , Golden Egg of Crazy Chicken , Golden Egg of Crazy Chicken CCS , Golden Touch , Great Warrior , King & Queen , King of the Jungle , King Of The Jungle GDN , King Of The Jungle RHFP , La Dolce Vita , La Dolce Vita GDN , La Dolce Vita RHFP , Land Of Heroes , Land Of Heroes GDN , Maaax Diamonds , Maaax Diamonds , Maaax Diamonds Christmas Edition , Maaax Diamonds GDN , Magic Stone , Mighty Dragon , Night Wolves , Old Fisherman , Phantom‘s Mirror , Pharao‘s Riches , Pharao‘s Riches RHFP , Pharaos Riches GDN , Ramses Book , Ramses Book Christmas Edition , Ramses Book Easter Egg , Ramses Book GDN , Ramses Book Respins of Amun Re , Ramses Book RHFP , Roman Legion , Roman Legion Extreme , Roman Legion Extreme RHFP , Roman Legion GDN , Royal Seven , Royal Seven GDN , Royal Seven XXL , Royal Seven XXL Easter Egg , Royal even XXL RHFP ,  Savanna Moon , Shoguns Secret , Simply the Best , Sticky Diamonds , Sticky Diamonds Easter Egg , Sticky Diamonds RHFP , Super Duper Cherry , Super Duper Cherry RHFP , Super Duper Crazy Chicken Easter Egg , Take 5 , Take 5 Christmas Edition , Take 5 GDN , Take 5 RHFP , The Expandable , The Mighty King , Tower of Power , Western Jack , Wild Rapa Nui , Wild Rubies , Wild Rubies GDN , Wild Rubies RHFP , Wilds Gone Wild , Win Blaster , Win Blaster Christmas Edition , Xploding Pumpkins,Wild Rubies Christmas Edition.

ORYX GAMING

Aces and Faces , American Roulette , Anaconda Eye Rapids , Art Bandits , Baccarat , Broker Bear Blast, Casino Barbut , Casino Hold‘em , Casino Patience Solitaire , Deep Space Bingo , Deuces Wild , Día de los Muertos , European Classic Multihand Blackjack , European Roulette , Extreme Pay , Fairytale Forest Quik , French Roulette , Fruit Twist , Golden 7 Christmas , Golden 7 Classic , Golden Dunes , Jacks or Better , Joker Poker , Keno Classic , Lotto is My Motto , Lucha Extreme , Lucky Swing , Mini Panini , Mission Atlantis , Mundial Fever Light , Quick Slinger Bam Bam , Red Corrida , Reel Rivals , Sceptre of Cleo , Space Traveller , Studio 69 , Sweet n Sour , Sweet n Sour Winter , Thrill Bill , Tiger Claws , Tree of Gold , Trucker‘s Heaven , Vegas Strip Single Deck Blackjack , Wild Dolphins.

 

SPRIBE

Aviator

LIVE CASINO

17. BET ON POKER

Conditions:

Draw – one dealing of cards that starts when the dealer scans the first card and places it in the first Position (Hand 1) and ends when the dealer places the last community card face up, and announces the winner and when he returns all the cards that are facing back to the deck. Before the start of each draw, the dealer announces the start of the next draw and shuffles the cards.

Position (Pocket cards (Main cards – Hand 1 to 6) – two cards on the table face up. A total of 6 Positions (Hands) participate in the draw and are numbered from 1 to 6.

Betting outcome (Ishod beta) – a possible interpretation of one draw expressed in chances that can change during the draw depending on the change in the mathematical probability of the outcome.

Betting round (Krug beta) – the time set for accepting the player's role. A new round starts after every change in the game (before and after the main cards are dealt, after the Flop and after the Turn).

Bet options - list of all bet options available to players.

Board – five (5) community cards that each Hand uses to form the best Hand.

Combination – five (5) cards that are combined from 2 main cards and 5 community cards. See 2.4. for Hand strength from lowest to highest combination.

Flop – the first three (3) community cards dealt after all six Positions have received their two main cards and after the second round of beta has been completed.

Turn - The fourth community card that was dealt after the third round of the beta.

River - The fifth community card that was dealt after the fourth beta round.

Discard card – a card that is dealt from the top of the deck and turned face down before the opening of the flop, turn and river.

Kicker - a card that does not participate directly in determining the strength of a hand, but which can determine the outcome if we have equal hands in terms of the strength of the combination.

Cut card – a special card that covers the bottom card to prevent the bottom card from being revealed.

 

Rules:

Each Position receives two (2) cards face up. I The board is distributed face up. The results are determined based on video footage and scanner data that scans each face-up card on the table.

The goal of the game is to make the best combination of five cards by combining the cards from the Position and the Board. The Position or Positions with the strongest hand wins.

Draw. A draw is possible if more than one Position has the same combination. In this case the winnings are paid out to all players who placed their bets on any of the winning Hands as well as in any round of the beta. If the strongest hand is on the Board, then all Positions, Hands and Players win and are paid the winnings for any bet placed on any Hand.

Possible poker combinations (from lowest to highest):

High Card. A hand that does not contain any of the combinations listed below. The hand with the highest card wins. Par. Any two (2) cards of the same number or suit (two aces or two kings...). If more hands have a Pair then the player with the highest pair wins. If more hands have the same pair then the hand with the stronger kicker will win. Two couples. Any two (2) of the same card with any other two (2) of the same card. If more Positions have a two-pair hand, the hand with the stronger pair wins. If two players have the same two pairs then the hand with the higher kicker will win. Three of the same. Any three (3) of the same card. If several hands have three of the same, then the hand with the strongest trilling will win. If two hands have the same trilling then the hand with the stronger fourth and/or fifth card will win. Straight (Scale). Any five (5) cards in a row regardless of suit. Ace can be counted both as a low card (A,2,3,4,5) and as a high card (10,J,Q,K,A). Color. Any five (5) cards of the same suit that do not have to be in a row. If several hands have a suit, then one of the two main cards (Pocket card) determines the strongest hand.

Full House. Any triple (3) and any pair (2) combined together. If there are more hands than Full House, then the hand with the strongest trilling wins. If multiple hands have the same trilling then the hand with the stronger pair wins. Four of a kind (Poker). Any four (4) of the same card. If more hands have Poker then the hand with stronger Poker wins. And if more hands have the same Poker, then the hand with the stronger kicker wins.

Little Flash. Any Suit with all five (5) cards of the same suit. If several hands have a Low Flush then the hand with the strongest Low Flush wins. Big Flash. Scale from Ten to Ace with all five (5) cards of the same suit. This is the strongest poker hand.

Game:

The dealer deals twelve (12) cards face up into six (6) Positions in a clockwise direction. Each position from 1 to 6 receives two main cards (Hand 1, Hand 2, Hand 3, Hand 4, Hand 5 and Hand 6).

First round of beta. The first round of beta starts even before the main two cards are dealt. Players can place their bets on one or more possible outcomes.

There is no limit to the number of bets that can be placed on one or several outcomes. Players can place bets on one, two, three, four, five or all six Hands in one or several rounds of beta.

Second round of beta. The main cards are dealt after the first round of beta and the updated odds for each hand are displayed on the screen. The second round of betting begins. The stakes placed in the first round do not affect the stakes placed in the second round.

Third round of beta. The dealer discards one card from the top of the deck and deals the Flop (the first three (3) community cards) face up after the second round of beta and the odds for each hand are updated. The third betting round begins and players can re-set their bets on any outcome.

Fourth round of beta. One card from the top of the deck is discarded and the Turn (the fourth community card) is dealt face up, the odds are updated and the fourth round of beta begins.

There will be situations when certain outcomes will not have a chance to win, and that is already on the Flop and/or on the Turn. These cases will be displayed instead of chances on the screen and marked as Lost.

Some Positions can form the strongest possible hand on the Flop or the Turn. These combinations will be displayed instead of the odds on the screen and marked as Won.

Once a Won or Lost outcome has been displayed no more bets will be accepted. Bets on other outcomes continue freely.

The dealer discards the top card from the deck and deals the river card (the fifth community card) after the fourth round the beta program determines the results of the draw. The winning hand or hands are marked as Won and the losing hands are marked as Lost. Winning players are paid their winnings, the dealer announces the winner(s), the cards are shuffled, and a new deal begins.

Beta Limits:

Maximum and minimum stake limits are set by the gaming company;

 

Special cases (Exceptions):

Canceled draws. Poker draws may be voided if:

The scanner cannot scan the card or its reading does not agree with the card on the table;

One or more cards are mixed up or lost;

If technical problems occur (internet connection, technical problems in the studio or if the dealer makes a mistake).

Dealer errors that must cause the draw to be voided:

If there is a change in the sharing sequence;

If one or more tickets are damaged or marked in any way;

If one or more cards fall from the table or cannot be seen because the dealer made a mistake;

If one or more cards in the deck are turned so that they can be seen and this happens during the shuffling;

If the dealer forgets to take the cut card;

If the dealer scans the card incorrectly or if the scanner reading does not match the cards on the table.

If the dealer forgets to discard a card before the Flop, Turn and River.

If the draw is void then all bets are void and stakes are returned to players (odds are settled at one, 1.00).

Discard or Burn Cards. Cards are burned during the game if:

The dealer takes a card from the shoe and turns it face up and the beta round is not yet over;

The dealer shows the card to be discarded before the Flop, Turn and River.

Procedure for burning/discarding face-up cards:

If the dealer shows face up cards to all players;

When the dealer announces that he will discard a particular card face up;

The dealer places the discarded card on the left side in front of the shoe and the discarded cards are stored for the entire duration of the game (on the right side of the screen);

If the dealer continues playing normally.

Any card that is discarded that is not an additional discarded card but is considered one of the discarded cards before the Flop, Turn or River in each game.

It is considered a technical error if there is a discrepancy in the graphic representation (different bet odds, wrong winning or losing hand) or via the video stream during the draw in one of the bookmakers. Bets placed at the bookmaker will be void unless the player can provide satisfactory visual evidence to confirm the error (photo or video).

Procedure for organizing the game:

Games run 24/7 with maintenance breaks as needed, and dealer and card changes are live for everyone to see.

Tickets:

The deck of cards is turned face up before the broadcast begins. Players can see that all the cards are numbered and that none of them are missing or have any excess.

The deck is reshuffled after each canceled deal, periodically and randomly at the discretion of the game organizer.

A standard deck of 52 cards is used for this game. Each card has a unique barcode that is scanned by a scanner built into the table when the cards are dealt.

Equipment used:

A standard deck of 52 cards. Each card has its own barcode.

Cut card.

A table with six Positions that are numbered 1 to 6 where the main cards are placed and a special place in the middle of the table for the Board.

Integrated scanner in the desk used to scan bar codes on tickets.

More information:

The Rules and Regulations are published in a large number of different languages for the purpose of information and for the player to have easier access to all this information. Only the English version is the legal basis between the Player and the Operator and in the event of any inconsistency between the non-English and English versions of the Rules and Regulations, the English version shall prevail.

 

18. BACCARAT BETTING

Conditions:

Betting round - time to receive player's bets.

Odds - a numerical expression determined on the basis of the mathematical probability of the outcome, which is multiplied by the amount of the player's bet to calculate the winnings.

Value - the value of a card in a row of the same suit (eg Dvoika, Zandar, Ace).

Suit - one of four types of cards (Hearts, Dice, Spades, Cards).

Number type - even or odd.

Deck - a set of 52 (fifty two) cards consisting of thirteen cards from each of the four suits (Two, Three, Four, Five, Six, Seven, Eight, Nine, Ten, Jack, Queen, King, Ace).

Shoe – a device, a box in which there are six decks of cards before the start of the game.

Draw – a single deal of cards that begins with the first round of betting and ends when the dealer announces the outcome of the deal, collects the dealt cards face up on the table and places them in the dealt box.

Betting outcome - a possible interpretation of the outcome of one division expressed in a quota that can change during the draw depending on the change in the mathematical probability of the outcome.

Betting options - a list of all bets available to the player.

Player – a player, one of the parties in the game to whom the dealer deals cards.

Banker – the banker, one of the parties in the game to whom the dealer deals cards.

Tie - outcome in the game, possible if after opening all the cards the player and the Banker have the same/equal values at the moment.

Natural hand - a situation when the total number of points of the player and (or) Banker after dealing two cards to each of them is 8 (eight) or 9 (nine).

Additional bets – betting outcome that does not depend on the main betting outcome (Player Pair, Banker Pair, Either Pair, Perfect Pair, Big, Small).

Player pair – the first two cards dealt to a player of the same value (eg, king of clubs and king of spades).

Banker pair - the first two cards dealt to the Banker of the same value (eg, gendarmes in hearts and gendarmes in dice).

Any pair - the first two cards are dealt to the Banker or player of the same value (eg, queen of spades and queen of hearts).

Perfect pair - a pair of identical cards of the same suit and value (eg, two kings of hearts).

Small – dealing cards to the Banker and the player that add up to a total of 4.

Big - dealing cards to the Banker AND the player that add up to a total of 5 or more.

Rules:

The game is played between two parties - the player and the banker. The dealer in the game deals two cards to each side in each draw. In special situations, the dealer deals a third card to the player and/or the banker. The rules for dealing the third card are described in paragraph 2.6.

Sharing:

Cards are dealt to each side, one card in each round until both sides have two cards face up.

Player always gets the first card.

When both sides have two cards face up, the situation is evaluated and according to the fixed rules (see 2.6) it is determined whether the player and/or the banker should receive a third card.

The goal of the game is to collect a total score as close to or equal to 9 (nine) as possible. The winner of the game is the side whose sum of points is closer to 9 (nine), after there are no more cards that can be dealt according to the rules.

Tie (tie). A tie occurs when the player and the banker have an equal total of points. In the event of a tie, bettors who placed bets on this outcome pay out their winnings. Bets on player and/or banker are voided and bettors get their stake back (odds equalize to one (1.00)).

Ticket values in points:

An ace is worth 1 (one) point.

The sum of the points of the cards from two (2) to nine (9) is equal to the number of numerical numbers of the given cards.

The value of face cards (jack, queen, king) and ten (10) is zero (0).

Calculation of total points:

All points of each player's cards are added up and the player's total score is calculated.

If the total amount of points is expressed in a two-digit number, the first digit of the number is ignored and the sum of points is determined only on the basis of the second digit of that number. For example, the sum of nine (9) and four (4) is 13, so the result will be 3. The sum of seven (7) and eight (8) is 15, and the result will be 5.

Additional bets:

In addition to the main bets on Player, Banker or Tie, there are additional betting options, such as Pairs and Splits. The odds for these results are variable with each round of betting.

Bets on pairs (Player pair, Banker pair and Any pair) are won only when the first two cards are dealt to the player and the banker. The third card does not count and is not used to form pairs.

Bets on the total sum of the cards dealt can also be placed. Betting on Small (less) is winning when the total sum of the cards dealt is 4. Betting on Big (more) is winning when the sum of the cards dealt is 5 or more.

Additional bets are not linked to main bets. It is possible to place the main bet on the player and the additional bet on the Banker pair and vice versa. Additional bets can be placed without betting on the main bets.

Tables for third card dealing rules:

For the player:

The sum of the players points after two cards

Action

0-1-2-3-4-5

The third card is always dealt

6-7

The third card is not dealt

8-9

Natural hand – the third card is not dealt

 

For the banker:

The sum of the bankers points after two cards

The third card is dealt, if the value of the players third card is:

The third card is not dealt, if the value of the players third card is:

0 – 1 – 2

The third card is always dealt

The third card is always dealt

3

0 – 1 – 2 – 3 – 4 – 5 – 6 – 7 – 9

8

4

2 – 3 – 4 – 5 – 6 – 7

0 – 1 – 8 – 9

5

4 – 5 – 6 – 7

0 – 1 – 2 – 3 – 8 – 9

6

6 – 7

0 – 1 – 2 – 3 – 4 – 5 – 8 – 9

7

The third card is not dealt

The third card is not dealt

8-9

Natural hand – The third card is not dealt

Natural hand – The third card is not dealt

 

Exceptions to the rule:

If, after the first two cards dealt to each player, the total sum of the player's and/or banker's points is 8 (eight) or 9 (nine), that hand is called a natural hand, and no more cards are dealt. The game is stopped, the total points for the player and the banker are calculated and the winner is declared. This rule takes precedence over all other rules.

If, after the first two cards dealt to each player, the player's total score is 6 (six) or 7 (seven), and the banker's total score is 5 (five) or less (from 0 - 1 - 2 - 3 - 4 - 5 ) then the banker gets the third card.

Game:

First round of betting. Bets can also be placed before the cards are dealt during the first round of betting. Bettors can bet on one or more available outcomes.

Second round of betting. After the first round of betting the player is dealt the first card and the new odds for the betting outcome are displayed on the screen and the second round of betting begins. Bets placed in the first round of betting have no effect on bets placed in the second round of betting therefore bettors can bet on the same or different outcomes multiple times.

Third round of betting. After the second round of betting the banker receives the first card and the new odds for the betting outcome are displayed on the screen and the third round of betting begins. After this round of betting, the player and the banker are dealt a second and, if necessary, a third card each (see 2.6). The results are calculated and the winner of the bet is displayed on the screen.

Change tickets:

When less than 40 cards remain in the "shoe" (box with decks of cards) the dealer announces that the box will be changed after the cards are dealt.

The dealer places all used and unused cards in the used deck box. The empty box is replaced with a full one and the new box with shuffled cards is ready for use. A full box of used cards is replaced with an empty box as well. This change is done in real time when bettors and the public can see it.

Shuffle cards. After the box of cards has been replaced, another dealer comes and shuffles the cards, while everyone sees it, and prepares the cards to be dealt. Both boxes are visible on the screen at all times so bettors can see the shuffling and changing of cards.

Betting limits:

Maximum and minimum limits are set by the game company/organizer.

Special cases:

Canceled draw. A Bet-on-Baccarat draw can be canceled if:

The scanner cannot scan the card or its reading does not match the card on the table;

A card or cards appear in the wrong place or are mixed up;

Technical problems occur (problems with internet connection, technical errors in the studio or dealer errors). Dealer errors that may cause the draw to be cancelled:

The sharing sequence has been changed (see 5.2.2);

The map or maps are marked or damaged;

A card or cards fall off the table or cannot be seen on the screen, due to dealer error;

The card or cards in the deck are face up and the image / number is visible due to improper shuffling;

The dealer forgot to use the security card;

The dealer scans the card or cards incorrectly and the scanner readings do not match the cards on the table.

If the draw is cancelled, all bets are void and the stake is returned to the players (odds are equal to 1).

"Burning" cards. Cards may be “burned” during the game if:

The dealer takes and shows a face-up card from the deck when the betting round is not completed;

The card cannot be scanned or read in the program due to technical reasons.

Card burning - procedure:

The dealer shows cards face up to all players;

The dealer announces that said card will be burned;

The dealer places the card in the used card box;

The dealer takes a new card from the box in place of the burned card.

Game organization procedure:

The draw game runs 24/7 with maintenance breaks as needed, however, everything else including the dealer and card changes is shown live for everyone to see.

Equipment used in the game:

Six standard decks of 52 (fifty two) cards. Each card has a unique barcode that is scanned by the integrated table scanner when the cards are dealt on the table.

The integrated desktop scanner is used to scan barcodes on cards.

The safety card is used to cover the bottom of the deck of cards.

A shuffled box from which the dealer deals cards.

A table with two marked slots for player and banker cards.

The used card box, where the dealer places the used cards after dealing.

More information:

These rules and regulations are published in different languages for information purposes and ease of access for players. Only the English version is the legal basis of the relationship between the player and the operator and in the event of any discrepancy between the non-English version and the English version of these rules and regulations, the English version will prevail.

19. ROULETTE

Roulette consists of a white ball, a wheel and a table that is divided into green, red and black sectors, marked with the numbers 1-36 and 0. The rest of the table shows the field on which players place bets.

The field consists of two parts: external and internal. The inner part of the field is numbered with 37 numbers 0-36, which are colored red, black, and field 0 which is green. It is important to know where the player places the roulette bet. The player must determine the correct placement of the bet.

The dealer spins the wheel in one direction and throws a small white ball in the opposite direction. The dealer has no right to change the rotation of the wheel and cue ball as long as the player is playing. Bets can be placed before the dealer announces "Bet Placement Complete". When the ball is stationary, the dealer announces the winning number.

When the roulette ball drops, players have the right to change the bet amount and the bet field.

When bets are placed on fields 1-18, 19-36, even, odd, red or black, and the ball stops at 0, then all bets are transferred to the organizer.

 

Betting methods

Profit based on stakes

All in one field (including number 0) (1 number)

the stake is multiplied by35

On the line dividing the fields (including 0) (one of 2 numbers)

the stake is multiplied by 17

One of the fields in the given direction (one of three numbers)

the stake is multiplied by 11

At the intersection of fields (one of 4 numbers)

the stake is multiplied by 8

One of 6 numbers

the stake is multiplied by 5

One of 12 numbers (1-12, 13-24, 25-36)

the bet is tripled

One of the sequence numbers

(the first - 1,4,7,10,13,16,19,22,25,28,31,34;

second 2,5,8,11,14,17,20,23,26,29,32,35;

the third - 3,6,9,12,15,18,21,24,27,30,33,36)

the bet is tripled

One of 18 numbers (1-18, 19-36)

the stake is doubled

Red or Black (Color Hit)

the stake is doubled

Odd or even

the stake is doubled

 

Lightning Roulette

In “Lightning Roulette”, the rules of roulette apply, with one exception: at the end of the betting time, one or more "lucky numbers" are randomly selected with a "lucky win". If one of the "lucky numbers" falls out, and the player has placed a bet on at least one of these numbers, then the "lucky win" is not 35: 1, but can vary from 29: 1 to 499: 1 on the coefficient randomly chosen for this draw.

Double ball roulette

In double-ball roulette, the rules of roulette apply, with one difference: two balls are used simultaneously in the draw. The balls always move in one direction, but one ball always follows another. The balls can stop on one, as well as on a different number. In double ball roulette there are inside bets and outside bets.

The internal stakes are as follows:

- All in one field (including 0) (one number);

- On the line that divides the fields (including 0) (one of 2 numbers);

- One of the fields in the given direction (one of 3 numbers);

- At the intersection of fields (one of 4 numbers);

- One of 6 numbers.

Internal bets are paid according to the table below. Inside bets are won if at least one ball lands on the number of inside stakes. If a player places two different bets, and one of the balls is placed on one of the bets and the other ball is placed on the other bet, both bets win. A player gets a double win if both balls land on the internal stake numbers.

The outside bets are as follows:

- One of the sequence numbers (first - 1,4,7,10,13,16,19,22,25,28,31,34; second - 2,5,8,11,14,17,20, 23, 26,29,32,35; third - 3,6,9,12,15,18,21,24,27,30,33,36);

- One of 12 numbers (1-12, 13-24, 25-36);

- Red (color hit);

- Black (hit in color);

- Red or black (hit in color);

- Paran;

- Odd;

- One of 18 numbers (1-18);

- One of 18 numbers (19-36);

- Two balls on any number;

- Two balls on the selected number.

Outside bets are paid according to the table below. The player wins if both balls land on numbers matching the outside bet.

Betting methods

Profit based on stakes

All on the field (including 0) (one number)

The bet is multiplied by 17 times

On the line dividing the fields (including 0) (one of 2 numbers)

The bet is multiplied by 8 times

One of the fields in the given direction (one of 3 numbers)

The bet is multiplied by 5 times

At the intersection of fields (one of 4 numbers)

The bet is multiplied by 3.5 times

One of 6 numbers

The bet is multiplied by 2 times

One of the column numbers

(first - 1,4,7,10,13,16,19,22,25,28,31,34;

second - 2,5,8,11,14,17,20,23,26,29,32,35;

third - 3,6,9,12,15,18,21,24,27,30,33,36)

The bet is multiplied by 8 times

One of 12 numbers (1-12, 13-24, 25-36)

The bet is multiplied by 8 times

Red (color hit)

The bet is multiplied by 3 times

Black (color hit)

The bet is multiplied by 3 times

Red or Black (Color Hit)

The bet is multiplied by 2 times

Even

The bet is multiplied by 3 times

Odd

The bet is multiplied by 3 times

One of 18 numbers (1-18)

The bet is multiplied by 3 times

One of 18 numbers (19-36)

The bet is multiplied by 3 times

Two balls on any number

The bet is multiplied by 35 times

Two balls on the selected number

The bet is multiplied by 1300 times

 

American Roulette

In American roulette, the rules of roulette apply, with one difference: in American roulette, in addition to 0 (zero), there is also 00 (double-zero, fields 0 and 00 are colored green, other fields are red and black). As a result, there are also "Five Bets" in this game for which the bet chip must be placed between 0 and 1 on the outer line (where the bottom right of the 0 crosses the left of the 1).

"Five bet" consists of the following five numbers: 0, 00, 1, 2, 3, the winning amount is paid in the ratio of 6: 1.

Auto-Roulette La Partage, French Roulette Gold

For these types of roulette, the rules of roulette apply, except: when the ball appears on 0, then according to the established rule, in case of equal stakes (such as red / black, even / odd, 1-18 / 19- 36), half the stake is returned .

20. BLACKJACK

Blackjack is known to a wide circle of players as "21". Due to the simplicity of the rules and large winnings, "BlacJack" is one of the most profitable games. A winning combination of cards should be a total of 21 points, no less and no more.

To organize the game, you need the following:

a) 8 decks of cards

b) a separate gaming table

c) a special box for the participating cards, which is made so that the cards are drawn out of the box in a certain way.

At the beginning of the game or when the decks of cards are replaced, the dealer opens the cards in a crescent shape on the table to make sure that all the cards in the deck are available.

Then the dealer shuffles the cards, takes out a random card and divides the deck into two parts, then takes the right half of the deck and puts it behind the card and takes the second "cutting" card to split the deck 2/3 and puts the big part in front in a special card box. The game is controlled by the dealer who plays with all the players based on the box on the left.

The player needs to collect cards in the game  whose total sum does not exceed 21 but exceeds the sum of the dealer's cards. In that case the player won. If the sum of the dealer's cards is not greater than 21 and is greater than the player's points, the player has lost. If the sum of the cards collected by the player and the dealer is equal (but not more than 21), it is considered a tie.

All bets must be placed before the betting deadline. Each player makes a bet on the field in front of him. That's how we see which players continue the game. The moment of entering or leaving the game is considered the moment when bets are placed. A player can play on one field, and a maximum of three fields.

The dealer gives each player two cards (face up) and takes one card for himself (face up) from a special box containing playing cards. The numerical values of the cards are marked on their face, except for the Ace, which is valued at one or eleven, depending on the game situation, the pawn, queen and king are valued at ten. A combination of Ace and any Ten is called “Black Jack”. Whoever is the owner of that combination, is understood to be the winner, except for the situation when the dealer is the owner of the "Black Jack" combination. In that case, the result of the game is considered a draw.

If the player's card combination is “Black Jack” and the dealer's combination is not, the player receives his winnings in the ratio of 3:2 in relation to his bet. If the dealer's hand is Black Jack and the player's hand is not, the player loses the bet. Any hand that exceeds 21 in the playing cards is considered “a bust” which is a loss. The collection of cards is always started by the player, and if his combination of cards exceeds 21, he is considered defeated even if the dealer's playing cards exceed 21. If the dealer has "a bust" then all other players, except the player whose combination of cards exceeds 21, are considered the winner.

The dealer has no choice, for him the game continues with exactly defined rules.

The dealer must take so many cards that the combination of those cards does not exceed 16 points and stop taking cards when the combination is equal to 17 points or greater than 17 points. If the dealer's two-card hand is equal to 17 points and at least one of these two cards is an Ace, then the player must stop taking cards. If the first two cards have already been dealt, the player must decide what steps to take and this decision should be made based on the total of his cards and the dealer's points.

The player must decide which of the following steps to take:

Take one or more cards (Hit) or it is enough to stay with the first two cards and not take any more (Stand).

If two of the player's cards have the same numerical value, then he/she can split the pair and make each card the first in the new hand, making another bet from his/her original bet. In this case, the dealer deals another card in both parts of the player's hand, and the player begins to make decisions in the same order, from left to right, for his already two hands. In this case, the player does not occupy another square, instead continuing to play with two hands on the already occupied square.

The player can double the bet (double down). This means that the player makes a bet equal to the initial bet and receives only one card, and in the event of a win, he receives a profit of twice the original stake.

The player, regardless of the unit value of the dealer's card, can surrender/surrender and receive only half of the original bet in return. Meanwhile, the dealer asks each player on the fields in turn if they want to leave the game while playing each hand.

A player can secure his original bet from the Black Jack dealer if the dealer's Ace card is exposed. Half of the initial amount is bet in the "Insurance" field. The "Insurance" bet is paid 2:1 in favor of the player if the dealer's hand turns out to be "Black Jack". If the player's combination is not "Black Jack", then the dealer wins on the "Insurance" field and continues the game.

A player whose combination of playing cards is "BlackJack" and the dealer's card is Ace, may prefer to take "Even money", i.e. a bet equal to his initial one (except in the ratio of 3:2, it is paid as in the case of Black Jack), because in that case it is possible that the combination of cards of the dealer represents "BlackJack".

Awards:

1. In the case of "BlackJack", the winnings are paid in the ratio of 3:2.

2. In the case of a winning combination, the winnings are paid out in a 1:1 ratio.

3. If the dealer made a "BlackJack" combination, the player will be paid his winnings in the ratio of 2:1 in the case of "Insurance".

In BlackJack, apart from the three main winnings mentioned above, players have the opportunity to win additional bets that benefit regardless of the main result of the bet.

Ideal pairs (a pair made from the first two cards dealt to the player)

 

Combinations

Profits

A pair of identical cards (for example, when player 8's first two cards are hearts; 8 ♥, 8 ♥)

25:1

A pair of the same suit (for example, when a player's first cards are the 7 of Hearts and the 7 of Diamonds; 7 ♥, 7 ♦)

12:1

A pair of cards of different suits (for example, when a player's first two cards are the 10 of Hearts and the 10 of Clubs; 10 ♥, 10 ♣)

6:1

 

21 + 3 (combinations made from the player's first two cards and the dealer's first card)

 

Combinations

Profits

3 of the same card (for example, when the player's first card and the dealer's first card are 6 hearts; 6 ♥, 6 ♥, 6 ♥)

100:1

A sequence of 3 cards of the same suit (for example, when the player's first 2 cards and the dealer's first card made a diamond sequence together; 10 ♦, 9 ♦, 8 ♦)

40:1

A mixed three (for example, when the player's first two cards and the dealer's first card have the same value but different signs; K ♣, K ♥, K ♠)

30:1

Any sequence of 3 cards (for example, when the player's first two cards and the dealer's first card together form a sequence;10 ♣, 9 ♠, 8 ♦)

10:1

Any 3 suits (for example, when the player's first two cards and the dealer's first card are of the same suit; T ♥, 2 ♥, 7 ♥)

5:1

Bet Behind

With the "Bet Behind" feature, a player can bet on the combination of another player's hand. The result of a bet with the "Bet Behind" function depends on the result of the main player's hand. In the event of a win, it will be split between players who bet using the Bet Behind feature and the player in question. For bets with the "Bet Behind" function, the same winning odds are set as for the BlackJack game.

A player can bet through the Bet Behind feature, regardless of whether they have a seat at the Black Jack table and whether they want to play their hand or not. However, a player cannot bet with the "Bet Behind" feature on his own hand. Before the end of the bet, the player can make a bet on any available active "Bet Behind" field occupied by another player. If a player places a bet using the 'Bet Behind' feature and the player occupying that seat decides not to take part in that round, then the earlier stake will be refunded immediately.

All decisions in a given round of BlackJack are made by players in places whose names are revealed. If desired, the player can make a decision to use "Insurance" if the dealer's Ace card is exposed. If desired, the player can also choose to double the bet when the player on whose hand he placed the bet decides in advance to double the bet or make any of the "Split" options.

Later, the player has the option to change these settings as well as remove the command "Let all other players make a Bet Behind" if he does not want any other player to do this over his bet.

21. POKER

TEXAS HOLD'EM

It is played with a deck of 52 cards, including the cards "2" through "A" in each of the four suits: Clubs, Diamonds, Hearts, and Spades. In each sign, the highest card is Ace "A", the lowest - "2".

Texas Hold'em is based on 5-card combinations played on a separate table, with all players playing against each other.

The game starts with a mandatory bet made by 2 players sitting to the left of the dealer. This bet is called a "Blind" after which the conditional dealer deals 2 cards to each player, moving clockwise from left to right. Each player can only see his own cards.

The player sitting clockwise from the conditional dealer starts the game: bets between the minimum and maximum amount determined by the organizer; each subsequent player cannot place a bet smaller than the one placed by the previous player. After that, the dealer places 3 face up cards in the center of the table - 1st round. Then the players start the game and the dealer opens the 4th card - round 2. After the 2nd round the players play again and the dealer opens the last 5th card - round 3. At the end of each round, the players make one of the following 4 decisions: 1st, 2nd. , 3rd or 4th place. After that, the Player makes the best combination of 5 cards from his 2 closed cards and open cards on the table and makes a decision. The essence of the game is to compare cards among all players and find the best combination to win.

The card values are given in the table below:

Number

Combinations of cards

1.

Highest Map

2.

One couple

3.

Two Pairs

4.

Three of the same

5.

Any 5 in a row (Scale)

6.

Any 5 of the same character (Flash)

7.

One pair and three of the same (Full House)

8.

Four of the same

9.

Five in a row of the same sign

10.

Five in a row of the same sign ending with Ace "A" (Royal Flush)

After evaluating the combination of cards, the player has the opportunity to make one of the following decisions:

1. Fold: the player immediately folds, discards face down cards and loses the bet placed on the table and the game is over for him.

2. Call: the player continues the game, taking into account that the closed cards in the middle of the table can create a good combination when they are opened. The player makes a bet equal to the one made by the previous player, or if he is the first to bet, he makes a bet of the minimum set amount and continues the game.

3. Raise: the player continues the game taking into account that the closed cards in the middle of the table can create a good combination when they are opened. The player places a bet at least twice the amount placed by the previous player, not higher than the established limit, and continues the game.

4. Check: the player continues the game taking into account the advantage of the cards. The player does not place bets for face down cards in the middle of the table, but continues to play.

When all bets are placed, players open their cards and compare card combinations. The player with the highest combination wins. If the players' card combinations have the same value, then the stake amount is divided equally between the players with the highest combination values.

2 to 9 players can participate in the game at the same time.

If a player has the wrong number of cards, then their hand is voided, players get their bets back and the game is repeated.

The organizer offers players the opportunity to play 3 types of Texas Hold'em, depending on the betting limits.

"Fixed limit Holdem" - in each round the stake amount is fixed.

In "Fixed limit Texas Holdem", the stake amount is predetermined or fixed. Before the game starts and during the first round, bets are placed as "Big Blind". During the 2nd and 3rd round the bet amounts are doubled "Raise". In “Fixed limit Texas Holdem” only 4 bets are allowed in each round. So that means 1 - bet, 2 - raise, 3 - reraise, and 4 - cap.

"No Limit Holdem" - the player can place any bet amount, including all his chips.

In No Limit Holdem, the minimum bet amount is equal to the "Big Blind", but players can make any bets including betting all chips.

Minimum raise: In No Limit Holdem, the amount of the raise must not be less than the previous bet or the previous raise in the round. For example, if the first player makes a bet of 5, then the second player can raise a bet no less than 5 (so the total bet will be 10).

Maximum raise: the player's total bet (all the chips he has available on the table).

In No Limit Texas Hold'em there is no limit to the amount of raising.

Pot Limit Holdem - the minimum bet is equal to the "Big Blind", but players can place any bet that does not exceed the total amount of the pot and double the amount of the last raise.

Minimum raise: the amount of the raise must not be less than the previous bet or raise in the round. For example, if the first player makes a bet of 5, then the second player can raise no less than 5 (so the total bet will be 10).

Maximum raise: the maximum raise is equal to the amount of the bank plus twice the last raise. For example, playing with 10/20 blinds, the first player made a bet of 10 (Small Blind), the second - 20 (Big Blind), the third player raises to 40, after which the fourth player raises again by 40. So the bank makes 10 + 20 + 40 + 40 = 110. The fifth player's max raise can be 110 + 2x40 (already existing bank + double the bet made by the previous player), so the max raise will be 190 for this player.

In Pot Limit Texas Hold'em there are no limits on the amount of raises.

In this case, the player with the highest hand wins, regardless of how many bets (raises) he has made. For example, if the first player has more raises than the second player, but the second player has a higher hand, at the end of the game, the hands are compared, and the player with the higher hand wins, i.e. the other player, regardless of how many raises he had.

OMAHA

It is played with a deck of 52 cards, including the cards "2" through "A" in each of the four suits: Clubs, Diamonds, Hearts, and Spades. In each sign, the highest card is Ace "A", the lowest - "2".

Omaha is based on a combination of 5 cards played on a separate table, with all players playing against each other.

The game starts with a mandatory bet; the bet is placed by the 2 players sitting to the left of the conditional dealer after which the dealer deals 4 cards to each of the players starting from the left player dealing clockwise. Players can only see their 4 cards.

The player sitting clockwise from the conditional dealer starts the game: bets between the minimum and maximum amount determined by the organizer; each subsequent player cannot place a bet smaller than the one placed by the previous player. After that, the dealer places 3 face up cards in the center of the table - 1st round. Then the players start the game and the dealer opens the 4th card - round 2. After the 2nd round the players play again and the dealer opens the last 5th card - round 3. At the end of each round, the players make one of the following 4 decisions: 1st, 2nd. , 3rd or 4th place. After that, the Player makes the best combination of 5 cards from his 2 closed cards and open cards on the table and makes a decision. The essence of the game is to compare cards among all players and find the best combination to win.

The card values are given in the table below:

Number

Combinations of cards

1.

Highest card

2.

One couple

3.

Two Pairs

4.

Three of the same

5.

Any 5 in a row (Scale)

6.

Any 5 of the same character (Flash)

7.

One pair and three of the same (Full House)

8.

Four of the same

9.

Five in a row of the same sign

10.

Five in a row of the same sign ending with Ace "A" (Royal Flush)

After evaluating the combination of cards, the player has the opportunity to make one of the following decisions:

1. Fold: the player immediately folds, discards face down cards and loses the bet placed on the table and the game is over for him.

2. Call: the player continues the game, taking into account that the closed cards in the middle of the table can create a good combination when they are opened. The player makes a bet equal to the one made by the previous player, or if he is the first to bet, he makes a bet of the minimum set amount and continues the game.

3. Raise: the player continues the game taking into account that the closed cards in the middle of the table can create a good combination when they are opened. The player places a bet at least twice the amount placed by the previous player, not higher than the established limit, and continues the game.

4. Check: the player continues the game taking into account the advantage of the cards. The player does not place bets for face down cards in the middle of the table, but continues to play.

When all bets are placed, players open their cards and compare card combinations. The player with the highest combination wins. If the players' card combinations have the same value, then the stake amount is divided equally between the players with the highest combination values.

2 to 9 players can participate in the game at the same time.

If a player has the wrong number of cards, then their hand is voided, players get their bets back and the game is repeated.

The organizer offers players the opportunity to play 3 types of Omaha, depending on the betting limits.

"Fixed limit Omaha" - in each round the stake amount is fixed.

In "Fixed limit Omaha", the stake amount is predetermined or fixed. Before the game starts and during the first round, bets are placed as "Big Blind". During the 2nd and 3rd round the bet amounts are doubled "Raise". In “Fixed limit Omaha” only 4 bets are allowed in each round. So that means 1 - bet, 2 - raise, 3 - reraise, and 4 - cap.

"No Limit Omaha" - the player can bet any amount, including all his chips.

In No Limit Omaha, the minimum bet amount is equal to the "Big Blind", but players can make any bets up to and including all chips.

Minimum raise: In No Limit Holdem, the amount of the raise must not be less than the previous bet or the previous raise in the round. For example, if the first player makes a bet of 5, then the second player can raise a bet no less than 5 (so the total bet will be 10).

Maximum raise: the player's total bet (all the chips he has available on the table).

In No Limit Omaha there is no limit to the amount of raising.

"Pot Limit Omaha" - the minimum bet is equal to the "Big Blind", but players can place any bet that does not exceed the total amount of the pot and double the amount of the last raise.

Minimum raise: the amount of the raise must not be less than the previous bet or raise in the round. For example, if the first player makes a bet of 5, then the second player can raise no less than 5 (so the total bet will be 10).

Maximum raise: the maximum raise is equal to the amount of the bank plus twice the last raise. For example, playing with 10/20 blinds, the first player made a bet of 10 (Small Blind), the second - 20 (Big Blind), the third player raises to 40, after which the fourth player raises again by 40. So the bank makes 10 + 20 + 40 + 40 = 110. The fifth player's max raise can be 110 + 2x40 (already existing bank + double the bet made by the previous player), so the max raise will be 190 for this player.

In Pot Limit Omaha there are no limits on the amount of raise.

In this case, the player with the highest hand wins, regardless of how many bets (raises) he has made. For example, if the first player has more raises than the second player, but the second player has a higher hand, at the end of the game, the hands are compared, and the player with the higher hand wins, i.e. the other player, regardless of how many raises he had.

SHORT DECK

It is played with a deck of 36 cards, including the cards "6" through "A" in each of the four suits: clubs, diamonds, hearts, and spades. In each sign, the highest card is Ace "A", the lowest - "6". Ace “A” can be used as a five (5) to create a scale (for example, A, 6, 7, 8, 9).

Short Deck is based on a combination of 5 cards that are played on a separate table, with all players playing against each other.

The game starts with a mandatory bet made by 2 players sitting to the left of the dealer. This bet is called a "Blind" after which the conditional dealer deals 2 cards to each player, moving clockwise from left to right. Each player can only see his own cards.

The player sitting clockwise from the conditional dealer starts the game: bets between the minimum and maximum amount determined by the organizer; each subsequent player cannot place a bet smaller than the one placed by the previous player. After that, the dealer places 3 face up cards in the center of the table - 1st round. Then the players start the game and the dealer opens the 4th card - round 2. After the 2nd round the players play again and the dealer opens the last 5th card - round 3. At the end of each round, the players make one of the following 4 decisions: 1st, 2nd. , 3rd or 4th place. After that, the Player makes the best combination of 5 cards from his 2 closed cards and open cards on the table and makes a decision. The essence of the game is to compare cards among all players and find the best combination to win.

The card values are given in the table below:

Number

Combinations of cards

1.

Highest Map

2.

One couple

3.

Two Pairs

4.

Three of the same

5.

Any 5 in a row (Scale)

6.

Any 5 of the same character (Flash)

7.

One pair and three of the same (Full House)

8.

Four of the same

9.

Five in a row of the same sign

10.

Five in a row of the same sign ending with Ace "A" (Royal Flush)

After evaluating the combination of cards, the player has the opportunity to make one of the following decisions:

1. Fold: the player immediately folds, discards face down cards and loses the bet placed on the table and the game is over for him.

2. Call: the player continues the game, taking into account that the closed cards in the middle of the table can create a good combination when they are opened. The player makes a bet equal to the one made by the previous player, or if he is the first to bet, he makes a bet of the minimum set amount and continues the game.

3. Raise: the player continues the game taking into account that the closed cards in the middle of the table can create a good combination when they are opened. The player places a bet at least twice the amount placed by the previous player, not higher than the established limit, and continues the game.

4. Check: the player continues the game taking into account the advantage of the cards. The player does not place bets for face down cards in the middle of the table, but continues to play.

When all bets are placed, players open their cards and compare card combinations. The player with the highest combination wins. If the players' card combinations have the same value, then the stake amount is divided equally between the players with the highest combination values.

2 to 9 players can participate in the game at the same time.

If a player has the wrong number of cards, then their hand is voided, players get their bets back and the game is repeated.

The organizer offers players the opportunity to play 3 types of Texas Hold'em, depending on the betting limits.

In "Fixed Limit Short Deck" the stake amount is fixed in each round.

In "Fixed Limit Short Deck", the stake amount is predetermined or fixed. Before the game starts and during the first round, bets are placed as "Big Blind". During the 2nd and 3rd round the bet amounts are doubled "Raise". In Fixed Limit Short Deck only 4 bets are allowed in each round. So that means 1 - bet, 2 - raise, 3 - reraise, and 4 - cap.

A No Limit Short Deck player can bet any amount, including all of his chips.

In No Limit Short Deck, the minimum bet amount is equal to the "Big Blind", but players can make any bets including betting all chips.

Minimum raise: In No Limit Short Deck, the amount of the raise must not be less than the previous bet or the previous raise in the round. For example, if the first player makes a bet of 5, then the second player can raise a bet no less than 5 (so the total bet will be 10).

Maximum raise: the player's total bet (all the chips he has available on the table).

In No Limit Short Deck there is no limit on the amount of raising.

"Pot Limit Short Deck" - the minimum bet is equal to the "Big Blind", but players can place any bet that does not exceed the total amount of the pot and double the amount of the last raise.

Minimum raise: the amount of the raise must not be less than the previous bet or raise in the round. For example, if the first player makes a bet of 5, then the second player can raise no less than 5 (so the total bet will be 10).

Maximum raise: the maximum raise is equal to the amount of the bank plus twice the last raise. For example, playing with 10/20 blinds, the first player made a bet of 10 (Small Blind), the second - 20 (Big Blind), the third player raises to 40, after which the fourth player raises again by 40. So the bank makes 10 + 20 + 40 + 40 = 110. The fifth player's max raise can be 110 + 2x40 (already existing bank + double the bet made by the previous player), so the max raise will be 190 for this player.

UPot Limit Short Deck there are no limits on the amount of increase.

In this case, the player with the highest hand wins, regardless of how many bets (raises) he has made. For example, if the first player has more raises than the second player, but the second player has a higher hand, at the end of the game, the hands are compared, and the player with the higher hand wins, i.e. the other player, regardless of how many raises he had.

22. List of approved live casino games

The list of approved games of chance is subject to change and is updated according to the Catalog of games of chance. The catalog of games of chance is published by the Administration for Games of Chance in the Official Gazette of the Republic of Srpska.

Live-Auto Roulette EZUGI

Live Dealer - Roulette EZUGI

Live Dealer - Blackjack EZUGI

Oracle 360 Casino Roulette EZUGI

Live Dealer - Casino Holdem EZUGI

Live dealer - Baccarat EZUGI

24/7 live Roullete AUTHENTIC GAMING

Authentic Roullete Foxwoods AUTHENTIC GAMING

Authentic Roullete Live Aspers casino AUTHENTIC GAMING

Authentic Roullete Live Casino Royal AUTHENTIC GAMING

Authentic Roullete Platinum AUTHENTIC GAMING

Authentic Roullete Turbo AUTHENTIC GAMING

Authentic Roullete International AUTHENTIC GAMING

Auto Roullete Live Classic 1 AUTHENTIC GAMING

Auto Roullete Live Classic 2 AUTHENTIC GAMING

Auto Roullete Live Speed 1 AUTHENTIC GAMING

Auto Roullete Live Speed 2 AUTHENTIC GAMING

Auto Roullete Live VIP AUTHENTIC GAMING

Casino Floor Live Roulette AUTHENTIC GAMING

Great British Ruolette AUTHENTIC GAMING

Grand Roullete Live AUTHENTIC GAMING

Live Blackjack PRAGMATICPLAY

Live Speed Roullete PRAGMATICPLAY

Live Roellete PRAGMATICPLAY

Live European Roulette FAZI

Live Auto-Roulette PRAGMATICPLAY

Live Baccarat PRAGMATICPLAY

Live Mega Sic Bo PRAGMATICPLAY

Live Mega Wheel PRAGMATICPLAY

Live Speed Bacarat PRAGMATICPLAY

23. Promotions and bonuses

The Organizer provides bonuses and the opportunity to participate in current promotions for those participants who use the Organizer's services for the event. Free bets, bonuses and access to promotions will be voided or canceled for those players who abuse the spirit of such offers.

The organizer reserves the right to cancel the bonus at any time in case of abuse and immediately close the user's account. "Abuse" includes but is not limited to opening multiple accounts for the opportunity to receive multiple bonuses. Firstly, participants can withdraw bonus amounts from the remaining balance, after which,  only the bonus amount left in the playing account. The organizer has the right to cancel bonuses and winnings from bets in the full or partial amount of the bonus amount, if the organizer suspects that the bonus has been misused.

The participant can receive or use only those offers that are available. The organizer reserves the right to change the terms of bonus distribution and the group of participants to whom bonuses are available at any time and for any reason. The organizer has the right at its own discretion and at any time to offer a special bonus for a specific client or group of clients, to cancel the bonus without any warning or compensation, to change the conditions for the bonus and / or replace one bonus with another.

Within such promotion (including but not limited to "Cash Back", "Welcome Bonus", "Refer a Friend" and "Free Bets") only 1 bonus is available per email address, credit card and a virtual account.

23.1. Refer a Friend Promotion

The "Refer a Friend" promotion is available if offered on the website, or in one or more languages on the website. In case the promotion is available, access to the promotion is done via the promotional page that is clearly displayed on the website.

The bonus is applied to existing users who have an account ("recommender"), and which refer to a friend or colleague who does not have and has never had an account ("recommended") for registration on the website. Referrers are not allowed to refer their family members, or friends or colleagues from the same household or with whom they share a credit or debit card or e-payment account. In case the organizer reasonably suspects that the referrer has used spam, large e-mail distribution lists or any other type of e-mail abuse, in order to refer new users, the organizer will not reward the referrer with a bonus. The organizer reserves the right to impose a limit on the number of calls that the user can send to referrals per day. When this restriction is in effect, it is announced on the "refer a friend" page.

The Promoter reserves the right to withhold the bonus from the referrer and to cancel bets by one or more referred if it suspects that the referrer / referred has abused the spirit of the bonus offer, including but not limited to cases where the referrers have the same or very similar payouts and betting patterns . The organizer additionally reserves the right to block the referrer and all related referees from being able to participate in the refer-a-friend promotion, to suspend the account of the referrer and all related referees during the investigation of bonus abuse and/or fraud, and to close that account(s).

In order for the referrer and referee to receive the bonus, the referrer, after opening an account, must deposit the relevant amount into his account as specified in the promotion conditions, which are available on the website, then the referrer must place bets of the relevant amount in advance defined games. Detailed information about the promotion will be posted on the Organizer's website.

Referral bonuses include but are not limited to Cash Back Welcome Bonus, Welcome Bonus, or other bonuses at the Organizer's discretion.

If a user registering for the first time is eligible for several bonuses at the same time, the Organizer has the discretion to determine which of those bonuses (or combinations of bonuses) are available to a given user. In particular, a referrer who registered during the Cash Back Welcome Bonus campaigns will only benefit from one promotional bonus at the organizer's discretion.

The organizer may organize a monthly competition in  “Refer a friend”. The winner is the referrer who refers the most valid users to the company during that month.

All such conditions can be found in the "Promotion Conditions" section on the organizer's website.

23.2.Partial Cash Back Bonus

Partial Cash Back Bonus promotion is available if offered on the website. It may be offered in one or more languages or versions of the website. In the event that a promotion is available, it is clearly displayed on the website.

The organizer can offer the participants a partial Cash Back bonus for one or more lost bets, or for the lost amount in a certain period of time. Certain conditions for this promotion are set by the Organizer. For example, a promotion can be offered to participants who meet a defined minimum stake in their user account, or to participants whose lost amount is above the minimum amount set by the organizer, etc. The organizer can also define additional conditions of the promotion, e.g. correlation of the partial Cash Back amount and the amount lost in a certain period of time, the maximum payout amount, the types of bets for which the amounts subject to the partial Cash Back were won, etc.

23.3. Welcome bonus

The Welcome Bonus promotion is available if offered on the website. If a promotion is available, it is clearly displayed in the relevant place on the website.

The organizer has the right to offer a bonus amount equal to part of the first payment to participants who have never had an account before, have never received a Cash-Back bonus and/or a Welcome Bonus. In that case, the organizer has the right to define certain conditions, such as the minimum amount of the first payment, the correlation between the payment and the bonus amount, the maximum bonus amount, etc. Detailed information about the promotion can be found in the promotion section on the Organizer's website.

Example:

The organizer established a Welcome Bonus of 50% for newly registered users who make an initial deposit of at least EUR 40 to their account. The bonus is limited to a maximum of 100 euros. The user is registered on the Organizer's website and has made an initial deposit of 100 euros: In this case, the user is entitled to a 50-euro Welcome Bonus.

24. Gambling and betting is prohibited for persons under the age of 18 (EIGHTEEN).

25. In case of dispute, the Basic Court in Banja Luka is competent.